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Old Sep 30, 2005, 03:42 AM // 03:42   #1
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Default Mo/E: the near invincible...

+20% enchantment staff mod
Kinetic Amor
Obsidian flesh
and if you want to push it... add armor of earth on top of that.

There are almost no reason to use any other sub class for monks...

The only way to kill this build is heavy energy denial from deliberate shot, AoE panic (from the side not straight), fear me, and chiblains... and if you are lucky, someone would stand next to that monk so u can AoE the side stander.

Your thoughts?
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Old Sep 30, 2005, 04:24 AM // 04:24   #2
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Have you ever heard of enchantment removal?
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Old Sep 30, 2005, 04:26 AM // 04:26   #3
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read the skill description on obsidian flesh before making such comment
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Old Sep 30, 2005, 04:33 AM // 04:33   #4
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I wasn't talking about obsidian flesh. I mean for kinetic armor and armor of earth. Plus flesh has a recharge of 30 seconds, but it only lasts for about 20 at best.(including the enchantment mod) It isn't bad, i'd rather use physical resistance though.
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Old Sep 30, 2005, 05:58 AM // 05:58   #5
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Quote:
Originally Posted by zoozoc
i'd rather use physical resistance though.
You'll melt under fire from Kindle Arrows using Rangers when using Physical Resistance.
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Old Sep 30, 2005, 06:06 AM // 06:06   #6
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Quote:
Originally Posted by zoozoc
I wasn't talking about obsidian flesh. I mean for kinetic armor and armor of earth. Plus flesh has a recharge of 30 seconds, but it only lasts for about 20 at best.(including the enchantment mod) It isn't bad, i'd rather use physical resistance though.
aboviously you don't know a thing about armor. +30 armor is both physical and elemental.

you can get huge amounts of armor and let breeze, healing hands, and orison easily heal you.

only things that hurt are mes
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Old Sep 30, 2005, 06:23 AM // 06:23   #7
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actually... it is like +64 on 11 earth now...
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Old Sep 30, 2005, 06:41 AM // 06:41   #8
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Flesh at 20 + a 20% = 24, downtime 6. Thats pretty good.
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Old Sep 30, 2005, 07:31 AM // 07:31   #9
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sorry if I'm honest again, but that build isn't really good.
You have to recast a spell every 9seconds so that kinetic last. What will you do against enchant removal?

And as you have so many defense spells. You have no place for energy management, only just a few left for healing spells. Sorry man, but that suckz.
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Old Sep 30, 2005, 07:34 AM // 07:34   #10
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perhaps youself will survive a lot, but what with the team if you have weak heal spells, and no energy to use them?

Think about the role of a monk again. A monk's job is it to keep the rest of the team alive, not only himself. If you're sure about that, come and post a monk build again.
If people just will go on and bost full self-defence builds, I could spamm you a forum with selfdefence builds.

Will it help someone?
No it wont, you will get sweared at by your teammates and loose the fight anyways.
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Old Sep 30, 2005, 07:43 AM // 07:43   #11
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actually, you were completely off...

I just came back from some playing, easily made it to 16 straight win from the first random team i get.

I used

Dwayna's kiss
orison of healing
healing breeze
healing seed
kinetic armor
glyph of lesser energy
obsidian flesh
vengeance

11 earth
10+3 healing
10+1 divine favor
+11% enchant mod (yea i didnt unlock a max one)
and no other mod (forgot to put one, doh)

the healing was just fine, after all... everyone love a piece of monk. Even if the team is smart enough to not target me anymore, what are they going to do?

my team mate was a beast master (oh yea...) an e/w with hammer (oh yea x2) and a more typical axe warrior.

The only part we lost was when we got seperated and constantly interrupted from knockdown and regular interrupts, but that was because I screw up on recovering my kinetic armor.

We did fight some good teams (a few guild, forgot name... but they were indeed better than the rest we have fought), where it was much closer in death toll... but we came out on top.

It only need a few twist to go straight into tomb.

I did meet a few good mesemer in random arena who snuck a few backfire on me (i think he counted my obsidian flesh or something, quite nice), but by the time I die... their team is at the point of no return.

Last edited by Vermilion Okeanos; Sep 30, 2005 at 12:25 PM // 12:25..
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Old Sep 30, 2005, 08:19 AM // 08:19   #12
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Knockdowns, blackout(Its a skill not a spell), interrupts and snares keep that and any other monk in one place and unable to heal muchless rebuff.
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Old Sep 30, 2005, 08:43 AM // 08:43   #13
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Quote:
Originally Posted by Vermilion Okeanos

Dwayna's kiss
orison of healing
healing breeze
healing seed
kinetic armor
glyph of energy
obsidian flesh
vengeance
Do you mean Glyph of Lesser Energy because Glyph of Energy is an Elite?

I like this idea, especially for CA where everyone is just going to attack the monk, and whilst you're taking the damage the rest of your team is finishing them off.
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Old Sep 30, 2005, 10:01 AM // 10:01   #14
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Sorry for the double post but I just tested the build...

http://img292.imageshack.us/my.php?image=gw8ft.png

As you can see it went well
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Old Sep 30, 2005, 10:19 AM // 10:19   #15
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Quote:
Originally Posted by Disposeable
Sorry for the double post but I just tested the build...

http://img292.imageshack.us/my.php?image=gw8ft.png

As you can see it went well
yey right, just go around and show off. Not a real achievement to get 10flawless. I get it 95% of the time in random arena with my monk.

As monk you should always get that far if your team isn't really crap.
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Old Sep 30, 2005, 10:20 AM // 10:20   #16
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This is nothing new, just a tank monk. Works well in random arenas, thats about it.
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Old Sep 30, 2005, 12:25 PM // 12:25   #17
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Quote:
Originally Posted by Disposeable
Do you mean Glyph of Lesser Energy because Glyph of Energy is an Elite?

I like this idea, especially for CA where everyone is just going to attack the monk, and whilst you're taking the damage the rest of your team is finishing them off.
Ty for corretion.

Oh, and this is kind of like punishing shot now... u need a specific build against it.
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Old Sep 30, 2005, 12:53 PM // 12:53   #18
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hehe

A necro kills your monk without a problem.
A ranger just still interruppts the 2 skills you HAVE to recast to keep the armor up.
A mesmer can still just count the seconds of obsidian flesh and interrupt everything in the 6 second window.
An ele knocks you down.
A monk can just smite you.

your build owns man, but only against newbie warriors that dont interrupt. enjoy.

Last edited by Ollj; Sep 30, 2005 at 12:58 PM // 12:58..
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Old Sep 30, 2005, 01:23 PM // 13:23   #19
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armor isn't everything.
not all damage is affected by armor. degens, obsidian flame, balthazar's aura, some of the necro line...
a lot of ways to take this char down.
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Old Sep 30, 2005, 03:29 PM // 15:29   #20
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kinetik is just too easy to beat by interrupting.
and as the recast & casttime are way too long, you will get disabled while you try to cast it again on you.
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