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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Tips on how to beat Ranger Spike - Guild Wars Forums - GW Guru
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Old Nov 19, 2005, 07:38 AM // 07:38   #1
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Default Tips on how to beat Ranger Spike

Too many people are complaining about ranger spike so im gonna try give some tips on how to beat it, its not overpowered really but it is a hard fight indeed.

Minimum Protection:

1 Healer with Infuse Health, this healer should be quick enough to catch the spikes, this guy needs to be seeded/guardian 24/7.

Decent Protection:

Get a team strat to put some shut down on their rangers and necro:

kill their spirit, cast blurred vision, Fertile season Oath shot ranger... the list is pretty long

This should cover most spike teams and provide warrior defence too if you face iway or the likes.

Now please stop complaining about ranger spike, if power of my rangers ran air spike instead he would do just as well im sure.
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Old Nov 19, 2005, 08:28 AM // 08:28   #2
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Seed or Guardian on your infuser won't protect him from a spike - enchantment stripping pre-spike is common, and often 24/7 enchantments just turn into Shatterbait, increasing the spike damage.

Shields Up is an effective counter you didn't mention.

Shut down their order-spamming Mesmer/Necro first and foremost with a reliable shutdown build. Bear in mind that many will run Mantra of Resolve, so something like energy denial might be your best bet.

Likewise, try to shutdown at least one of the rangers. Any decent Ranger Spike will run Martyr, but hexes are your friend and energy denial even more so. Remember that to complete a spike (Dual Shot + Quick Shot + Savage Shot) a Ranger must have 12 energy, assuming 13 Expertise. Likewise, remember that the Rangers often have to ball up to avoid LoS issues, so something like Signet of Weariness can be very effective at spike prevention.

And of course, good strafing can prevent a Ranger spike from being lethal - watch where they're aiming and if you think you're the target, stop what you're doing and strafe back and forth until their spike is finished. If you can dodge a few arrows that's probably enough for your Monks to reach you.
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Old Nov 19, 2005, 09:21 AM // 09:21   #3
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the strafing thing wont help much unless ur really far away as they will have read the wind and fav winds.

Yes shields up helps a little but unless u running ViM monk its not too great.

Yes i admit the seed/guardian on infuser isnt the best protection but its that extra thing they gota do before they spike ur infuser, if they dont he lives. Id take that chance then leave my infuser "Naked" to a spike.
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Old Nov 19, 2005, 09:27 AM // 09:27   #4
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deflect arrows/shields up/healing hands/blind/blurred vision and my favorite for those spikes that use dual shot, shield of judgement a nice 100 damage with 15-16 smiting and a knock down
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Old Nov 19, 2005, 02:13 PM // 14:13   #5
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Killing fav winds won't do much. I agree with Wasteland, you might have a chance if they use long ranged bows, but if they use a short ranged bow, then you have no chance in dodging them.

Aegis chain also works against this build.
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Old Nov 19, 2005, 02:33 PM // 14:33   #6
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unless they're a crappy ass ranger spike your not gonna know who they're targeting, so healing seed you won't be able to cast, or healing hands, i'm sure they're monks will bring some sort of hex removal aswell, blind won't help much since they bring martyr monk.
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Old Nov 19, 2005, 04:45 PM // 16:45   #7
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this is on the point if your facing a ranger spike....good ranger spike teams bring a bonder so w/ a bonder its hard to kill a ranger spike teams who also pack spirits....killing a bonder would be fatal to ranger spike teams.

killing a bonder in general will basicaly be game over from my past experience...i ran a ranger spike yesetrday against a ob flame spike which was being ran by a good guild who does win hoh from time to tim ( i did recieve a nice spike from them and did ge my self killed) being patient we droped they bonder and it was pretty much in the books...and for those infuse health monks....jus target em next when they 1/2 dp...

i dunno its all about patience imo...with patience (and a good plan) u can beat anything
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Old Nov 19, 2005, 05:36 PM // 17:36   #8
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What doesn't seem to get mentioned is...use the terrain! If you can get behind a wall or piece of scenery in time, then there's no way they can hurt you. Obviously they will move to get line of sight, but it can buy you time.

For instance, in a recent GvG against a ranger spike team in the necro guild hall, we were getting kinda owned. So we retreated to our guild lord, and got right in close behind the big walls that seperate his area from the approach. As they came within range, we were able to spike them (ele spike) but they couldn't hit us. Their only options were to retreat, try to rush through the gate, or go on past the wall we were behind, and round to get at us another way. They opted for the latter, and we got 4 of them as they can past.

We lost, in the end, but this is just a little example of how using the layout of the area we happened to be in we could deal with the ranger spike (at least temporarily).
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Old Nov 19, 2005, 06:49 PM // 18:49   #9
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If the ranger spike brings a Mes/Nec or Nec/Mes. they will usually bring hexes. and focus thier fire on one target.

When someone gets a hex arrow. usually they are the target, so get your evades/blocks, and hex removals ready. HH/HS is also good to bring versus ranger spike. because They are about the dmg range rangers do.(also HS is a AoE heal)

Taking cover is a great time saver. but normally most smart ranger spike groups, dont go after somebody who is taking cover, they'll most likely switch targets.

If you can get somebody to bring Spirit Shackles + nonelite echo, or elite echo. you can shutdown 2 of thier rangers, or 3, which is good enough to stop most of the spike and have a chance at healing the target. You can also use signet of Humility(i think thats the name). Which disables thier elites, for I think 15-20 seconds.

If you're party wears armor that protects you from cold dmg, wear it. Bring the spirit Winter along with you. and all attacks are turned into cold dmg. Decreasing some of the dmg on on your party.
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Old Nov 19, 2005, 07:08 PM // 19:08   #10
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The best tactik to win ranger spike team is to blind them all, using primary profesison skills or secondary,and disapled theyr monks spells unlike. mend condition,and antidonte signet.
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Old Nov 19, 2005, 07:54 PM // 19:54   #11
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aegis, blind, shields up, etc. are good tactics for beating ranger spike, too.
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Old Nov 19, 2005, 08:35 PM // 20:35   #12
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shields up plus watch yourself gives you a 70 Al bonus against ranger damage, with a chance to block thrown in. So take someone with a secondary warrior class who can use those two skills. Of course this wont stop the orders damage which is 50% of it, but it will give your monks more of a chance to react and get some prot and healing in.

Then kill, drain, sig humility or otherwise disable the orders necro, and kill him again and again until he doesnt get up any more. A ranger spike facing 70increased Al with no orders isnt going to hurt anyone.

Kite alot, try and keep your squishies under cover of terrain, and never let the enemy rangers be on higher ground than you.
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Old Nov 19, 2005, 09:07 PM // 21:07   #13
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All we I do when I play infuser is bring healing hands and healing hands myself mid spike if they find out im the infuser. This gives the other monks time to heal + prot me, so unless they run rend or linger and try it again, I will be safe.
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Old Nov 19, 2005, 09:17 PM // 21:17   #14
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Empathy is awesome, also shutting down their FC necro stops them stripping enchantments, so your protter can keep you safe from the spikes.
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Old Nov 19, 2005, 09:49 PM // 21:49   #15
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Empathy doesn't stop Ranger spike, seeing as they:

Dual Shot+Punishing, or Dual+Quick+Savage

I would glady take a piddly amount of damage to down my targets.
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Old Nov 20, 2005, 06:16 AM // 06:16   #16
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Quote:
Originally Posted by T Waters
i dunno its all about patience imo...with patience (and a good plan) u can beat anything
Patient Relaxed Peopel ftw. hehehe...

Btw, best strategies IMHO against ranger spike is good positioning and blind.

Quote:
Originally Posted by Patrograd
Then kill, drain, sig humility or otherwise disable the orders necro, and kill him again and again until he doesnt get up any more. A ranger spike facing 70increased Al with no orders isnt going to hurt anyone.
Drain is a good choice. Sig. of humility doesn't work because the mes/nec always carries 2 orders. Also the mes/nec is the best taken care of member of the party.

Quote:
Originally Posted by Patrograd
Kite alot, try and keep your squishies under cover of terrain, and never let the enemy rangers be on higher ground than you.
Good strategy.

Last edited by Kate Bloodspirit; Nov 20, 2005 at 06:21 AM // 06:21..
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Old Nov 20, 2005, 10:35 AM // 10:35   #17
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hmm defence against ranger spike umm here we go.....

*sheilds up
*aegis
*sheilding hands
*a bonder
*hiding behind objects
*a trapper on ur team
*enfeeling blood
meh...
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Old Nov 20, 2005, 10:39 AM // 10:39   #18
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arcane echo fortune
mimicry echo fortune if not u can always copy word of healing or something

yeah i love my fortunes...
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Old Nov 20, 2005, 01:00 PM // 13:00   #19
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TIP: To stop order to take effect use the spirit "Greater Confragration".

edit: how about Fevered Dreams + blind condition?

Last edited by pyth0n; Nov 20, 2005 at 01:02 PM // 13:02..
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Old Nov 20, 2005, 01:15 PM // 13:15   #20
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healing hands counters ranger spike the best, that and infuse health.
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