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Old Nov 29, 2005, 12:45 PM // 12:45   #1
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Default Beastmaster Tombs Build: Enquiry

Im considering attempting to make a viable beastmaster Team build. Or at least a build which utilises mostly Beastmasters and am looking for two things.

1. People who would be willing to play the build as a test.
2. People who are willing to help me design the build. Either in the thread or PM's or any other suggested system.

EDIT: By the way here are my pets


Last edited by Linkusmax; Nov 29, 2005 at 01:20 PM // 13:20..
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Old Nov 29, 2005, 12:52 PM // 12:52   #2
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Hi, I am interested.

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Old Nov 29, 2005, 12:58 PM // 12:58   #3
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Quote:
Originally Posted by Dralspire
Hi, I am interested.

In What Both? 1? 2?

I am going to assume both

I was thinking a good start would be what character combinations.

should we talk about it in PM or out in the open, kinda like make it a community work.
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Old Nov 29, 2005, 01:07 PM // 13:07   #4
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i'm willing to test this build out with you got a lvl 20 bear with a few bm skills that i enjoy
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Old Nov 29, 2005, 03:07 PM // 15:07   #5
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i'm down for testing it too. i was actually just recently testing a few bm builds in arena.

ign - strider kaaru
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Old Nov 29, 2005, 03:36 PM // 15:36   #6
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i'm in too (testing only). I have every BM skill execpt symbiotic bond.

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Old Nov 29, 2005, 09:21 PM // 21:21   #7
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I'm in. Message me whenever I'm online. On my PvE character I currently have a lvl 8 hog, because I wanted a new pet. I would use a pvp character instead cuz of BM sup rune. I also got all the skills.
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Old Nov 29, 2005, 10:15 PM // 22:15   #8
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Omg. My Ranger has a Warthog named Comrade Pig.



Here I am riding him to escape.

I'm willing to help test, btw. I have to warn you tho, I have ventrillo, but no working mic at the moment.

Last edited by QuixotesGhost; Nov 29, 2005 at 10:27 PM // 22:27..
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Old Nov 30, 2005, 12:43 AM // 00:43   #9
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My guild [RtR] have already tried this and although it worked ok, the main thing was, the pets are as thick as sh*t. they take ages to change targets and have slight pathfinding issues at time.

So in conclusion, nice idea but it doesn't really work that well in practice.

the reactions though when other team sees pets running ina nd ignores them til they start ripping big chunks out fo you is funny though espcially is they just see pets and hear howling and automatically think iway for a few secs.
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Old Nov 30, 2005, 02:41 AM // 02:41   #10
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Quote:
Originally Posted by Shen Xi
My guild [RtR] have already tried this and although it worked ok, the main thing was, the pets are as thick as sh*t. they take ages to change targets and have slight pathfinding issues at time.

So in conclusion, nice idea but it doesn't really work that well in practice.

the reactions though when other team sees pets running ina nd ignores them til they start ripping big chunks out fo you is funny though espcially is they just see pets and hear howling and automatically think iway for a few secs.
Shen Xi, im not trying to make some uber build, just somthing which is competitive, it wont be all Rangers. Do you think you could send me a copy of your guilds build in PM? since you dont seem to want it. It could help me by giving me a point from which to start.
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Old Nov 30, 2005, 03:40 AM // 03:40   #11
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A couple R/N using Mark of Pain each and a couple other curses like Weaken Armor and such might be worth trying.

And why not a R/W or two running IWAY and Serpent's Quickness using Debilitating Shot/Distracting Shot?
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Old Nov 30, 2005, 10:44 AM // 10:44   #12
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Ok looking around I have some builds which we can combine to give a starting framework to a pet builds.

Firstly The Damage Ranger/*

This is a pet build I run very succesfully in the Arenas with a slight modification for Tombs. The idea is to keep up a constant stream of pet attacks to put out some fairly huge dps with Pin down effectively keeping the target stuck in place.

Full Druids Kit

Marksmanship 9+1
Beastmastery 12+3+1
Expertise 9+1

Call of Haste
Predators Pounce
Feral Lunge
Ferocious Strike
Pindown
Ressurection Sig
Comfort Animal
Charm Animal

R/* Conditions dealer
Again pumps out a fair bit of damage but also adds conditions to the enemy.

BeastMastery (12+1+3)
Marksmanship (9+1)
Expertise (9+1)

Charm Animal
Comfort Animal
Call of Haste
Pindown
Feral Lunge
Scavenger Strike
Ferocious Strike
Maiming Strike

Kudos to Epinephrine for the next one

Blackout Ranger/Mesmer
This build is meant to provide shutdown on a character through Blackout while providing damage from the ranger/pet. While Warriors also have good damage without skills they suffer from an energy shortage; Mesmers can take warrior secondary to try to run like this, but the 5 pips of energy required to maintain a blackout is pretty tough for them. A ranger was chosen to take advantage of the efficient (energy-wise) pet damage and the reduction in the cost of Blackout due to Expertise. I won't say that this is in anyway "perfect" but gives an idea of how to work a pet into a build.

Ranger/Mesmer
Domination 11
Illusion 10
Expertise 7+2
Beastmastery 7+3

Charm Animal
Maiming Strike
Blackout
Illusionary Weaponry
Lightning Reflexes
Wastrel's Worry
Throw Dirt
Res Signet

Interupter Ranger
The Idea here is to deal with those pesky casters and Monks in order to keep enemys down

11+1+2 beastmastery
10+1 expertise
10+2 marksmanship

distracting shot
savage shot
debilitating shot
call of haste
res-signet
ferocious strike
comfort animal
charm animal

Thats what I am looking at for the first half of the team, but I really dont have enough experiance with Monks or Necromancers.

I was thinking something along the lines of 2 Mo/R's (One Prot, One Healing) possibly with balths Aura and a Necromancer/R (Mark of Pain, Rigor Mortis, Weaken Armour, Barbs) and for the last slot possibly a W/R Axe Tigers Fury/Charge/Winnowing although im not 100% sure on this.

Anyway anymore advice would be great. Heck if you like tell me these are absolutly useless. and ill go back to the drawing board.
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Old Nov 30, 2005, 02:23 PM // 14:23   #13
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Wellll i can offer some suggestion if u like.
1 - Predators Pounce and Comfort Animal together - not too effective. Try brutal strike instead.
2 - Again double effort Pindown and Maiming Strike. Switching to Distracting shot for extra interrupt (my favorite build btw )
3 - no comments. Misses pet ressing but nothing can be done about it. IW builds not that great anyway.
4 - to hell with that debilitating shot and it's 10 second recharge. It's disrupter build. Where's our Disrupting Lunge ?
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Old Nov 30, 2005, 05:01 PM // 17:01   #14
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Quote:
Originally Posted by Linkusmax
Shen Xi, im not trying to make some uber build, just somthing which is competitive, it wont be all Rangers. Do you think you could send me a copy of your guilds build in PM? since you dont seem to want it. It could help me by giving me a point from which to start.
pm'ed
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Old Nov 30, 2005, 05:21 PM // 17:21   #15
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Are you still looking for more beast masters?

Count me in!!!

IGN: Vampiric Love / S M Master
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Old Nov 30, 2005, 05:57 PM // 17:57   #16
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By the way, if you are looking for a pet build that owns in 4v4, try R/N.

My friend and I run very similar R/N pet build and we have two other Necros on our team. We truly rock in Team Arena. We usually got bored and left the game after winning so much. lol
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Old Nov 30, 2005, 07:29 PM // 19:29   #17
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Quote:
Originally Posted by Linkusmax
Shen Xi, im not trying to make some uber build, just somthing which is competitive, it wont be all Rangers. Do you think you could send me a copy of your guilds build in PM? since you dont seem to want it. It could help me by giving me a point from which to start.
Linkusmax, we were using 4 rangers with maxed beastmastery and ferocious strike as their elite + other pet skills, charm animal, comfort animal, stormchaser on one ranger for relic runs, some spirits. One necro with corpse control and mark of pain + barbs to enhance all the damage from pets (rangers should not be using elemental strings on their bows to trigger MoP and barbs, take sundering or vampiric). And the normal setup of 2 heal monks and 1 prot. You should be able to go from there

The build was LOADS of fun to run just to have laughs, even if not that effective, as Shen already said, because although pets were doing good damage, they simply take too long to switch target, which makes it very hard to run vs a team with good monks. It was pretty effective vs teams that tried to ball up though - just keep your necro alive. Since many people see pets and think "iway", many of them do try to ball up, and don't try to kill your pets untill it's already too late.

P.S. I strongly suggest creating PvP characters for tombs for elder pets, & maxed gear/runes, do not use your PvE bears and birds (even if they are elder bears, PvE animals in tombs still leave a noobish impression for your team - do you want that?).
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Old Nov 30, 2005, 08:08 PM // 20:08   #18
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an pic fomr when we were using this sort fo build in tombs, putrid + mark of pain ftw!

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Old Nov 30, 2005, 08:13 PM // 20:13   #19
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Quote:
Originally Posted by Gwenhywar
Linkusmax, we were using 4 rangers with maxed beastmastery and ferocious strike as their elite + other pet skills, charm animal, comfort animal, stormchaser on one ranger for relic runs, some spirits. One necro with corpse control and mark of pain + barbs to enhance all the damage from pets (rangers should not be using elemental strings on their bows to trigger MoP and barbs, take sundering or vampiric). And the normal setup of 2 heal monks and 1 prot. You should be able to go from there

The build was LOADS of fun to run just to have laughs, even if not that effective, as Shen already said, because although pets were doing good damage, they simply take too long to switch target, which makes it very hard to run vs a team with good monks. It was pretty effective vs teams that tried to ball up though - just keep your necro alive. Since many people see pets and think "iway", many of them do try to ball up, and don't try to kill your pets untill it's already too late.

P.S. I strongly suggest creating PvP characters for tombs for elder pets, & maxed gear/runes, do not use your PvE bears and birds (even if they are elder bears, PvE animals in tombs still leave a noobish impression for your team - do you want that?).
Oh come on, that Elder Wolf is soooooooo boring!! lol

My goal is to have a team of beast masters and each has a different pet! Now, that's call STYLE. lol You gotta win with style man.

I have an Elder Warthog. But my favorite is still Moa Bird.
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Old Nov 30, 2005, 08:20 PM // 20:20   #20
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i can still hear all the damn howling from when we ran pet builds o.0
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