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Old Mar 08, 2006, 12:02 AM // 00:02   #1
Wilds Pathfinder
 
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Guild: Frank Ought To Monk [FotM]
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Lightbulb Hundred Blades damage/spike team

I have no idea if anyone has posted a build on this, because the search is down, so if they have please bear with me. This is a Theoretical build only, as I have not had the time to test it. Basically, it runs like this:

Profession: Warrior/Elementalist
Name:Hundred Blades Spiker (not very creative, I know)
Type: Teams, 8v8, possibly GvG.
Category: Spiker
Attributes:
10 Fire magic/ 10 Water Magic
10+1 Strength
11+3+1 Swordsmanship
Skill set:
Hundred Blades {Elite} (swordsmanship)
Seeking Blade (swordsmanship)
Griffons Sweep (strength)
Frenzy (unattributed)
Rush (strength)
Conjure Flame (Fire Magic)/Conjure Frost (Water Magic)
IWAY (strength)/option. (not sure what to use)
Ressurection Signet (non-attributed)
Equipment:Fiery/Icy Sword of Swordsmanship (20%)
Duelists Helm of Superior Swordsmanship (obviously)
Knights Gloves of Minor Strength
Preference Rest. Need a Superior Absorption and Vigor

Need a Boon/prot, and perhaps an Orders Necro (I'm not sure about the current ability of these two build because of the skill update, and post any comments on them please.). I have heard something about the Orders not triggering unless its physical damage, but I'm not sure. Post any comments, insights, etc. And please, no flaming, only constructive criticism.

Summary: Exactly as it looks. It may be a difficult spike with about 4 warriors rushing in one one person, but as I havent tested it yet, I cant be quite sure. Cast enchants, wait for Orders, hit HB. Repeat. I have griffons sweep and seeking blade because one cant be blocked, and the other cant be evaded. Helps againt a boon/prot type monk.
EDIT:Griffon's Sweep and Seeking blad both can be blocked, but with consequences. They can't be evaded. My mistake.

Last edited by sh4ft3d; Mar 08, 2006 at 03:26 AM // 03:26..
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Old Mar 08, 2006, 12:12 AM // 00:12   #2
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the probrem abount warrior spike is simple ...

melee > spike

a prot monk who watch where the warrior are going > spike

plus the warrior will bodyblock each other

i will add also if one of warrior get a spitefull spirit it will half kill all other
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Old Mar 08, 2006, 12:14 AM // 00:14   #3
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Orders only affect physical damage.
Edit: And yes, I read it, just wanted to make it clear.
Just for future reference;

Last edited by Mercury Angel; Mar 08, 2006 at 12:32 AM // 00:32..
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Old Mar 08, 2006, 12:29 AM // 00:29   #4
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Hey thats my idea. Course the thread is probably dead by now.

Mercury Angel is right about the orders.

You can add Strength is Honour thou.
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Old Mar 08, 2006, 01:16 AM // 01:16   #5
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KK lol. ty for the advice. I was thinking about a w/mo smite build as ^ stated above.
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Old Mar 08, 2006, 01:23 AM // 01:23   #6
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Put in some adrenaline skills. You're building it like mad with hundred blades and it saves energy for more hundred blades.
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Old Mar 08, 2006, 04:11 AM // 04:11   #7
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You definitely need some Sever, Gash, Final action.
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Old Mar 08, 2006, 05:30 PM // 17:30   #8
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Thank you again for the replies, always trying to make a better build.
As for the lack of Adrenaline skills. Whenever I do a HB build in random or teams
I use Galrath and Final Thrust. However, due to the high prevalence of boon/prot builds out in HA and GvG, I think that only taking out one of those skills (Seeking Blade, Griffons Sweep) would be beneficial. I do not in any way disagree with having any of the skills you listed on the bar. I merely think that a different type of situation calls for different skills. Perhaps one out of two could take the Sever/Gash and the other one wouldnt. Keep the replies coming
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Old Mar 08, 2006, 10:56 PM // 22:56   #9
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You have no way of keeping your target there during the spike. Consider going Conjure Lightning and putting in Shock.

Iway is a bad skill outside of the FotM IWAY, you should drop that.

Your build is way too energy intensive, take out some of your energy skills for adrenal ones, such as Sever, Gash, Galrath and Final Thrust.
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