Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Apr 06, 2006, 06:03 PM // 18:03   #1
Frost Gate Guardian
 
Join Date: Dec 2005
Guild: just call me jimmy
Profession: W/Mo
Advertisement

Disable Ads
Default Blinding Flash

Blinding Flash is getting quite annoying, especialy when your bein hit with it from every direction. I usualy use a W/E with Shock and weapons are sword and victos bulwark. Any ideas on how to confront these Flash Teams.

Any help would be great!!!
just call me jimmy is offline   Reply With Quote
Old Apr 06, 2006, 06:06 PM // 18:06   #2
Wilds Pathfinder
 
Vindexus's Avatar
 
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
Default

Condition removal works wonders against conditions. Try putting Draw Conditions on an E/Mo or N/Mo. If you're running dual surge mesmers you might find room on one of them as well, but it's easier to put on the N/Mo or E/Mo.
Vindexus is offline   Reply With Quote
Old Apr 06, 2006, 07:22 PM // 19:22   #3
Krytan Explorer
 
Join Date: Feb 2006
Default

Blinding Flash spam is a full time job. With a 10 second effect, 4s recharge, 3/4s cast and 3/4s aftercast, a spammer can't even keep 2 warriors shut down full time. Most eles will start off spamming BF, but eventually their other responsibilities will distract them from spamming full-time. Don't bother having it removed frequently - doing so only reminds the spammers that it needs to reapplied. Go harass someone else, then spike down the ele when you're charged.
Rustjive is offline   Reply With Quote
Old Apr 06, 2006, 09:17 PM // 21:17   #4
Frost Gate Guardian
 
Join Date: Dec 2005
Guild: just call me jimmy
Profession: W/Mo
Default

ty for the responces!!
Lol it's just such an annoying, yet effective skill.
just call me jimmy is offline   Reply With Quote
Old Apr 06, 2006, 10:15 PM // 22:15   #5
Wilds Pathfinder
 
Vindexus's Avatar
 
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
Default

Quote:
Originally Posted by Rustjive
Blinding Flash spam is a full time job. With a 10 second effect, 4s recharge, 3/4s cast and 3/4s aftercast, a spammer can't even keep 2 warriors shut down full time.
You blind the first warrior, then 4s later you blind the second Warrior. Four sseconds after that the first warrior still has 2s left on his blind, and you blind him. Then you rinse and repeat. So yes, you can keep two Warriors blinded indefinetely.

Quote:
Originally Posted by Rustjice
Don't bother having it removed frequently - doing so only reminds the spammers that it needs to reapplied. Go harass someone else, then spike down the ele when you're charged.
I have to disagree with not removing blind because it's so blatantly wrong. It's not like they aren't going to reapply blind just because you're letting it wear off as opposed to removing it. The best way to have him forget about you is to not build up on the Flashbot.
Vindexus is offline   Reply With Quote
Old Apr 07, 2006, 05:47 AM // 05:47   #6
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

Quote:
Originally Posted by Vindexus
I have to disagree with not removing blind because it's so blatantly wrong. It's not like they aren't going to reapply blind just because you're letting it wear off as opposed to removing it. The best way to have him forget about you is to not build up on the Flashbot.
Which is sometimes (in many cases) the runner.
LightningHell is offline   Reply With Quote
Old Apr 07, 2006, 07:30 AM // 07:30   #7
Jungle Guide
 
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
Default

Most people also like to cover Blind with something like weakness. So 1 draw conditions will come in handy with a 2 sec recharge. And eles don't really need to have Blind or weakness removed so just have a E/mo run it. The problem with facing a team with Blinding Flash is Ehter Prodigy, but if they tend to cover their blinds I would think that you can hurt them energy wise forcing them to keep blinding some one and covering it, then just drawing conditions.
Guillaume De Sonoma is offline   Reply With Quote
Old Apr 07, 2006, 07:40 AM // 07:40   #8
Krytan Explorer
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Vindexus
You blind the first warrior, then 4s later you blind the second Warrior. Four sseconds after that the first warrior still has 2s left on his blind, and you blind him. Then you rinse and repeat. So yes, you can keep two Warriors blinded indefinetely.
Theoretically, yes. But blinding flash spammers aren't sitting there jamming on their BF key - they have to kite, they have to stop, they have to cast Ether Prodigy, and they have to do other stuff. Keeping 2 warriors blinded indefinitely is a near impossibility.

Quote:
I have to disagree with not removing blind because it's so blatantly wrong. It's not like they aren't going to reapply blind just because you're letting it wear off as opposed to removing it. The best way to have him forget about you is to not build up on the Flashbot.
It's a combination of the two. If you had your monks remove every single blind, you'd be destroying their energy pool. If you have a Draw in the build, sure. But blind removing is A) at the monk's discretion unless B) you're about to spike. But just saying that condition removal > blinding flash is not an effective tactic for countering it.
Rustjive is offline   Reply With Quote
Old Apr 07, 2006, 08:34 AM // 08:34   #9
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

Also: Equipment with reduced blind duration. i.e. Tanzit's Defender.
JR is offline   Reply With Quote
Old Apr 07, 2006, 03:24 PM // 15:24   #10
Lion's Arch Merchant
 
JiggyFly's Avatar
 
Join Date: Jan 2006
Location: So-Cal
Guild: Forsaken Wanderers [FW]
Profession: Mo/
Default

If you're getting periodic blinds, yes they're annoying, but not something that hinders your overall damage that greatly, and not something your Monks/The Draw Guy need to prioritize about.

On the other hand, if you find that an Elemenatlaist is making it his mission in life to keep you and your buddy blinded, then that's when you start getting your Monks/The Draw Guy to remove it quickly because of the way the Ele is continuously spamming it.

Other than that just make sure you aren't blinded right before you plan on using your Andrenaline spike.
JiggyFly is offline   Reply With Quote
Old Apr 07, 2006, 03:25 PM // 15:25   #11
Doctor of Philosophy
 
Billiard's Avatar
 
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
Default

With a warrior heavy build (2 or more) we normally incorporate a Martyr as part of any adrenaline spike. Between spikes Monks take off conditions as they can.
Billiard is offline   Reply With Quote
Old Apr 07, 2006, 04:25 PM // 16:25   #12
Academy Page
 
Join Date: Mar 2006
Location: Canada
Guild: [NErd]
Profession: N/Mo
Default

most balanced and pressure builds bring an air spiker who likes to blind the hell out of stuff, basically your to main options for countering this is to go W/N with plague touch and just throw it on their warriors or rangers.
The draw conditions idea is a great one which i know my guild uses (or at least our necro uses)
also mend condition works wonders because of the 2 second recharge, even if blind is covered, you can still spam it off.
If your warriors have blind on the entire fight (and your main damage comes from warriors) then you basically cant kill anything, if blind is being removed as soon as it is being put on then the ele will have to spend all of its time working on the warriors, which will eventually really hurt that ele's energy (15 energy for blinding flash is quite expensive)

Basicall just normal condition removal is your best option, maybe instead of bringing a W/E you should bring a W/N, and if none of your monks have good condition removal, then they should get some. Also, make sure to call when you have blind on you, and whether or not it is covered.
lucifair is offline   Reply With Quote
Old Apr 07, 2006, 04:46 PM // 16:46   #13
Frost Gate Guardian
 
Join Date: Aug 2005
Profession: Mo/Me
Default

Good BF users wait for warriors to use frenzy before they blind them. Casting a blind on a warrior while he is 'building' doesnt do much and its an effective waste of 15 energy which could be better used casting heal party or aegis.

As an E/Mo I just keep an eye on the axe warrior, as soon as he runs up to someone and frenzy, I blind him. This usually causes him to miss his eviserate. If he misses that, I ruined the spike. W/E are my second favorite, because they have no way to remove the blind themselves and must rely on others.

The purpose of blind is to slow down your enemies rate of damage so your monks can survive, or keep the person being attacked alive. Keeping 2 warriors blinded indefinatly is a waste of a character, and smart teams are going to remove it right before they spike someone, and if your BF is recharging, gg.

It would be a waste of a character if you are only going to have them use 2 out of the 8 skills.

After all, if there was no damage mitigation in this game, there would be no tactical play, it would all be mashing buttons as fast as you can to bring your enemies down. Knowing when and where to use specific skills is what seperates the good players from the bad ones.
Draygo Korvan is offline   Reply With Quote
Old Apr 07, 2006, 05:26 PM // 17:26   #14
Jungle Guide
 
Greedy Gus's Avatar
 
Join Date: Feb 2006
Guild: Striking Distance
Default

Quote:
Originally Posted by Draygo Korvan
Good BF users wait for warriors to use frenzy before they blind them. Casting a blind on a warrior while he is 'building' doesnt do much and its an effective waste of 15 energy which could be better used casting heal party or aegis.

As an E/Mo I just keep an eye on the axe warrior, as soon as he runs up to someone and frenzy, I blind him. This usually causes him to miss his eviserate. If he misses that, I ruined the spike. W/E are my second favorite, because they have no way to remove the blind themselves and must rely on others.

The purpose of blind is to slow down your enemies rate of damage so your monks can survive, or keep the person being attacked alive. Keeping 2 warriors blinded indefinatly is a waste of a character, and smart teams are going to remove it right before they spike someone, and if your BF is recharging, gg.

It would be a waste of a character if you are only going to have them use 2 out of the 8 skills.

After all, if there was no damage mitigation in this game, there would be no tactical play, it would all be mashing buttons as fast as you can to bring your enemies down. Knowing when and where to use specific skills is what seperates the good players from the bad ones.
I think you vastly underestimate the "damage mitigation" of blinding warriors during times when they're not spiking. Not only that, but it prolongs the time it takes them to build up their adrenaline and costs their monks energy to remove it. It's not entirely difficult to blind warriors while they're building as well as before they spike. If you rely entirely on "ninja blinding" the enemy warriors, they'll catch on, and either fake a spike, black you out, or time their removal more appropriately. Besides, what else are you doing on a blinding flash bot style ele? Keeping warriors blind is most definitely not a waste of a character.
Greedy Gus is offline   Reply With Quote
Old Apr 07, 2006, 10:15 PM // 22:15   #15
Wilds Pathfinder
 
The Real Roy Keane's Avatar
 
Join Date: Jan 2006
Location: Dublin, Ireland
Default

I just hope this doesn't end up like this similar thread..

http://guildwarsguru.com/forum/showthread.php?t=3001066
The Real Roy Keane is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:02 AM // 00:02.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("