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Old Jun 02, 2006, 07:02 PM // 19:02   #1
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Default Critique my New Synergy

So I've been thinking of new ways to play my shock war and I came up with an alternate strategy from axe damage: Conjure Flame, Frenzy, Dragon Slash(elite), and Sun/Moon Slash.

Attributes are: 12 Fire Magic, 12 Swordsmanship, Leftover on Tactics/Strength.

Energy is slightly difficult to manage as u are maintaining flurry. Doing some tests I found as soon as I build up the adrenaline I could pull off a S/MS, DS, and S/MS again within a couple seconds, roughly 200 damage to a 60 armor dummy. It serves as an excellent finishing move i think in pvp.

Last edited by recreant; Jun 02, 2006 at 07:06 PM // 19:06..
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Old Jun 02, 2006, 08:38 PM // 20:38   #2
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Stick in For Great Justice. Once you build adrenaline, it allows you to cycle the two attacks until it's over.
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Old Jun 02, 2006, 08:40 PM // 20:40   #3
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Dragon Slash is cool if DPS is what you're after. The biggest problem with this kind of build is that it synergizes so poorly with Final Thrust, making your spike much less damaging. I'm sure it would rock PvE where the monsters aren't getting healing, but with spike so important in PvP I haven't seen any great utility for Dragon Slashers.

Likewise, Conjure Flame is fine in RA, but will get stripped very quickly in any kind of organized PvP. The recast is too long for it to be really viable.
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Old Jun 03, 2006, 09:22 AM // 09:22   #4
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Erm, dps is also dangerous in pvp. It's in fact one of the reasons why people run warriors

The question really is, why conjure flame? IMo, vampiric weapon + *some other skill* will always be better than a self-buff for a warrior. You could take another adrenal skill that will close in on conjure flame's dps, or some support skill. You'd also free up quite a few attribute points to distribute.

Last edited by Sacho; Jun 03, 2006 at 09:25 AM // 09:25..
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Old Jun 04, 2006, 01:22 PM // 13:22   #5
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I've been taking Conjure Flame cuz I've been using Meteor Shower lately in AB, so I decided CF would synergize greatly with Sun/Moon Slash, though upon further testing of this setup, I've decided Dragon Slash is kind of a waste of an elite, and leaves you kinda' lacking on the defensive side, especially if you don't have a monk watching your back. Energy is so hard to manage I threw Lian's Lantern into the mix. I'm also afraid this will probably only work in an AB setting, anything more organized and you run into problems like Strip Enchantments, repetative Aegis, Stances, and all sorts of annoying heals.

So in conclusion, if you're ever doing AB and you have at least one monk on your team, feel free to try this, it's very damaging, just don't stray too far away from the healer.
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