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Old May 18, 2006, 05:27 AM // 05:27   #41
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Keep the thread on topic (and try to keep that topic constructive instead of dumb whining please).

Also, ranger interrupts actually fire as quarter second attacks (roughly) - half of the 'use' time comes after the shot has been fired. I think this is an artifact from the times before interrupts had extra long 'aftercasts'.

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Old May 18, 2006, 06:27 AM // 06:27   #42
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Well to be honest i think we should drop all his other skills and give him a whole bar of interupts xD. He's such a pro at interupting SB's and then its like gg infuser so yeah ghost ftw ! .
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Old May 18, 2006, 06:28 AM // 06:28   #43
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Quote:
Originally Posted by TheOneMephisto
Well, good interrupters should be able to have a good idea of when their targets are going to cast which spells...
which are called luck shots. nothing wrong. throwing luck shots = predicting your target's next casting.

interrupting = doing it while on cast, luck shooting = predicting his next cast.

only rangers can do this coz arrows have travel time.
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Old May 18, 2006, 08:10 AM // 08:10   #44
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Quote:
Originally Posted by dbgtboy
i dont understand how you can interrupt a 1/4 cast with a 1/2 second interrupt + flight time. Anyways, if you are able to interrupt a 3/4 second from FAR (not right in front) with an interrupt ranger without rtw or fw you sir are a god or can see the future, because that is impossible.
If you're trying to interupt from FAR then you just s*ck badly, ANY GOOD interupt ranger will ALLWAYS try to stand right in front of the target.

I've been playing with Ehrenia for months now and I know he's 1 of the best interupt rangers around, he sure CAN interupt 3/4 casting time spells when right in front of the target. Ofc he wont get them all, but he does get a lot and NOT when trying to interupt a spell before.

Quote:
Originally Posted by Stilgar BiH
ok im gonna go off topic but this has to be cleared. all this is just Ehrenias fantasy. I play with him all the time. at best he hits aegis or heal party. what hapens is that I (playing a godly interupt mesmer with 15k armour and a fiery dragon sword) switch to his target now and then and interupt a skill and he thinks hes done it (he gets all excited and screams on vent a lot) or he just claims credit for my CoF. He does a decent job of puting spirits down (i usually have to find him a suitable target for Oath Shot but thats acceptable). So just ignore his "arguments" and keep the discuson going.
ROFL stilgar nub you made me laugh Your 15k armor pwns us all yeah

Quote:
Originally Posted by tomcruisejr
which are called luck shots. nothing wrong. throwing luck shots = predicting your target's next casting.

interrupting = doing it while on cast, luck shooting = predicting his next cast.

only rangers can do this coz arrows have travel time.
I dont get your last sentence btw, so mesmers cant interupt the next spell with luck because their spells do not have travel time?

Last edited by EaT Macros; May 18, 2006 at 08:12 AM // 08:12..
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Old May 18, 2006, 08:50 AM // 08:50   #45
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I'd say that Jelly from EaT is a 1337 interrupter
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Old May 18, 2006, 10:14 AM // 10:14   #46
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Quote:
Originally Posted by TheOneMephisto
Well, good interrupters should be able to have a good idea of when their targets are going to cast which spells...
Exactly.

Quote:
Originally Posted by Mental Leteci
I'd say that Jelly from EaT is a 1337 interrupter
He's ok :P

Quote:
Originally Posted by Macros
I've been playing with Ehrenia for months now and I know he's 1 of the best interupt rangers around, he sure CAN interupt 3/4 casting time spells when right in front of the target. Ofc he wont get them all, but he does get a lot and NOT when trying to interupt a spell before.
Thanks

Last edited by Ehrenia; May 18, 2006 at 11:48 AM // 11:48..
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Old May 18, 2006, 01:04 PM // 13:04   #47
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Quote:
Originally Posted by EaT Macros
I dont get your last sentence btw, so mesmers cant interupt the next spell with luck because their spells do not have travel time?

mesmer interrupts kick in when you use them while ranger's has a slight delay.

try using longbow without speed buffs (of course its a silly example just to get the point) and use distracting shot.
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Old May 18, 2006, 09:18 PM // 21:18   #48
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Quote:
Originally Posted by EaT Macros
If you're trying to interupt from FAR then you just s*ck badly, ANY GOOD interupt ranger will ALLWAYS try to stand right in front of the target.

I've been playing with Ehrenia for months now and I know he's 1 of the best interupt rangers around, he sure CAN interupt 3/4 casting time spells when right in front of the target. Ofc he wont get them all, but he does get a lot and NOT when trying to interupt a spell before.
Hmm, well the ghostly hero does a hell of a good job interrupting from far away. God knows how good he would be if he tried to get close to you.



Quote:
Originally Posted by EaT Macros
ROFL stilgar nub you made me laugh Your 15k armor pwns us all yeah
I think he was being sarcasting

Btw, Ehrenia, I'm still interested in setting up a scrimmage so you can interrupt my 3/4 second cast times consistently. I'll even let you use rtw .

Last edited by Teh Mighty Warrior; May 18, 2006 at 09:21 PM // 21:21..
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Old May 18, 2006, 10:02 PM // 22:02   #49
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Not interested in a 1v1 to prove my point, if you want to see me in action then tomb and hope you meet me. I've neither the time nor the patience to prove individually what I can do.
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Old May 18, 2006, 11:00 PM // 23:00   #50
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I guess I'll see you in tombs then, but it won't be you interrupting me, it'll be the ghostly hero.
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Old May 18, 2006, 11:03 PM // 23:03   #51
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Quote:
Originally Posted by Mental Leteci
I'd say that Jelly from EaT is a 1337 interrupter
listen to this guy, he knows what's he's talking about
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Old May 19, 2006, 07:44 AM // 07:44   #52
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Quote:
Originally Posted by Teh Mighty Warrior


I think he was being sarcasting
Ofc I knew that, stilgar allways trying to be 1337 but he isnt, not even with his 15k armor lol, although is FDS is pretty cool

Quote:
Originally Posted by phasola
listen to this guy, he knows what's he's talking about
Nobody listen's to leteci!!!

But on-topic, do not nerf the ghostly hero, he has allways been usefull (extra dmg so you're stupid when NOT taking him with you anyway). And now with the interupts Anet tried to make him even 'better' so just leave him in. Reroll PvE if you think it's not fair.
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Old May 19, 2006, 08:23 AM // 08:23   #53
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I don't mind the Guid lords uber leet interupts, afterall the defending team in my opinion should ahve an advantage if theyr're backed inot their own base. An easy fix is to just stand behind something so he can't hit you...but I don't see a single Distracting shot as being so inssanely groundbreaking as to turn the tide of the match. If that's the case there was probably a fair chance you would have been pushed out or killed anyways.

Plus, it's better to the alternative...which was a Guildlord wielding a sword and spamming cyclone axe...
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Old May 19, 2006, 09:32 AM // 09:32   #54
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Jiggy what the hell? We're talking about Ghostly Hero here,not Guild Lord which also means that we're talking about HA and not GvG.
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Old May 19, 2006, 09:50 AM // 09:50   #55
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Ghostly's just trying to get some revenge from people interrupting HIM in halls, give him a break ^^
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Old May 19, 2006, 02:02 PM // 14:02   #56
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i don't mind the ghost being able to interrupt 1 sec skills because a good human player can to that too. but the Ghost should not be able to interrupt 3/4 second spells!

so far he distracted from me:
woh 3/4
heal other 3/4
INFUSE 1/4, YES he distracted my infuse health!~

i've never had a player distracting shot those skills purposely, unless i was under migrane. good players can interrupt 1 sec spells. but 3/4, i've never met some1 so able at it except by luck. yet almost every round, i get 1 of the above mentionned skills distracted. i only get them once because as soon as it happens i move the hell away from the Ghost but the harm is still done.

i don't see why the Ghost should be better than a real player. they can leave it to interrupt 1 sec but anything faster than that is just ridiculous!
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Old May 19, 2006, 02:36 PM // 14:36   #57
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Quote:
Originally Posted by allience
i don't mind the ghost being able to interrupt 1 sec skills because a good human player can to that too. but the Ghost should not be able to interrupt 3/4 second spells!

so far he distracted from me:
woh 3/4
heal other 3/4
INFUSE 1/4, YES he distracted my infuse health!~

i've never had a player distracting shot those skills purposely, unless i was under migrane. good players can interrupt 1 sec spells, but 3/4, i've never met some1 so able at it except by luck. yet almost every round, i get 1 of the above mentionned skills distracted. i only get them once because as soon as it happens i move the hell away from the Ghost but the harm is still done.

i don't see why the Ghost should be better than a real player. they can leave it to interrupt 1 sec but anything faster than that is just ridiculous!
Rubbish. A good player can hit 1/4 second casts, it's all about timing.

Monk got KD'd? Chances are he will cast as soon as he gets up. Monk get's blacked out? Chances are he will cast as soon as it wears off. Monk uses his energy management? Chances are he is about to cast again. Spiking? With the right judgement you can nail their Infuse, it's a little tricky though, and depends partly on the quality of your spike.

I remember watching Te playing once, and Hutto on Crip-Shot nailed their Infuse twice in the game with D-Shot. And that wasn't with spamming interrupts.

Also, it is physically impossible for the Ghostly Hero to interrupt your Infuse on purpose unless you were stood right next to him. The Ghostly Hero obviously can't be intuitive about interrupts. It takes more than 1/4 second to fire off a D-Shot and for it to hit the target, by which time Infuse would be done casting. If you were standing right next to him, it's your fault. If you weren't, it was just bad luck.
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Old May 19, 2006, 07:05 PM // 19:05   #58
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Quote:
Originally Posted by allience
woh 3/4
heal other 3/4
I don't play a monk so I'm not sure,but isn't Heal Other 5/4? Could be same with WoH then as well? It's a tiny number,so it's possible you made a mistake (or maybe I did?).
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Old May 19, 2006, 08:43 PM // 20:43   #59
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Quote:
Originally Posted by Mental Leteci
I don't play a monk so I'm not sure,but isn't Heal Other 5/4? Could be same with WoH then as well? It's a tiny number,so it's possible you made a mistake (or maybe I did?).
Both WoH and Heal Other are 3/4.
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Old May 19, 2006, 10:38 PM // 22:38   #60
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leteci u noob, no skills are 5/4.

on-topic, one some people agree with me that interupting 1/4 sec is possible! and 3/4 are just as easy as 1... no nerf for ghostly!
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