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Old Jun 11, 2006, 08:41 PM // 20:41   #1
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Default -Request: Warder build for HA-

Does anyone have a good warder build for ha?
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Old Jun 11, 2006, 09:30 PM // 21:30   #2
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Obsidian flame
EarthQuake
AfterShock
Glyph of Energy
Melee
Foe
Stability
Ress.

16 earth
13 storage.
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Old Jun 12, 2006, 10:33 AM // 10:33   #3
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Thanks a lot!
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Old Jun 17, 2006, 05:31 PM // 17:31   #4
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Earth attunement helps a lot, if you can find room for it, I would take that instead of stability, unless your team demands it.
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Old Jun 18, 2006, 03:46 AM // 03:46   #5
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tainted warder

Tainted Flesh {E}
Rotting Flesh
Consume Corpse
Well of Profane
Ward Against Foes
Ward Against Melee
Ward of Stabilty
Res Sig

you can mess around with the attribute points yourself
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Old Jun 25, 2006, 07:00 AM // 07:00   #6
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Quote:
Originally Posted by Lando Griffen
Earth attunement helps a lot, if you can find room for it, I would take that instead of stability, unless your team demands it.
No way, in HA stability is practically a mandatory skill imo, knockdowns can be a pain in the ass when balling up.
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Old Jun 25, 2006, 07:43 AM // 07:43   #7
Zui
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...And you're balling up because?
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Old Jul 02, 2006, 01:42 AM // 01:42   #8
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whats ooa warder normally run? see few of them running around but not sure how they balance correctly vs curses , death , earth and soul reaping...

search is always disabled when i try it.
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Old Jul 02, 2006, 04:58 AM // 04:58   #9
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Quote:
Originally Posted by Zui
...And you're balling up because?

so they can cast in multiple meteor showers... duh

on a serious note, earth attune isnt needed, unless you're stupid and dont use your glyph on earthquake - your energy should be fine.

Last edited by Phrozen_; Jul 02, 2006 at 05:01 AM // 05:01..
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Old Jul 02, 2006, 05:08 AM // 05:08   #10
Zui
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Quote:
Originally Posted by Phrozen
so they can cast in meteor showers... duh
I really do hope that was sarcastic...
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Old Jul 04, 2006, 01:14 AM // 01:14   #11
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ward of stability is great if you are trying to take an altar, especially great for taking halls.

throw it up by the ghostly when he's claiming the resource, and you don't have to worry about shock/gale/etc.
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Old Jul 04, 2006, 01:56 AM // 01:56   #12
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Quote:
Originally Posted by Thom Bangalter
ward of stability is great if you are trying to take an altar, especially great for taking halls.

throw it up by the ghostly when he's claiming the resource, and you don't have to worry about shock/gale/etc.
True, and it helps a lot with the thumpers that are becoming more common with smite groups. When I play a warder, I sometimes take that instead of aftershock, because to be honest, I put aftershock on my bar and find that I don't end up using it that much.
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Old Jul 05, 2006, 09:18 AM // 09:18   #13
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oh yeah, forgot about the thumpers these days.

Hammers are becoming a lot more prevelant as of late, making it frustrating to be a r/w trying to set up a spirit for b spike only to get knocked on my butt by some big sweaty warrior.

yeah, i rarely use aftershock. I spend most of my time placing wards and spamming heal party, to be honest. but it's been a while since I've ward-ed.
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