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Old Jul 18, 2006, 04:53 AM // 04:53   #1
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Default My First Attempt At a PvP Build heh Suggestions Would Be Appreciated =)

Err.. I don't even know if this would be a HA build as I have never done PvP before.. hah.. but basically I started trying RA today using this but would like to get to the HA and GvG and such..

Knockdown Build
W/E

Weapon: Victo's Maul [cheap and i like the furious mod]
Armor: Full Glad's w/ exception of stonefist
Runes: Sup Hammer and optional Sup Tactics

Earth Magic: 10
Strength: 2
Hammer Mastery: 12
Tactics: 9

Skillbar: Backbreaker [Elite], Shock, Crushing Blow, Aftershock, Flurry, Stone Daggers, Healing Signet, Res Sig

So basically I use shock + crushing blow + aftershock and wait until recharge and when backbreaker is ready substitue it instead of shock. Shards is for when you're blinded, don't really use flurry seemed like good idea beforehand tho.. one problem is I have a little problem with energy manament as the combo takes 20 energy and I have max 26 on my warrior.

Last edited by heavensent; Jul 18, 2006 at 12:53 PM // 12:53..
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Old Jul 18, 2006, 05:01 AM // 05:01   #2
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Obsidian shards??? Does that skill exist??
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Old Jul 18, 2006, 06:43 AM // 06:43   #3
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Quote:
Originally Posted by SonofGrenth
Obsidian shards??? Does that skill exist??
Nope. But they're a Rare Crafting Material that drop exclusively in the Fissure of Woe, and are one of the materials required for most types of FoW armor(Tatoos are the only exception).
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Old Jul 18, 2006, 06:49 AM // 06:49   #4
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Quote:
Originally Posted by Zui
Nope. But they're a Rare Crafting Material that drop exclusively in the Fissure of Woe, and are one of the materials required for most types of FoW armor(Tatoos are the only exception).

Tatoos also need Shards, now.
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Old Jul 18, 2006, 12:51 PM // 12:51   #5
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hah whoops meant stone daggers.. duno why i put obsidian shards.. guess I was more tired than I thought.. lol so any suggestions/advice?
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Old Jul 18, 2006, 08:26 PM // 20:26   #6
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Ok, ill spend you some time ...


First of, ill start from cons (my favourites;P )

- Not enough strength is the main con of this build. Most builds have at least 8 strength
- Using Stone daggers. Man, thats a skill for enchant based earth eles that wanna keep up kinetic armor, not for a warrior that wanna do lots of dps(dmg per secon) with a hammer! Complete waste of energy. Second main con.

Other cons

- No hex/condition removal. Thats usually something monks provide, but of course, this could have bad effects when doing ra/ta.
- Using Stonefist gauntlets and backbreaker in one person. Thats not such a large con. However, Stonefist gauntlets does not make backbreaker knockdown longer.


There is many diffrences between ha and ra/ta you know, so if you want to do some ha, try using the classic Shock Warrior HA build.
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Old Jul 18, 2006, 08:49 PM // 20:49   #7
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Quote:
Originally Posted by Spoony
- Not enough strength is the main con of this build. Most builds have at least 8 strength
Nope, Strength sucks.

Quote:
Originally Posted by Spoony
- Using Stone daggers. Man, thats a skill for enchant based earth eles that wanna keep up kinetic armor, not for a warrior that wanna do lots of dps(dmg per secon) with a hammer! Complete waste of energy. Second main con.
Agreed. Drop that as soon as possible.
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Old Jul 18, 2006, 09:58 PM // 21:58   #8
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Quote:
Originally Posted by Spoony
- Using Stonefist gauntlets and backbreaker in one person. Thats not such a large con. However, Stonefist gauntlets does not make backbreaker knockdown longer.
He has shock.

However; I would suggest dropping all of the Elementalist skills and replacing them with Warrior skills. You will do far more damage more efficiently if you stick to Hammer Mastery and don't split attributes.

"To The Limit!", Crushing Blow, Irresistible Blow, Fierce Blow... all good options.

Drop Flurry; your job as a Warrior is to do damage, and that doesn't help. Use Tiger Stance to begin with, then when you feel ok with that try Frenzy. Take Sprint or Rush aswell so you can cancel out Frenzy if you start taking hits.

Moved to TA, because it seems to suit that section more.
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Old Jul 19, 2006, 01:38 PM // 13:38   #9
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Strength: 4 (3 + Minor)
Hammer Mastery: 16 (12 + Helm + Superior)Superior)
Tactics: 10 (9 + Minor)
Earth Magic: 9

Pick one ele skill and keep it, ditch the rest. I'd suggest Aftershock.

Irresistable Blow is awesome in PvP, so equip that.

Swap Flurry for Frenzy.

Equip Sprint.
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Old Jul 19, 2006, 01:40 PM // 13:40   #10
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Quote:
Originally Posted by Aug
I'd suggest Aftershock.
Why would you use Aftershock?
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Old Jul 19, 2006, 01:49 PM // 13:49   #11
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Quote:
Originally Posted by JR-
Why would you use Aftershock?
What other ele skill is he gonna use on a Hammer War? I can't think of any that'd really be any better. Bed of Coals might work decently. A little energy intensive, however... and a slightly slower cast.

I don't disagree with your suggestion to ditch ele skills altogether on a Hammer War... I was just offering advice to allow him to experiment with his chosen class combo and weapon.

Last edited by Aug; Jul 19, 2006 at 01:52 PM // 13:52..
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Old Jul 19, 2006, 02:52 PM // 14:52   #12
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Quote:
Originally Posted by Aug
What other ele skill is he gonna use on a Hammer War? I can't think of any that'd really be any better. Bed of Coals might work decently. A little energy intensive, however... and a slightly slower cast.

I don't disagree with your suggestion to ditch ele skills altogether on a Hammer War... I was just offering advice to allow him to experiment with his chosen class combo and weapon.
Gotcha, I'm just a little wary of reccomending sub-par skill combinations to less experienced players.
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Old Jul 19, 2006, 04:07 PM // 16:07   #13
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Quote:
Originally Posted by Aug
Swap Flurry for Frenzy.

NEVER equip Frenzy In ta/ra. Only for HA and some other exceptions. I suggest some other useful warrior skill.
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Old Jul 19, 2006, 04:40 PM // 16:40   #14
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Quote:
Originally Posted by Spoony
NEVER equip Frenzy In ta/ra. Only for HA and some other exceptions. I suggest some other useful warrior skill.
ALWAYS equip Frenzy in RA/TA and learn how to use it properly. Frenzy is one of the most useful warrior skills.
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Old Jul 19, 2006, 05:41 PM // 17:41   #15
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Quote:
Originally Posted by Divineshadows
ALWAYS equip Frenzy in RA/TA and learn how to use it properly. Frenzy is one of the most useful warrior skills.
QFT. Make sure you take a cancel stance tho.
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Old Jul 20, 2006, 11:08 AM // 11:08   #16
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I agree with the above about learning how to use Frenzy in RA/TA. That's what I did... not that my guild is a top guild... or a usual HoH winner.
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Old Jul 20, 2006, 11:18 AM // 11:18   #17
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I never bring frenzy to random arenas, team arenas sure, but never randoms.

additionally, I generally bring heal sig in random since there's no guarantee you have a monk to heal you.

also, dev hammer is a better elite these days with things like auspicious blow running around.
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Old Jul 20, 2006, 03:16 PM // 15:16   #18
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Quote:
Originally Posted by Thom Bangalter
also, dev hammer is a better elite these days with things like auspicious blow running around.
you mean Fierce Blow

Original Build: Backbreaker [Elite], Shock, Crushing Blow, Aftershock, Flurry, Stone Daggers, Healing Signet, Res Sig

Suggested (by me): Devastating Hammer [e], Crushing Blow, Fierce Blow, Bull's Strike, [FLEXIBLE], Frenzy, Rush, Rez Signet

For the flexible slot I'd suggest one of the following: Irresistible (simply because it owns), Hammer Bash (another KD, but lose all adrenaline), Protector's Strike (this one owns as well, tack it on after Fierce if they get up and start running). But i don't play warrior, so what do I know?
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Old Jul 23, 2006, 12:02 PM // 12:02   #19
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I did mean fierce blow remmeh.

remmeh wins for not playing warrior. I would go with IB in the flexible slot, it is mos def my fave skill to spam.
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Old Jul 24, 2006, 01:22 PM // 13:22   #20
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To me the question is always: Hammer Warrior or Thumper? I rarely play hammer warrior these days, but when I do I find that one of the advantages is the superior spike you can get with a double knockdown chain:

Frenzy, Dev Hammer, Crushing Blow, Fierce Blow, Heavy Blow, Irresistible Blow, Sprint/Rush, Rez Sig

Heavy Blow is usually fine in RA/TA but if you feel more comfortable with the unconditional Hammer Bash that's fine as well.

I rarely use Bull's Strike in any build -- it is strength linked, the KD is conditional, and a hammer warrior already has lots of KD (3 in this build already if you count Irresistible). Any one have a strong feeling on Bull's Strike?
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