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Old Aug 21, 2006, 04:46 PM // 16:46   #101
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Quote:
Originally Posted by Lord Dark Genie
What do you mean ? I just tried it, Practiced Stance gets canceled by Flurry.
He means that after using Practiced Stance and then a preparation it will continue to effect the preparation, even if you then cancel Practiced Stance with another stance.
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Old Aug 21, 2006, 07:44 PM // 19:44   #102
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Quote:
Originally Posted by JR-
He means that after using Practiced Stance and then a preparation it will continue to effect the preparation, even if you then cancel Practiced Stance with another stance.
Thanks JR.
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Old Aug 23, 2006, 03:45 AM // 03:45   #103
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Quote:
Originally Posted by ZenRgy
Choking Gas isn't a huge problem in my opinion, either kill the ranger, or kite.
For the...someone help me out. How many times have I said choking gas
1: Spreads
2: Hits every 1.3 seconds
You can't kite a choking gas ranger. They aren't melee.
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Old Aug 23, 2006, 04:58 AM // 04:58   #104
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I realise they aren't melee, but I have in most cases been a prime target for a choking gas since I'm a warder alot, they may take my first melee or foes. So I realise, Shit, choking gas.

Now using Communication with my team the warriors/offence will spike that target down or at least push it out long enough for me to do what I need to do.

There are lots of corners/gaps you can hide but some maps are very limited as far as this go.
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Old Aug 23, 2006, 09:22 AM // 09:22   #105
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Quote:
Originally Posted by ZenRgy
Now using Communication with my team the warriors/offence will spike that target down or at least push it out long enough for me to do what I need to do.
Because adrenaline spiking through whirling defense is so easy nowadays.
Quote:
Originally Posted by ZenRgy
There are lots of corners/gaps you can hide but some maps are very limited as far as this go.
Oh my god. If i have to say it one more time I'm going to murder you all...except jr, because i love him.
Choking gas GOES THROUGH OBSTRUCTIONS. You cannot hide directly behind walls, you have to hide behind walls plus 5 feet, even so, you can get one spell off before the ranger moves back in sight range.
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Old Aug 23, 2006, 09:36 AM // 09:36   #106
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Whirling defense has, what, a 40 second downtime?

If you can't kill something within 40 seconds there's something fundamentally wrong with your build and you shouldn't be worrying about choking gas rangers.
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Old Aug 23, 2006, 02:11 PM // 14:11   #107
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Oh God,I see all pros in here -.-

1st of all,you're going to hide behind the wall and use Melee and make your whole team go behind some wall in tight area just because that was the only place you could use it. I love you already.

But now seriously,they're not A HUGE problem. IMO choking gas is waste off skill,you could fit in something better in and just interrupt normally -.-
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Old Aug 23, 2006, 04:52 PM // 16:52   #108
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Quote:
Originally Posted by Mental Leteci
But now seriously,they're not A HUGE problem. IMO choking gas is waste off skill,you could fit in something better in and just interrupt normally -.-
CG rangers don't take much skill to be effective at shutting down A LOT of casters in HA. For that reason I think it's a great skill for pugs. Even bad players can be effective with it.
It's a bit like the migraine/conjure/4 interrupt builds. You could do something more effective, but it's not really worth trying with pugs.
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Old Aug 24, 2006, 01:15 AM // 01:15   #109
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Quote:
Originally Posted by Lord Dark Genie
CG rangers don't take much skill to be effective at shutting down A LOT of casters in HA. For that reason I think it's a great skill for pugs. Even bad players can be effective with it.
Mmm,not true.
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Old Aug 24, 2006, 01:57 AM // 01:57   #110
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Quote:
Originally Posted by Lord Dark Genie
CG rangers don't take much skill to be effective at shutting down A LOT of casters in HA. For that reason I think it's a great skill for pugs. Even bad players can be effective with it.
It's a bit like the migraine/conjure/4 interrupt builds. You could do something more effective, but it's not really worth trying with pugs.
CG is OK for nubs, pugs, people with lag, and copy/paste build players
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Old Aug 24, 2006, 02:23 AM // 02:23   #111
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Choking gas is easy to play,but it's not no-skill character. You can still recognise noob choker from experienced player.
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Old Aug 25, 2006, 08:33 AM // 08:33   #112
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People seem to dismiss CG as being a brainless flurry spam, you can play any build by button bashing, you just arent playing them right.

A good cgas ranger will interrupt key skills in the say way a good migraine mesmer will, knowing when to swap to a warder to hit his wards and being able to move straight back to your main target in effect is killing 2 targets, rather than just sticking to one person like glue the better ones move around and change targets, distracting certain skills rather than just cgasssing them helps a lot, like hitting another rangers prep with dist keeps them out of the game.
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Old Aug 25, 2006, 08:45 PM // 20:45   #113
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Divinus Stella,I told you I knew you from somewhere.
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Old Aug 26, 2006, 11:28 PM // 23:28   #114
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Yeh, you know me from alliance chat nub :P
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Old Aug 27, 2006, 02:06 AM // 02:06   #115
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cg is overrated imo. counters are plentiful, such as simply interrupting cg, which is very easy, or taking advantage of the fact that they have to stand still making them easy spike targets and hit them w/ aoe to pressure their monks. i say mesmer is the way to go
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Old Aug 27, 2006, 02:39 PM // 14:39   #116
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Quote:
Originally Posted by Divinus Stella
Yeh, you know me from alliance chat nub :P
I meant before I joined


Look,CG won't be used once Nightfall comes out so...
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Old Aug 27, 2006, 07:28 PM // 19:28   #117
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Song Of Concentration will change meta game. So u can rename this thread soon : Will Paragons force a change in the metagame?


and btw: Mental Leteci you suck k thnx

Last edited by The Mental Shadow; Aug 27, 2006 at 07:40 PM // 19:40..
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Old Aug 27, 2006, 10:42 PM // 22:42   #118
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Quote:
Originally Posted by The Mental Shadow
Song Of Concentration will change meta game. So u can rename this thread soon : Will Paragons force a change in the metagame?


and btw: Mental Leteci you suck k thnx

Song of concentration is a 2 second cast and costs 8 adrenaline...
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Old Aug 27, 2006, 11:49 PM // 23:49   #119
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Quote:
Originally Posted by Phrozen_
Song of concentration is a 2 second cast and costs 8 adrenaline...
... which means you have to watch an eye for warrior as well and not just ghostly.
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Old Aug 28, 2006, 01:24 AM // 01:24   #120
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TBH choking gas is already fading, new fotm is hex/taint degen, wont be long until theres a thread called "zomfg hex's are ghey fix necros and nerf degen".
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