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Old Sep 30, 2006, 12:56 PM // 12:56   #1
Frost Gate Guardian
 
Join Date: Aug 2006
Guild: GUYS
Profession: E/
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Default unique pressure build help

http://gwshack.us/f7b5f

Went for something different, the assassin would spike when it comes back from running, or it could be replaced by a crip or emo
I don't know whether to have draw on the ele or not(and take out plague touch)


Any help will be great,

Thanks
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Old Sep 30, 2006, 01:53 PM // 13:53   #2
Ascalonian Squire
 
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Guild: Ex Talionis [Law]
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I can only see 1 or 2 improvements but then again I'm defiently not the most experianced on this.

My suggestions would have to be taking plague touch off the hammer war because it is already energy hungary.

The second suggestion would be to try and make an aegis chain because that would probably help the the warriors be more offensive.

Maybe make the axe warrior a shock war aswell?!?
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Old Sep 30, 2006, 02:02 PM // 14:02   #3
Krytan Explorer
 
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Location: Liverpool
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Hey there - Thats an interesting build. My friend and I have been discussing something very similar for fun. I dont think I will be able to to see it run for a while.

Here is what I would do straight away.

I would drop the maelstrom on the ele. Consider a draw or an extinguish. There are lots of conditions about right now so I dont think dropping the plague touch on all of the warriors is a good idea.

I really like your bip monk idea however I do think that he may be inclined to stay back. I dont think the convert,hp and extinguish on one guy is runnable. This guy will have serious EM problems. Id say drop the convert for something else. I do however like the idea of BIP. Who is he going to BIP? The other monks?

Sam
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Old Sep 30, 2006, 02:25 PM // 14:25   #4
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Yeah, draw on the emo snarer AND plague wouch plz. Maelstorm would be the obvious choice for dropping because people will just flee out of it. The mo/n will have serious energy problems. He'll sac a lot, and will haev to make up for that with healing. that costs about 10e per OOP/DF/BiP. You're jus not going to have enough left for the 15e spells.
I'm not a huge fan of bull's charge. Exept for combined with "on your knees".
Also, are you just going to pressure? because the 3 warriors could do some nice adrenaline spiking as well.
Over all, I like the idea, but it could use some tweaking. It definitely has potential though.
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Old Sep 30, 2006, 02:44 PM // 14:44   #5
Frost Gate Guardian
 
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My reasoning behind the maelstrom is:

deepfreeze+maelstrom+blessed light monks

even if it only interrupts 1 or 2 spells on each monk, the pressure should be able to capatalise on that

Also with the e-management problems, convert would just be for an overload on one of the monks, probably wouldnt even be used in most gvgs
Party and extinguish are just backups, i dont see the need for them however as you have two monks on crack which could be constantly spamming blessed light
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Old Sep 30, 2006, 04:02 PM // 16:02   #6
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Location: Switzerland
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Quote:
Originally Posted by deathy
My reasoning behind the maelstrom is:

deepfreeze+maelstrom+blessed light monks

even if it only interrupts 1 or 2 spells on each monk, the pressure should be able to capatalise on that
You really think that 50 energy + exhaustion is worth the effect ?
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Old Sep 30, 2006, 04:24 PM // 16:24   #7
Frost Gate Guardian
 
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Guild: GUYS
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Quote:
Originally Posted by Lord Dark Genie
You really think that 50 energy + exhaustion is worth the effect ?
If it means wiping them, then yes.

But i get your point =(
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Old Sep 30, 2006, 05:43 PM // 17:43   #8
JR
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Hmm, did we play you running this build recently?
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Old Sep 30, 2006, 06:43 PM // 18:43   #9
Frost Gate Guardian
 
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Quote:
Originally Posted by JR-
Hmm, did we play you running this build recently?
No.

My Guild is teh noob =(

But anyway, how did you counter that team? What were their weaknesses strengths etc?
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Old Sep 30, 2006, 06:56 PM // 18:56   #10
Academy Page
 
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Guild: Apathy, Inc. [AI]
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I think you can safely drop Maelstrom on that guy. The Warriors will be enough pressure as it is. Throw Heal Party or Aegis on him.

On the monk, drop Heal APrty. He wouldnt be using it to much effect. Instead, take Sig of Devotion. He will love the e management. Also consider dropping Touch for Sig/Rejuvination for yet more e management. His energy will love you. veil instead of COnvert is also an option.

For the runner, i would run an E/Mo air with Deep Freeze. This way you can have several different characters with splitting ability, and can react to most splits effectively. a 4/4 split would be tough, though. Make sure your monks are not totally or even mostly reliant on BiP, or you will have some serious splitting problems.

take Irresistable off or the hammer war, with Touch he'll have huge energy problems. COnsider Bulls Strike or switching him to Backbreaker/Crushing/Bash/TTL or similar. Forcefull/heavy is also an option in a 3 war build like this, and Earthshaker can be devastating as well. I would experiment with different hammer wars.

Lastly, on the Axe war, consider Sprint over Rush.
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