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Old Oct 09, 2006, 12:20 AM // 00:20   #1
Krytan Explorer
 
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Location: Australia
Guild: [MMAD]
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Default [6 Man] Ranger Spike

I heard someone was doing something like this, so I thought I'd give it a go. Some part of me misses ranger spike a little.

Monk/Mesmer

DF: 15
Prot: 10
Inspiration: 9

Energy Drain [Elite]
Inspired Hex
Drain Enchantment
Divine Boon
RoF
Guardian
Mend Condition
Protective Spirit

Monk/Necromancer

DF: 15
Prot: 10
Blood: 9

Offering of Blood [Elite]
Order of Pain
Vampiric Gaze
Divine Boon
RoF
Guardian
Mend Condition
Spirit Bond


Ranger/Monk

Marksmanship: 15
Protection Prayers: 9
Expertise: 10

Martyr [Elite]
Dual Shot
Savage Shot
Marauder's Shot
Read the Wind
Favourable Winds
Aegis
Rez

Ranger/Monk

Marksmanship: 15
Protection Prayers: 9
Expertise: 10

Melandru's Shot [Elite]
Dual Shot
Savage Shot
Read the Wind
Favourable Winds
Aegis
Convert Hexes
Rez

Ranger/Mesmer

Marksmanship: 15
Beast Mastery: 9
Expertise: 10
Inspiration: 6

Punishing Shot [Elite]
Dual Shot
Savage Shot
Read the Wind
Frozen Soil
Drain Enchantment
Inspired Hex
Rez

Ranger/Necromancer

Marksmanship: 15
Wilderness Survival: 10
Expertise: 10
Curses: 2

Punishing Shot [Elite]
Dual Shot
Savage Shot
Read the Wind
Marauder's Shot
Winnowing
Rigor Mortis
Rez

Suggestions/Improvements?

Edit: Replaced Distracting for RTW as per feedback, added Frozen (doh - had wrong spirit in there). Replaced Extinguish for Martyr.

Last edited by Clinically Proven; Oct 09, 2006 at 06:52 AM // 06:52..
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Old Oct 09, 2006, 12:26 AM // 00:26   #2
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you're leaving out read the winds, its very important, put it back in
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Old Oct 09, 2006, 12:32 AM // 00:32   #3
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You don't want Aegis on the rangers that's a 15 energy spell, switch that to Read The Wind
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Old Oct 09, 2006, 05:10 AM // 05:10   #4
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Rtw Ftw.
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Old Oct 09, 2006, 06:48 AM // 06:48   #5
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I wasn't too sure if RTW and FW stacked, but its quite apparent that they must given that all 3 previous posted recommend it.

Whack it in for a replacement to distracting shot on all the rangers' bars, there's enough interrupts.

As for 2 copies of Aegis, thought at least one copy would buy enough time to spike down all the targets vs. heavy melee teams, 2 just to be safe. With Melandru's Shot on the two R/Mo's I don't think they will be too pushed for energy, however Aegis + Extinguish could be asking for trouble.

Will mod original post to incorprate feedback.
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Old Oct 09, 2006, 06:59 AM // 06:59   #6
Gye
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1st put orders on a primary necro
2nd you want a heal party spam, this is where the necro comes in
3rd you need to work wit 3 rangers
4th melandru's n martyr is wasting elites on your rangers
5th rigor is garbage in rspike
6th you dont need winnow or favorable winds, you CAN have it but we dont use it.
7th take out ihex for another drain
8th take out convert, extinguish, aegis. i would take the monk secondary totally out.
9th goodluck finding people who dont suck at spiking

Last edited by Gye; Oct 09, 2006 at 07:03 AM // 07:03..
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Old Oct 09, 2006, 07:18 AM // 07:18   #7
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Quitte a stupid question, but what skill is RoF?
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Old Oct 09, 2006, 07:23 AM // 07:23   #8
Zui
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Quote:
Originally Posted by Thomas.knbk
Quitte a stupid question, but what skill is RoF?
Reversal of Fortune. It's a Monk skill, under the Protection Prayers attribute line.
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Old Oct 09, 2006, 02:31 PM // 14:31   #9
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Quote:
Originally Posted by Thomas.knbk
Quitte a stupid question, but what skill is RoF?
lol?

To the OP.

We ran rspike in tombs for a bit, but it was pretty gay to be honest because of the new lever function and the other teams just ganging up on us because we're a guild group.

All your rangers should have rtw (I see you put that in) and change the elites to all punishing.

Drop the Mo/N for a N/Mo orders, and have him spam heal party. And tbh aegis is going to be very tough on your rangers energy pool, it's a good idea it really is. I understand why you'd want that in there, however it just won't fit on the characters available. Drop it on your first R/Mo for Whirling, and drop it on the second ranger for mauraders (sp? I'm typing quick because I'm at school )

I'd rather have a blight monk than a boon prot because of all the nr/tranq running around. Not to mention gives you a bit more hex removal.

tbh I don't really like spiking anymore in HA 6v6...either not enough defense, not enough e management, or not enough damage. And HA is tough for rspike because of all the obstacles in the way. It's still fun to run though.
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Old Oct 09, 2006, 04:51 PM // 16:51   #10
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drop rigor mortis, add CC or narcotic traversal
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Old Oct 09, 2006, 06:05 PM // 18:05   #11
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Oh, RoF is Reversal of Fortune ofcourse, stupid from me.
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