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Old Oct 13, 2006, 05:50 AM // 05:50   #1
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I just can't stop making builds...

http://www.final-dynasty.com/forums/viewtopic.php?p=869

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Old Oct 13, 2006, 07:43 AM // 07:43   #2
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maybe mend condition on the blight + blight is slightly redundant given that you have RC? But then he's boon so he can't spam the condition removal assuming he uses boon which he probably won't half the time. How likely do you think he is going to over heal with that bar? I'm just wondering on booned RC gotta love the concept though, chanelling in HA is probably the best place to try it out, but I could guess that mend cond from the blight ends up being the most spammed condition removal, and at that point, having RC on someone else just feels... well odd. Can't wait to hear how you found it play

Last edited by MAdnRisKy; Oct 13, 2006 at 09:39 AM // 09:39..
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Old Oct 13, 2006, 08:33 AM // 08:33   #3
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Quote:
Originally Posted by MAdnRisKy
I likes...

maybe mend condition on the blight + blight is slightly redundant given that you have RC? But then he's boon so he can't spam the condition removal assuming he uses boon which he probably won't half the time. How likely do you think he is going to over heal with that bar? I'm just wondering on booned RC gotta love the concept though, chanelling in HA is probably the best place to try it out, but I could guess that mend cond from the blight ends up being the most spammed condition removal, and at that point, having RC on someone else just feels... well odd. Can't wait to here how you found it play
Hmm that's a good point. I should probably try to fit some Hex removal on him as the build is pretty light in that category.

I'm thinking I should take Drain Enchantment off the monks for iHex. The two mesmers both have dual removals each between the two of them together. Both.
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Old Oct 13, 2006, 08:41 AM // 08:41   #4
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Boon isnt needed on the rc prot, and mend is a VERY good idea on the bl
3 seeds is overkill
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maybe mend condition on the blight + blight is slightly redundant given that you have RC?
dont waste 10 energy while removing a condtion
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Old Oct 13, 2006, 09:55 AM // 09:55   #5
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I think if you are running boon you'll need more than chanelling and Ihex
maybe the answer lies on changing the mesmers bar rather than the monks? perhaps a second diversion? maybe a copy of shame? you're right you don't need 6 enchant removals probably but do the mesmers need the e management more than the monks then? I was wondering if mend condition could be replaced by ihex though. Here's a thought, maybe the seed on the hh mesmer could be replaced by remove hex, or hh replaced by expel (which I think is the more solid of the 2 options)

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3 fast cast seeds are never overkill you can never have too many seeds , and I was hardly advocating using blight to remove conditions, I was going more for using RC And personally I think boon on the RC is an interesting experiment, it may well come back as being unneccesary but I think it is at least worth trying, provided you take into account some of the problems you may encounter
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Old Oct 13, 2006, 10:24 AM // 10:24   #6
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i'm just saying there's better things you can get when you already have 2 seeds
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Old Oct 13, 2006, 02:20 PM // 14:20   #7
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3 seeds is *probably* overkill, but meh there's worse things to have on the bar.

HH is an odd elite, but I suppose this is a crazy good holding build and HH can be a HUGE help.

Drop mend on the blight, add ihex.

Seems like it would be pretty fun to play, and probably be a nice holding build.
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Old Oct 13, 2006, 10:32 PM // 22:32   #8
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Swap one of the Seeds for a Convert, or swap the HH for Expel?

Looks nice though
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