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Old Oct 28, 2006, 06:40 PM // 18:40   #1
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Talking Nightfall OWNAGE Alliance Battles

I dont know if you notice but if you bring your heroes into alliance battles you get a bigger party, i LOVE this bug since it makes the battles alot bigger but yes it is unfair on people who have not purchased but i recommend that arenanet dont fix this bug... they change it so that everyone gets 3 henchmen to themselves in alliance battles there isnt even that much lag lol 48 vs 48 battles ftw?
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Old Oct 28, 2006, 07:08 PM // 19:08   #2
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wow thats huge! remidns me of WoW xD .. too bad i dont have Factions :s
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Old Oct 28, 2006, 07:26 PM // 19:26   #3
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It is a bug and I hope they change it, it is just so unfair to peope with chaptor 2 only
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Old Oct 28, 2006, 07:32 PM // 19:32   #4
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Quote:
Originally Posted by NTsan
It is a bug and I hope they change it, it is just so unfair to peope with chaptor 2 only
yeah but the thing is i hope they edit the bug... i really like LARGE LARGE scale battles i mean there wasnt even that much lag.. its so cool feels more warish than 12 vs 12 i hope everyone gets 3 henchies / heroes to help em out in ab xD
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Old Oct 29, 2006, 08:55 AM // 08:55   #5
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the 48 vs 48 battle was so friggen hot today... It was way cooler that way... I really hope they at least make an arena like this in NF itself if they nerf it in Factions... Just a special Alliance battle accessable to NF owners only just for the 48 vs 48 experiance in PVP. It was total ownage!!! and Shocker ZERO LAG!!!

Counting the base defenders and such there was well over 120 players in that map. This is SOOO cool!!! This actually surpasses the WoW expansion in many ways...

Last edited by =HT=Ingram; Oct 29, 2006 at 08:57 AM // 08:57..
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Old Oct 29, 2006, 09:03 AM // 09:03   #6
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Quote:
Originally Posted by =HT=Ingram
the 48 vs 48 battle was so friggen hot today... It was way cooler that way... I really hope they at least make an arena like this in NF itself if they nerf it in Factions... Just a special Alliance battle accessable to NF owners only just for the 48 vs 48 experiance in PVP. It was total ownage!!! and Shocker ZERO LAG!!!

Counting the base defenders and such there was well over 120 players in that map. This is SOOO cool!!! This actually surpasses the WoW expansion in many ways...
To bad its not 48vs48 live players but bots. Beyond me how anyone can enjoy pvping with a botted toon. The game is based on team work and running bots negates that whole purpose. Anet needs to limit the heroes to pve and hero battles only.
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Old Oct 29, 2006, 09:25 AM // 09:25   #7
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Quote:
Originally Posted by Azadaleou
To bad its not 48vs48 live players but bots. Beyond me how anyone can enjoy pvping with a botted toon. The game is based on team work and running bots negates that whole purpose. Anet needs to limit the heroes to pve and hero battles only.
Yeah, although it'll be fixed soon, I've got to say I love it.

I do hope we'll still be allowed to bring our heroes in instead of real people though.
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Old Oct 29, 2006, 09:29 AM // 09:29   #8
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its simple make it so all can take henchies (chapter 2 only ppl) or heroes for those who can
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Old Oct 29, 2006, 09:40 AM // 09:40   #9
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Quote:
Originally Posted by Azadaleou
To bad its not 48vs48 live players but bots. Beyond me how anyone can enjoy pvping with a botted toon. The game is based on team work and running bots negates that whole purpose. Anet needs to limit the heroes to pve and hero battles only.
When the bots are being controlled by players do they still count as bots?
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Old Oct 29, 2006, 09:45 AM // 09:45   #10
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It's lame being on the losing team though when you see bots, because you know the other team has 16 or more players and you only have 12. Add in the fact that it's Kaanai Canyon and the Kurzicks don't really stand a chance.

I hope they ban heroes from all forms of PvP except for hero battles.

And when my team had all heroes we won 500-20 on deep Luxon... it's just not fun winning that way.
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Old Oct 29, 2006, 11:52 AM // 11:52   #11
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Perhaps some sort of AB battle like setting where everyone can bring heroes? That would absolutely rule!
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Old Oct 29, 2006, 02:06 PM // 14:06   #12
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Quote:
Originally Posted by Carth`
It's lame being on the losing team though when you see bots, because you know the other team has 16 or more players and you only have 12. Add in the fact that it's Kaanai Canyon and the Kurzicks don't really stand a chance.

I hope they ban heroes from all forms of PvP except for hero battles.

And when my team had all heroes we won 500-20 on deep Luxon... it's just not fun winning that way.
Kurzicks have been using heros way way way more than the luxons.
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Old Oct 29, 2006, 03:09 PM // 15:09   #13
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This sounds like what the alliance battles were originally thought to be like. Man, I can't wait to pick up nightfall this afternoon.
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Old Oct 29, 2006, 03:56 PM // 15:56   #14
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I demand a screenshot
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Old Oct 29, 2006, 04:16 PM // 16:16   #15
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Ahaha, very refreshing playing AB like this for a change! Although its fun, i hope ANet fixes it soon... very unfair if both sides dont have heroes.

Screenie as requested
Attached Images
File Type: jpg ABCrazy.jpg (340.9 KB, 446 views)

Last edited by Illuminus; Oct 29, 2006 at 04:45 PM // 16:45..
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Old Oct 29, 2006, 05:02 PM // 17:02   #16
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Maybe we should place a idea for proper LARGE scale abs... with bigger maps since 12 vs 12 wont be as fun if they change it back
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Old Oct 29, 2006, 06:55 PM // 18:55   #17
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Quote:
Originally Posted by Quid Pro Quo
When the bots are being controlled by players do they still count as bots?
Yes it does. Because even in Lineage II where automated programs have become mainstream(even though its against the EULA) one person controls full parties. PvPing against someone controlling heroes and putting them on auto isn't pvp PERIOD. Only pvers would even fathom that this is pvp. Anet should be ashamed implementing something like this.

Replacing live people with automated players is just flat out wrong, I don't consider this to be a good feature of nightfall what so ever. Its the worse thing they ever decided to put in game. Because by doing this has negated what Guild Wars stood for: Cooperative play and Team work. They might as well take the free online title off the box and say its a single player game, because thats what it is becoming.
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Old Oct 29, 2006, 08:45 PM // 20:45   #18
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holy cow... that's insane
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Old Oct 29, 2006, 09:39 PM // 21:39   #19
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Quote:
Originally Posted by Azadaleou
Yes it does. Because even in Lineage II where automated programs have become mainstream(even though its against the EULA) one person controls full parties. PvPing against someone controlling heroes and putting them on auto isn't pvp PERIOD. Only pvers would even fathom that this is pvp. Anet should be ashamed implementing something like this.

Replacing live people with automated players is just flat out wrong, I don't consider this to be a good feature of nightfall what so ever. Its the worse thing they ever decided to put in game. Because by doing this has negated what Guild Wars stood for: Cooperative play and Team work. They might as well take the free online title off the box and say its a single player game, because thats what it is becoming.
Look they haven't exactly taken any human players out of the game they just added npcs to the partys by accident its not a feature its just a bug which i personally am enjoying i like having 12 people controling they're heros together in teams of 4 humans with 3 heros each i think its quite fun and alot more large scale
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Old Oct 29, 2006, 10:11 PM // 22:11   #20
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How about 48v48 live players i no the lag would be crippling...but think of the fun.

It is immense but not really pvp with bots.
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