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Old Nov 03, 2006, 07:39 PM // 19:39   #1
Desert Nomad
 
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Location: S. Wales
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Default The 30 greatest Builds

The basics
After playing HA for a bit ive noticed its alot like that terrible card game, Top trumps (FOTM>Balanced>Iway>Something else, etc.).

Sticking with this train of thought (and the fact I have to much time), I feel we need a special Deck of cards to commemorate this greatly unloved form of PvP

What I'm going to need
30 (at least I think there's 30 cards in a deck) of the greatest Team builds of all time (or not so great team builds). Here are the stats That each card should have:

Power: 1-10 (the sheer force of the build)

Tactics: Agressive>Spike>Defensive>Agressive

Teamwork: 1-10 (how well the team needs to work together, e.g Henchway - 1)

Fame: 1-5 (How famous this build is, nothing to do with fame titles)

Nerf Chance/power: 1-100% (The chance of the build will be hit by the nerf bat, or how hard it was hit, E.g EoE Bomb - 100%)

The builds so far (in card or text form):


EoE Bomb
Power: 10
Tactics: Spike...not sure how to class this
Teamwork: 8
Fame: 4
Nerf: 90%

Your help
Feel free to add what ever builds you think deserve to be memorized in card form, or tweak some stats on existing cards

How not to help
Please no:
This is a waste of time
or
l0l th4t bu1ld suck3d u 1s 4 n00b

i want to waste my time, and i dont even bother reading that sort of crap

Final point
Thank you HA lovers, for helping me do this pointless task!

Last edited by Mr. G; Nov 03, 2006 at 10:02 PM // 22:02..
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Old Nov 03, 2006, 08:33 PM // 20:33   #2
Krytan Explorer
 
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AoE Smite
Power: 8
Tactics: Agressive
Teamwork: 5
Fame: 4
Nerf: 60%
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Old Nov 03, 2006, 08:36 PM // 20:36   #3
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OoV+OoP IWAY

Power: 9
Tactics: Agressive
Teamwork: 6
Fame: 5
Nerf: 70%
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Old Nov 03, 2006, 08:46 PM // 20:46   #4
Ascalonian Squire
 
Join Date: Apr 2006
Location: Florida
Guild: Death By sNu [sNu]
Profession: Rt/R
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B-spike

Power: 7
Tactics: spike (not really)
Teamwork: 9
Fame: 8
Nerf: N/A

B-spike will be back, quote me on that.
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Old Nov 03, 2006, 09:01 PM // 21:01   #5
Wilds Pathfinder
 
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Guild: I Have Three Pennies [Pnny] - forever in my heart <3
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Vimway

Power: 5
Tactics: Aggressive
Teamwork: 2
Fame: 4
Nerf: 30%
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Old Nov 03, 2006, 09:05 PM // 21:05   #6
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My all-time favorite -

Dual Orders R-Spike -

Power: 7
Tactics: Aggressive
Teamwork: 8
Fame: 7
Nerf: 40%
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Old Nov 03, 2006, 09:08 PM // 21:08   #7
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Spirit Spam

Power: 1(win by massive attrition)

Tactics: Defensive

Teamwork: 3

Fame: 5

Nerf Chance/power: 90% Wasn't nerfed into oblivion, but the key things changed were Fertile and multiple copies of spirits >_>.

Surge Spike

Power: 8 pre-nerf. Maybe 3 or less afterwards. Pre-nerf Chain Lit was basically lightning orb that could hit up to 3 people. Although it's one of the most obvious spikes in the game imo, even with prot spirit you could still have two people on your team get raped by chain lit.

Tactics: Aggressive

Teamwork: 1

Fame: 3

Nerf: 100% If I remember right the only thing changed was chain lit. It was pretty muched killed in this nerf. It was the only reason this spike was even considered.
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Old Nov 03, 2006, 09:29 PM // 21:29   #8
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Mystic Wrath Spike
Power: 6
Tactic: Spike
Teamwork: 9
Fame: 3 (this may change)
Nerf: 65%
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Old Nov 03, 2006, 10:38 PM // 22:38   #9
Desert Nomad
 
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Update:
-Changed "how you can help"
-I-Way card added
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Old Nov 03, 2006, 10:59 PM // 22:59   #10
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It's in the HA category so I'm assuming you mean the 30 best HA builds.

Blood Spike (Rnub style)
Power: 5
Tactic: Defensive
Teamwork: 10
Fame: 9
Nerfed: 60%
With the reduction of group size to 6-man, spiking and having a healer is hard. The soul reaping nerf affects Bspike to the point where you actually have to keep an eye on your energy.
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