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Old Nov 10, 2006, 09:25 AM // 09:25   #61
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Quote:
Originally Posted by Drewfense
For discussion why glimmer sucks go to:

http://www.guildwarsguru.com/forum/s...php?t=10053259

I like ZB, but haven't made an effective build for it. I don't think the 50% is to bad of a mark, but since divine favor applies first, it is actually much lower. ZB is mainly anti-pressure, but I think there are some other things you can fit in there instead...depends on the build. It is a reasonable option though.

.
I know the thread and looked at it again. I think JR evaluted the skill best:

"Glimmer is good for one reason. It is a jack of all trades, but master of none. This is why when comparing it to other skills that perform ASPECTS of the job Glimmer fills you are not really looking at the big picture.

-It is a spammable and decently efficient heal.
-It is fast enough to save non-instant spikes (eg: adren spike)
-It is a solid self heal (complimenting infuse)

So in the past where a heal monk would have to have a far less efficient spammable (Orison/Kiss), be limited to infuse for spike saves, and have to take a weak self heal like Orison or a slightly better but inflexibile one like Healing Touch... You now can just take Glimmer. This gives you more room on your bar to take energy management or utility skills, you have less of a problem with interrupts or long casts whilst trying to kite, you are stronger and more flexible.

The point of Glimmer is that it has very minor benefits in all fields, but due to it's nature you will use it so much that these minor benefits are suddenly far more important.

I agree that against standard two warrior adren/caster assist builds that a B-Light as about as good as it gets. However you really can't garauntee that this is what you will be facing. Glimmer much like the skill it's self does not excell against any build (except possibly the synergy with infuse making it great against spike), but it is not weak against any.


Apart from Signet of Humilty, which will make you cry"

And this is mostly why glimmer is actually quite a strong elite. Not "the best" monk elite, but certainly not garbage. I can't say I've come up with a bar as solid as the Blight monk, but, like I've said, in use I can't say I wish I had two blights in this gvg. BTW, i think that thread refutes Zealous Benediction far more persuasively. For me though, ZB is just a strong heal(200) with a somewhat small chance of being free. Unless you fight sheer degen, if you are letting someone's health creep that low so you can get a free "big heal" you are not acting very responsibly as a monk. Of course, this is in GvG. Like I said the huge self heal is very nice in lesser arenas.

Oh, I know he says later in the thread that he still switches back to Blight, but I think this is still a fair evaluation of a solid but not godly elite.

I know this is getting very unorganized. Quick idea for the use of ZB.. on an infuser? Infuse doesn't really need many points, if any in healing since, as long as you have decent hps yourself, it will be 300ish heal for ten energy. With ZB, the self heal is free. Maybe this gives the skill enough utility to bring sinc eyou always have a means of making it a free heal. Would need to test it though, since if the divine kicks in first it wouldn't be. Anyone else try this?

Last edited by Seamus Finn; Nov 10, 2006 at 09:45 AM // 09:45..
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Old Nov 10, 2006, 11:04 AM // 11:04   #62
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Quote:
Originally Posted by Seamus Finn
I think JR evaluted the skill best:
Untill I actually got the chance to run it for a decent length of time in GvG against good opponents, and then realised it just wasn't that great. It makes easy matches mindlessly simple, but in tough matches it won't help you at all.

Quote:
Originally Posted by Seamus Finn
I know this is getting very unorganized. Quick idea for the use of ZB.. on an infuser? Infuse doesn't really need many points, if any in healing since, as long as you have decent hps yourself, it will be 300ish heal for ten energy. With ZB, the self heal is free. Maybe this gives the skill enough utility to bring sinc eyou always have a means of making it a free heal. Would need to test it though, since if the divine kicks in first it wouldn't be. Anyone else try this?
Divine kicks in afterwards, but I think in order for it to trigger on an Infuse which exactly halves your health (so you are not UNDER 50%) - you need to use a Vampiric Weapon. Could be wrong though.
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Old Nov 10, 2006, 03:05 PM // 15:05   #63
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a simpler way is to have your hp end in a 5. as in 605hp. half of that is 302 (since GW always round down), which is just under 50%.
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Old Nov 11, 2006, 10:09 AM // 10:09   #64
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My guild just put me on RC =( -- which is funny seeing as how I'm the leader... They didn't like glimmer. Oh well. Ill check into the ZB testing i guess, but I'm still not crazy on the skill to be honest.
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Old Nov 11, 2006, 02:41 PM // 14:41   #65
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Quote:
Originally Posted by Bankai
Lots of cheap heals are much better vs heavy pressure.
No, efficient heals are much better against heavy pressure. See Heal Party.
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Old Nov 11, 2006, 05:20 PM // 17:20   #66
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Quote:
Originally Posted by Seamus Finn
My guild just put me on RC =( -- which is funny seeing as how I'm the leader... They didn't like glimmer. Oh well. Ill check into the ZB testing i guess, but I'm still not crazy on the skill to be honest.
RC is hot!

Monk/Warrior

Divine Favor: 14 (12+2)
Healing Prayers: 11 (10+1)
Protection Prayers: 9 (8+1)

Reversal of Fortune (Protection Prayers)
Protective Spirit (Protection Prayers)
Gift of Health (Healing Prayers)
Restore Condition [Elite] (Protection Prayers)
Mending Touch (Protection Prayers)
Purge Signet (Monk other)
Signet of Devotion (Divine Favor)
Shield Bash (Strength)


That's the build I've been using in GvG for a while now, I love it.
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Old Nov 11, 2006, 05:33 PM // 17:33   #67
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How can you justify the use of an elite slot on RC in the current meta? The only condition I see is Burning... condition ranger degen was popular for like three days after NF came out until people realized the toxicity nerf was actually significant... havent seen or heard from it since... =/

You are, however, now my hero for using a shield bash monk.
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Old Nov 11, 2006, 06:01 PM // 18:01   #68
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RC is a great skill, it removes burning as well you know, poison is around as well by apply poison rangers, cripple, blind, they all get called on TS when I'm RCing.

At any given match usually half of your team will have a cond on him/her. And if you take GoH with that you can heal w/o conds as well.

+the other monk should be the healing monk, you are RC.

I'd rather say how can you choose WoH in the current metagame?

Make a zealus benediction monk with some points on healing for infuse health.

RoF can easily replace healing touch.
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Old Nov 11, 2006, 06:58 PM // 18:58   #69
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I don't really agree with using RC either. There just aren't that many stacked conditions out there atm. Most of it is disease, burning, or uncovered cripple.

Maybe it is different over in euro land! (come back JR!)
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Old Nov 11, 2006, 07:57 PM // 19:57   #70
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Quote:
Originally Posted by Drewfense
Maybe it is different over in euro land! (come back JR!)
Never!
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Old Nov 11, 2006, 08:04 PM // 20:04   #71
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Anyone find a use for healers convenant in pvp? I thought covenant + chaneling could be nice but i dont see mcuh use out of it other than that.
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Old Nov 11, 2006, 09:54 PM // 21:54   #72
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Quote:
Originally Posted by JR-
Never!
OMG JR's 3000th post!

/throw confetti
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Old Nov 12, 2006, 12:15 AM // 00:15   #73
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Quote:
Originally Posted by JR-
RC is hot!

Monk/Warrior

Divine Favor: 14 (12+2)
Healing Prayers: 11 (10+1)
Protection Prayers: 9 (8+1)

Reversal of Fortune (Protection Prayers)
Protective Spirit (Protection Prayers)
Gift of Health (Healing Prayers)
Restore Condition [Elite] (Protection Prayers)
Mending Touch (Protection Prayers)
Purge Signet (Monk other)
Signet of Devotion (Divine Favor)
Shield Bash (Strength)


That's the build I've been using in GvG for a while now, I love it.
Yeah, I may try something like this. I was trying to fit it with the full benefits of assassin sub so no purge sig atm, which isn't great to own conditions and get own by hexes. But we are trying to stay more of a flagstand guild now, so I guess my fun telekiting splitting stuff has less benefits. Also, to the people who aren't liking RC. It is always useful jsut because it was always remove the condition you want gone and has a 2 sec recharge. Since most spikes always carry a deep wound your RC is a garunteed 180 heal or so since removing the deap wound is 100 and RC is around 80. Against searing its still good because you can find the burning and get rid of it. Searing will need to be reaplied before the damage can be reapplied. Though I must say RC is iffy on the. THere had better be conditions somewher eor the self heals wont be impressive at all...
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Old Nov 13, 2006, 06:17 AM // 06:17   #74
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extinguish is better at healing SF than RC is. It's great vs condition pressure though, and as JR (I'm pretty sure it was JR) noted, your main heals are gift, reversal, and sig of devo, so putting your elite to something that is garbage some games and priceless others is justifiable. I think the divert hexes rc prot works very well as a team and prevents overhealing more than two b-lights, though a blight would work better (arguably) in a split.
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