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Old Oct 09, 2006, 12:39 PM // 12:39   #1
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Default Fun in the RA. I meet my longest battle ever in RA =/

I was in RA with a Mo/E, me (W/N), a E/Me and a Mo/Me.

It was in the map with the obelisk in ascalon.

Started out ok, after 5 mins our Mo/E bailed.

Now it was just the rest of us vs a team of 4, a E/Me (mostly AFK or I didn't really notice her), a Rt/Me, a Mo/A and a W/Mo

For the next 20 mins I was flustering around trying to smack either the Mo or Rt up.

Whenever I switched away from the Rt after the monk hit guardian, she just used return and crippled me, or the rt used weapon of warding.

If it wasn't that, she managed to heal herself in time due to me messing up my attack chain (Getting mad with people messaging me calling me ignorant).

Their warrior chased our monk around similar to me. Using the Evic x exe combo

I was using a Dism, Cleave, Exe and YWD combo.

NEITHER of us could pin down the enemy monk (and rt in my case) for the life of us. It was just a futile effort no matter what we tried.......

Eventually, our monk left since he had to go. We just gracefully accepted defeat to get out of that hellhole x_x

Turns out the other team had 9 wins, thus their fierce desire to stay in. We seemed to laugh about it afterwards =)..................tho we don't want to face each other anytime soon >_>
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Old Oct 09, 2006, 12:48 PM // 12:48   #2
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Longest I had was just over 1h 40mins. Started out a good match and for 5 mins or so we traded blows. Eventually we took down their warrior and ranger (both who rage quit). That left 4 of us v 2 monks. Unfortunately we only had 2 mesmers, 1 warrior and rt. Basically they ran round the map healing each other, since we only had 1 warrior for damage (both mesmers where anti melee) there was no way to kill them. So after a few mins of this our warrior and rt left. We were about to give up when they started with the racist comments. So we both decided just to window GW and sit doing other stuff checking in everynow and then. After over an hour this one finally left and we killed the other while he was afk ^_^

Wouldnt say it was 'fun' but it did feel good to teach racist little punks a lesson!
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Old Oct 09, 2006, 08:40 PM // 20:40   #3
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Longest game I've had was 2 hours or so. Was playing monk, teamed with another necro vs a HH mending etc warrior. We got down to just us three, and we just chilled for a while, talked, and had a little dance party. Then I left and I assume that the necro gow WTFPWND.
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Old Oct 09, 2006, 09:02 PM // 21:02   #4
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Longest I've had was an hour

A Mo/Me, Mo/N, Mo/W, and my W/N

Other team was a Mo/R, Mo/Me, a player that left before tmier ended and a wammo

Sat there for 20 minutes trying to kill something to no avail

Eventually 2 of the monks on my team rage quitted, and the other teams tank did, then the final monk on my side had to go, so it was me vs two monks for 10 minutes, I couldnt kill them, one was boon prot the oher HH heal so I just sat there watching tv checking on every few minutes and heal sigging
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Old Oct 11, 2006, 02:23 AM // 02:23   #5
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Longest for me was just about 45 minutes.

In the beach map: Me (a boon prot), 2 other monks (both pretty noobish) and a wammo. Against a team with 2 monks, a ranger interrupter, and a necro hexer. Fought for like 20 mins, it was obvious neither team had the dmg to kill anyone. Then 1 of our monks quit. 2 minutes later their necro quits, followed shortly by our wammo. We ended up running around and me and their ranger interrupter did a little test, I just stood there and I would use a skill at random times and see how many he could interrupt, he was pretty bad actually (he wasnt CG) In the end we gave it to them, we rolled dice ,cuz they said they have 8 wins, while we had like 4.
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Old Oct 11, 2006, 11:46 AM // 11:46   #6
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Several matches over 2hours here and more if I hadn't stopped staying in no win games. Random is supposed to be quick, I really wish anet would fix this. Say by giving both teams a draw and moving them forward (with win streak intact for glad points) after 20 mins.
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Old Oct 11, 2006, 12:04 PM // 12:04   #7
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There would be 2 easy ways to fix RA. Ban Ritualists and make it so teams can only have one healer. When you face 2-3 teams in a row with 2 ritualists, rage quitting isn't enough to release the anger of the pointless waste of time fighting this ridiculously imbalanced profession. Even 1 ritualist, putting up 4-5 spirits (which do armor ignoring wand damage..20-30x5= gg) is just ridiculous.

Nerf spirit damage hard.
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Old Oct 11, 2006, 07:04 PM // 19:04   #8
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Quote:
Originally Posted by fatboyslimerr
There would be 2 easy ways to fix RA. Ban Ritualists and make it so teams can only have one healer. When you face 2-3 teams in a row with 2 ritualists, rage quitting isn't enough to release the anger of the pointless waste of time fighting this ridiculously imbalanced profession. Even 1 ritualist, putting up 4-5 spirits (which do armor ignoring wand damage..20-30x5= gg) is just ridiculous.

Nerf spirit damage hard.

I agree with the banning ritualists idea... but how would the random selection system determine which characters are healers? If it's only determined by class, it would prevent smite monks from getting on a team with a primary healer(not that i'd want a smite monk on my ra team to begin with). If it's determined by the number of healing or support skills in someone's bar... that might work, but it could cause recount problems. I'm also considering that those suggestions may not have been serious, in which case this is a complete waste of my time.

To get back on topic.. i consider myself fortunate i've never been in a match that lasted longer than 30 minutes

Last edited by Absum; Oct 11, 2006 at 09:15 PM // 21:15..
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Old Oct 11, 2006, 08:58 PM // 20:58   #9
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I am embarrased to say my longest RA match was ~3 hours. 1v1 warriors
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Old Oct 11, 2006, 09:19 PM // 21:19   #10
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150 mins here... my mesmer... who had no goddamn snares, vs a pure runner. At least... during that time.... the runner couldn't grieve anyoen else

Saviour, I know :P. But that was the only time I would do that, from then on, i'd leave after 10 minutes or if the other team has had more wins.
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Old Oct 11, 2006, 09:23 PM // 21:23   #11
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Chasing monks for 30 min sucks.

HEY, I got an idea, ban MONKS! AND WAMMOS with healing hands!
/end sarcasm
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Old Oct 11, 2006, 10:49 PM // 22:49   #12
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Quote:
Originally Posted by fatboyslimerr
There would be 2 easy ways to fix RA. Ban Ritualists and make it so teams can only have one healer. When you face 2-3 teams in a row with 2 ritualists, rage quitting isn't enough to release the anger of the pointless waste of time fighting this ridiculously imbalanced profession. Even 1 ritualist, putting up 4-5 spirits (which do armor ignoring wand damage..20-30x5= gg) is just ridiculous.

Nerf spirit damage hard.

Yeah I tell you, 3-5 second cast times with crappy energy management and huge cost spirits, so imbalanced.... Rits arent very hard to deal with, it can be rather difficult if all of there spirits are up and you have to charge in, also very annoying in GvGs when the other team is turtling. But all in all, one good warrior with shock and or dis blow/chop, can really mess up a rit. In RA you're kind of SOL becuase you may be playing something besides a ranger or warrior or caster with gale and have no way of interupting the rit, and have no way of knowing if anyone on your team can do this, but against anybody organized they seem to fail. One good thing about rits are there long cast times, which means they arent kiting when a war is frenzying into them :P. Also knowing what spirits to use your KDs/interupts on is very important. Pain and blood song are about useless really, true with some of the other attacking spirits combined the damage can be pretty high but just kill what you can and keep on eye on the rit to interupt the next important spirit he starts to plop down.
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Old Oct 14, 2006, 01:53 PM // 13:53   #13
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I was a rt and ended up with another rt (luckily completely different build) then we had a boon and an assas, we got a glad point pretty easy cause there was no-way we were goin down...but boring as hell...is RA sometimes abit too random?
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Old Oct 14, 2006, 06:29 PM // 18:29   #14
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Where is that "GOT SNARE?" picture when you need it...
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Old Oct 16, 2006, 07:36 AM // 07:36   #15
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killing an rt is easy, but nobody in RA knows how to do it.you can lure some damage dealer out and kill him fast. then let them res him and do it again and again. soom they are down to 3 and you stomp them.
You can also degen the rt and send some W or ele with armor to finish him.
you can use rangers to slowly poison the group and interrupt the rt from making new spirits.
The basic idea is to lure/degen and then kill one character fast and then the tricky part:
RETREAT !!!!

That is something, people dont know how to do in RA.

Also use phsyc. if you degen/poison them and they must act. Acting cause them to get out of the spirit cycle and they are dead.

Getting a galdiator title means you have to step on many rt bodies, so get ready to it.
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Old Oct 19, 2006, 02:43 PM // 14:43   #16
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Quote:
Originally Posted by red orc
killing an rt is easy, but nobody in RA knows how to do it.you can lure some damage dealer out and kill him fast. then let them res him and do it again and again. soom they are down to 3 and you stomp them.
You can also degen the rt and send some W or ele with armor to finish him.
you can use rangers to slowly poison the group and interrupt the rt from making new spirits.
The basic idea is to lure/degen and then kill one character fast and then the tricky part:
RETREAT !!!!

That is something, people dont know how to do in RA.

Also use phsyc. if you degen/poison them and they must act. Acting cause them to get out of the spirit cycle and they are dead.

Getting a galdiator title means you have to step on many rt bodies, so get ready to it.
Or you could you know... Kill the spirits.. It sounds to me like everyone has priority issues.
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Old Oct 20, 2006, 09:30 AM // 09:30   #17
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You fool!
You'll give away the entire spree of domination that us noob Rits can have over other noobs.

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Old Oct 20, 2006, 10:29 AM // 10:29   #18
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Spending an hour in RA is fun?!?

Explain.
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Old Oct 20, 2006, 02:16 PM // 14:16   #19
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Quote:
Originally Posted by red orc
killing an rt is easy, but nobody in RA knows how to do it.you can lure some damage dealer out and kill him fast. then let them res him and do it again and again. soom they are down to 3 and you stomp them.
You can also degen the rt and send some W or ele with armor to finish him.
you can use rangers to slowly poison the group and interrupt the rt from making new spirits.
The basic idea is to lure/degen and then kill one character fast and then the tricky part:
RETREAT !!!!

That is something, people dont know how to do in RA.

Also use phsyc. if you degen/poison them and they must act. Acting cause them to get out of the spirit cycle and they are dead.

Getting a galdiator title means you have to step on many rt bodies, so get ready to it.
Yup, everybody loves thirty minute long RA matches.
Just get on top of the Rit before he gains a foothold.
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Old Oct 20, 2006, 02:27 PM // 14:27   #20
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^ The dumbest (and longest) RA battle I had was with my Rt (rit lord) against a trapper. The 3 other members of each team had been killed, and we had used our sigs. So just imagine... I wouldn't walk on his trap, obviously, and he stayed away from my spirits. We had 9 victories, my 3 teammates after 10 mins had resigned, so had the teammates of the ranger. But 2 guys of my team stood nevertheless. I finally managed to kill him, don't even ask me how, after 30 mins. Since then I no longer use my rit in RA, and stick on my ranger (who is NOT a trapper ).
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