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Old Nov 22, 2006, 06:20 PM // 18:20   #1
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Default 2 questions about HA

Im thinking of starting HA, once i have completed NF, i have 2 monks, ones has completed both factions and tyria (has all monking elites in both games), the other is half way through NF(got 3 monking elites, glimmer, the heal party elite, and zlots benediction). but i have 2 questions

1) should i create a PVP char monk, for HA? or use one of my other chars?

and

2) what is so big with holy veil, ok i know its 5e and is reusable almost instantly, but i have always monked with inspire hex. how do i know when to veil some one up? and why cant i use remove hex (7 sec recharge) so i can precisely remove a hex?

cheers
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Old Nov 22, 2006, 06:34 PM // 18:34   #2
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1) It's easier to create a PvP monk that to fully equip a PvE one. Perfect items can cost a whole lot.
2) I can't really tell you when to veil someone up. Usually you preveil yourself vs diversion, migraine, etc, but there are exceptions.
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Old Nov 22, 2006, 06:45 PM // 18:45   #3
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Phasola hit 1 on the head. Holy veil is good for preveiling yourself as phasola has said, or other members. Preveiling other teammates got popular when dual migraine was played a lot.

The thing with remove hex is, it takes 2 seconds too cast. Two valuble seconds.Inspired hex is more of energy managment.

Edit: By the time youre done casting your 2 second remove hex, a cover hex is already on.
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Old Nov 22, 2006, 06:55 PM // 18:55   #4
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with the ability to create custom pvp weapons, and the change to armor switching, i would go with a pvp monk, just because there is really not much reason to go with a pve monk any more.

Holy Veil is a great skill only because it can perform the function u want it to do (remove a hex) as well as provide a seondary function (slow hex castimes), which can help greatly in interrupting hexes. Which makes it great.

If you are gvging, and cant see what build the other team is, its sometimes a good idea to pre-veil either you or another character easily shutdown by a hex, do all this before the match even starts, unless you see a mesmer heavy team. What it will do is you give u a small advantage before the battle even starts, and shoudl your veil slow down a hex, you gave a small aid to your teams success.

however while holy veil is great i think....

Elite hex removal> inspired hex > holy veil > smite hex > remove hex

remove hex is interupt bait along with a slow cast time = monking down time, its too slow for any serious use, there are better options, also reserving two seperate slots for hex removal is dangerous, because if you vs a team that has zero hexes your leet bar or 8 is only a bar of 6. I would take 1 hex removal per monk, elite hex removal, or secondary third party removal on a non-monk
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Old Nov 22, 2006, 08:05 PM // 20:05   #5
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cheers for ur help, but one questio i still need to ask is who do u no to veil, and when?, and if u cast veil after a hex is on does it autamaticly become removed and closes down thta hex, or do yo have to double click it?
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Old Nov 22, 2006, 08:15 PM // 20:15   #6
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Well first of all you should mind your spelling a bit :P

Anyway, veil onyl removes if you cancel maintaining the enchant. And pre-veiling is usually done at the first person goin gin at zaishen, at the hero capping altar, and at anyone you think that needs it.
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Old Nov 22, 2006, 08:39 PM // 20:39   #7
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IHex used to be a good skill, because it served as hex removal and energy management. Now that energy management was nerfed, it essentially becomes a 20s recharge hex removal, which isn't good anymore.

Remove hex isn't good because of 2-second cast. Monks need all the time they can get because sometimes 0.5 seconds decides if your team member is dead or not. Spirit bond might save him, but orison or kiss would be too slow. So, when monking, casting time is huge.

The only 2-second monk spells commonly used are Healing Seed, Aegis and Heal Party. All because they are extremely powerful. Anything less than those spells is generally not worth a 2s cast.

Veil also has additional utility (although its primary use is to cast it and dismiss it to remove a hex) You can pre-veil yourself against migrane - as soon as you see the hex, dismiss your veil before migrane is covered. (Conjure phantasm, or another cover, takes twice as long to cast = about 1.4s with mesmer's fastcast). Same can be done against diversion. Preveiling other people doesn't usually work, because in the time it would take them to notice what hex is and tell you to drop the veil, it will already be covered.
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Old Nov 22, 2006, 10:13 PM // 22:13   #8
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Quote:
Originally Posted by hyro yamaguchi
Well first of all you should mind your spelling a bit :P
cheers for that, normaly in a big post i past in into work and spell check it, but on smaller ones i cant b bothered, and my excuse is im dyslexic .

any way cheers foryour help and ill keep it in mind
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Old Nov 23, 2006, 02:31 PM // 14:31   #9
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Quote:
Originally Posted by hyro yamaguchi
Well first of all you should mind your spelling a bit :P

Anyway, veil onyl removes
gg

People allready summed up how to use veil properly i guess. The skill takes some time to get used to, but you will find out soon enough that veil > insp.
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Old Nov 23, 2006, 06:03 PM // 18:03   #10
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Quote:
Originally Posted by TheTrueTroop
with the ability to create custom pvp weapons, and the change to armor switching, i would go with a pvp monk, just because there is really not much reason to go with a pve monk any more.
ok,i havent made aPVP char in the last 6 months or so, and when i last did u got to choses the weapons form a list like req 9 protections, e+15 -1e regain and 20% HCT prot skills, but do u now get to make the weapons?, and also with PVP chars ur stuck with the armor u chose right? so u put a major healing(say) on one armor u cant remove it if u wanted to go boon protect, or has it all changed?
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Old Nov 23, 2006, 06:35 PM // 18:35   #11
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All has changed, basicly there is no need to reroll anymore, unless you want to change the physical appearance of your character.

You can now create weapons and armor in any pvp arena.
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Old Nov 23, 2006, 10:46 PM // 22:46   #12
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Veil is the best non-elite spot hex removal in the game. When running across dual migraine builds you can pre-veil and double click to remove as soon as it goes up, just be fast so you don't get the cover hex instead.

And unless you have a lot of money to spend for mutliple armor sets (and they're 15k because otherwise it makes no difference) roll a pvp. I only use one pve character to pvp these days, and that's just because I'm so fond of him, and I dumped too much money into him to not use him now.
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Old Nov 24, 2006, 05:13 AM // 05:13   #13
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In addition to the above uses for veil, it's also good for relic runs as enchant fodder for godspeed. Just set it on the paragon, and forget it. This is great because they'll be enchanted even when out of range, and you don't really need that regen pip on a relic run, where most of your time is spent bodyblocking.

Or is godspeed not on the fotm paragon bars?
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Old Nov 24, 2006, 11:38 AM // 11:38   #14
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Quote:
Originally Posted by SilentVex
In addition to the above uses for veil, it's also good for relic runs as enchant fodder for godspeed. Just set it on the paragon, and forget it. This is great because they'll be enchanted even when out of range, and you don't really need that regen pip on a relic run, where most of your time is spent bodyblocking.

Or is godspeed not on the fotm paragon bars?
Its not on a standard paragon bar, but i have seen ppl take it tho
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Old Nov 24, 2006, 12:10 PM // 12:10   #15
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Quote:
Originally Posted by olly123

1) should i create a PVP char monk, for HA? or use one of my other chars?
It's up to you, unless your PvE is perfect, then use a PvP.

Quote:
Originally Posted by olly123
2) what is so big with holy veil, ok i know its 5e and is reusable almost instantly, but i have always monked with inspire hex. how do i know when to veil some one up? and why cant i use remove hex (7 sec recharge) so i can precisely remove a hex?
You can Precisley remove a hex with Holy Viel anyway, you just use it, then end it, removing the hex "precisely".

Thanks,
Program~
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Old Nov 25, 2006, 08:15 AM // 08:15   #16
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Veil is obsolete in the current metagame. It used to be used to protect yourself from enemy mesmers with Migraine
[skill]Migraine[/skill]
When you saw migraine go up on your hex/enchant bar, cancel veil and laugh at the mesmer camping you.
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Old Nov 26, 2006, 06:31 PM // 18:31   #17
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ok one other question

is vent/Ts a nessersery?, cos i have TS, but my PC is broken in soem way, that i can use a mic, ive had an admin from TS try and help me, but with no luck , i can hear but i cant reply. so do i realy need it?

cheers once again

olly123
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Old Nov 26, 2006, 07:55 PM // 19:55   #18
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TS/vent is nessersery in higher level pvp, because it just is. Its just much easier saying it then typing it. I mean... It helps communication wise, also " I just got blackouted! " will prepare other members in yor party for say a spike. Theres a really good monk guide around here.

http://www.guildwarsguru.com/forum/s...php?t=10077867
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Old Nov 27, 2006, 04:57 PM // 16:57   #19
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omg that is long, if i ever get round to finsig it i think id have quite GW, cos it woudl take so long, but ty any who
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Old Nov 27, 2006, 10:21 PM // 22:21   #20
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1. a pvp character would be better. i still prefer a pvp char even though i have a fully equipped monk because it's much eatier to to unlock skills than actually pay 1k for them. also it's faster to swich armor around in pvp without having to worry about storage space and cost of runes/inscriptions.

2. holy veil is a good hex remover but frankly it's rarely used these days beacause divert hexes is preferable against heavy hex builds. only holy veil won't save you from a hex build but it can be used effectively against migrane mesmers. but migrane is not very common these days so...
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