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Old Nov 28, 2006, 04:00 AM // 04:00   #1
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Default I was thinking

a way to shut down holding, and monks in general.
2 mesmer/necs
arcane languor
and vocal minority/well of silence
1 war or thumper whtever.
a ranger/or ele (sf) that can deal good damage, if ele must be e/r for equinox
2 monks.
or 1 mesmer and extra damage, war should bring shouts for defense.

equinox+arcane languor and some enrgy degen or take the en. away from monk=monk has no energy, has happened to me before, but team sucked with damage and we managed to kill them since we were sf, but i couldnt do nothing.

tell me what you think

shadows

Last edited by silent shadows; Nov 28, 2006 at 04:03 AM // 04:03..
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Old Nov 28, 2006, 04:26 AM // 04:26   #2
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Yes, arcane langour is awesome because if you have the energy, you can keep it on someone forever. However, too many builds bring hex removal for that to be effective, and the good monks won't cast through it.

You have to "spike" with shutdown skills to win.
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Old Nov 28, 2006, 08:07 AM // 08:07   #3
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If you want to post a build, please put it in the build section with skills and attributes. It really doesn't help to just have a list of 'templates.'
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Old Nov 28, 2006, 08:12 AM // 08:12   #4
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You were thinking. That's about it eh?
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Old Nov 28, 2006, 08:18 AM // 08:18   #5
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At least the title drawed me to the topic

And I will return when squids suggestions are fully thought out by the OP
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Old Nov 28, 2006, 10:37 AM // 10:37   #6
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I saw a decent holding team get ripped apart by a team that used binding rituals, nature rituals and curses. Tonnes of different spirits were up, and necros would stack up curses on paragons, so they had no shouts to use and a tonne of these spirits spiking them, and degen across the team.
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Old Nov 28, 2006, 01:45 PM // 13:45   #7
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Quote:
Originally Posted by silent shadows
I was thinking
About lots of naked elephants caressing themselves against a bed post?

And for countering a holding build, Putting diversion on the Paragons, and E-Denying the monks is nice, although to be honest, I've recently given up on HA, it's lame now. So I don't know all the details about the holding builds.

Thanks,
Program~

Last edited by Program Ftw; Nov 28, 2006 at 01:47 PM // 13:47..
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Old Nov 28, 2006, 01:48 PM // 13:48   #8
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Quote:
Originally Posted by Program Ftw
About lots of naked elephants caressing themselves against a bed post?
You watch way to much Animal Planet to have such a imagination
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Old Nov 28, 2006, 01:48 PM // 13:48   #9
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Quote:
Originally Posted by Program Ftw
About lots of naked elephants caressing themselves against a bed post?
I should hope not

I was thinking once aswell what a mistake that turned out to be :P
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Old Nov 28, 2006, 02:43 PM // 14:43   #10
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like i said i was just thinking the arcan langour thing was ran on me, and though i am not a great monk i was defintely not ready for exhaustion and had no en.
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Old Nov 28, 2006, 06:45 PM // 18:45   #11
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Fought a Langour/Equinox build yesterday, it got me once at the beginning of the match because I wasn't paying attention. After that it wasn't really a problem, I just Diverted other people who had the hex and had the heal monk keep veil on me.

I don't see how any decent team could lose to this on a non-alter map, although it may be interesting for use against a holding build once they're on the alter.
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Old Nov 28, 2006, 07:51 PM // 19:51   #12
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Quote:
Originally Posted by B Ephekt
Fought a Langour/Equinox build yesterday, it got me once at the beginning of the match because I wasn't paying attention. After that it wasn't really a problem, I just Diverted other people who had the hex and had the heal monk keep veil on me.

I don't see how any decent team could lose to this on a non-alter map, although it may be interesting for use against a holding build once they're on the alter.
Ya this build is dangerous as a monk. If u die while spamming ur spells ur in a hell of alot of trouble because its hard to do stuff if u die with full exhaustion.
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Old Nov 29, 2006, 12:32 AM // 00:32   #13
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it's funny that Arcane Languor is the worse elite diversion :P
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Old Nov 29, 2006, 12:36 AM // 00:36   #14
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i think youd be better off running mantra of recovery diversion, with maybe shame, e burn, drain enchantment, shatter enchantment, spiritual pain, res sig.

spiking power, diversion = shutdown, e burn and shame for monks,

its just more versatile
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Old Nov 29, 2006, 12:40 AM // 00:40   #15
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Quote:
Originally Posted by Makkert
You watch way to much Animal Planet to have such a imagination
It's because he's always hoping to catch a glimpse of a panda :P.

But yea, think less IMO, it might save me some IQ points.
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Old Nov 29, 2006, 01:44 AM // 01:44   #16
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This idea isn't new. It's also bad.

You need 2x Arcane Languor mesmers
1x Something with Equinox
1x QZ spammer with Oath Shot - Languors without QZ do absolutely nothing and you need oath, because otherwise the opposing team kills QZ and you're back to square one: doing nothing.

The above set up takes up all your offensive characters and all their elite slots. So you'll be running basically mixed degen (2 rangers, 2 mesmers + 2 monks) and hope the other team doesn't have divert, or even worse, purge signet. A single purge sig through QZ is going to rape your build.

It sounds nice in theory (zomg total shutdown), but in reality the build is just bad.

Last edited by Alleji; Nov 29, 2006 at 01:46 AM // 01:46..
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Old Nov 29, 2006, 02:04 AM // 02:04   #17
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i was thinking some more, and really all you need is 1 m/r, since langour is fast casting, have some in fast casting and run a normal mesmer build, dont know much about, some e-denial prolly, cover arcane with diversion or something, have 3 damage dealers, 2 rangers and war, get on other monk, have mes cast arcane on other monk, monk is forced to help his teamate other wise he will go down. if he helps both monks will end up goin down, gg since you have good damage, monks down they have nothing to do, and this is all teams, cause unless your running a wammo way(did it last week won about 3 out of 6) everybody has monks
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Old Nov 29, 2006, 06:24 PM // 18:24   #18
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mesmer e denial on hold teams is really not too fantastic. ill admit that things like QZ work well, but with energizing finale and aria of zeal, a mesmer's eburn, surge, and sig of weariness gets almost nullified. hex overloads are also a problem. dwaynas kiss and divert monks eat that up also. the only real way to shut down a holding team is to bring 3 characters for taking the backline and the rest to pressure the mid.
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Old Nov 29, 2006, 06:43 PM // 18:43   #19
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Quote:
Originally Posted by silent shadows
I was thinking
The problem with well of silence is that the paragon has to be complete nub-trash in order to stay in it. It is HA though, so you may be on to something.

Arcane languor is complete trash and will likely get removed almost instantly by either an expel or a divert hexes. Most hex builds have at least 3 hex guys, and they run signet of humility to try to combat the skills that make hex builds so hard to run these days.

Putting a spirit on an ele is bad. Every time I see it I cringe, because only bad teams do it. It's also an elite spirit, and we all know how often those see play.

E-denial is only good when A) you have good mesmers, or B) the monk is utter trash. Considering the lack of quality players overall in HA (ESPECIALLY good mesmers), you have to hope for option B.

Last edited by JR-; Nov 29, 2006 at 06:45 PM // 18:45..
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Old Nov 29, 2006, 07:40 PM // 19:40   #20
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Quote:
Originally Posted by Thom Bangalter
E-denial is only good when A) you have good mesmers, or B) the monk is utter trash. Considering the lack of quality players overall in HA (ESPECIALLY good mesmers), you have to hope for option B.
But considering the lack of quality players in HA, is option B really that bad? :P
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