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Old Jan 05, 2007, 09:35 PM // 21:35   #21
Lion's Arch Merchant
 
Join Date: Aug 2005
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If your running telegankers, scope out what the opponant sent back. If it's a whole bunch of offense try your luck with getting some kills and clearing the base a bit. However, if they send some defense back, this means that
A)your stand team has the possibility of getting rolled if thier warriors are better then yours
B)They won't be able to stand up to you if your sins rejoin the group, and should fold easily in an 7v5.

So look at how the enemy team is built. Typicly if they send offense back, yes, it will be difficult to kill things with just your dervs and an air ele. But it also means they won't be killing your stand team either. Let the sins use this to thier advantage, try get some kills on the enemys split, and go for the flag runner. That should be your primary target, thier flagger. Alwasy keep him in your sins mind, and let them focus him when they can.

To improve your stant team, though, consider useing two chilling victory, co-ordinating attacks with the air ele, making room to put gale on the ele. A more offensive runner to make use the fact that thiers should be slowed so yours can spend time at the stand making pushes with the rest of them.

Also, do you play pressure often, or is it more spike? Are you sure your dervish players are actually good? Hard questions to ask yourself, but maybe you should.

One more thing, two wild blows is redundant, and your derv bars are pretty bad. not saying that I'm a good derv builder, but I think these would be better.

D/W
12+1 Mystic
12+2 Scythe
3+1(or whavetever) windp
Avatar of Melandru
Mystic Sweep
Wearying Strike
Crippling Sweep
Extend enchantments
Featherfoot Grace
Remedy Signet



Res Sig

D/W

11+2 scythe
11+1 Mystic
8+1(not exactly sure on this) wind
Avatar of Grenth
Chilling Victory
Mystic Sweep
Wild Blow
Extend enchantments
Lyssa's haste
Harriers Grasp
Res Sig
DieInBasra is offline  
Old Jan 05, 2007, 11:02 PM // 23:02   #22
Chasing Dragons
 
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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I want to see attributes for all of the posted characters.
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Last edited by JR-; Jan 06, 2007 at 02:23 AM // 02:23..
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Old Jan 09, 2007, 05:47 AM // 05:47   #23
Krytan Explorer
 
Xiaxhou of Trinity's Avatar
 
Join Date: Dec 2005
Location: CA
Guild: Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net
Profession: E/
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Lol to tell the truth, the 2 monk backline builds are usually left up to the two experienced monks that usually run those roles for Final Moment. They trust those two and their builds, so I suppose that their only asking criticism for the builds that they have posted. Have to say, you guys are all about ganking. Gank gank gank with defense to back your build up. I liked the dual Energy Surge spike you guys used to run, e-denial mesmers in on the gank ftw. FC hard rezer was a nice idea too, especially running Rez Chant.
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Old Jan 09, 2007, 07:00 AM // 07:00   #24
Chasing Dragons
 
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
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You've had plenty of time to edit your build. Closed for failing to follow policy.
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