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Old Jan 03, 2007, 11:50 PM // 23:50   #21
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This is a fun little thread and everything, but I don't really see the point of it outside of making fun of noobs.

RA isn't about serious competition, and you shouldn't expect to see 100% logical builds. This is a testing arena, and a place for noobs to learn...anything. However, if you're going there for any actual competition (assuming, like Divine, you aren't a noob) it's a waste of your time. Go there to warm up, test something. But I don't understand why you'd go there for anything but to be honest.
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Old Jan 04, 2007, 12:06 AM // 00:06   #22
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Quote:
Originally Posted by Legendary Shiz
This is a fun little thread and everything, but I don't really see the point of it outside of making fun of noobs.
I created this thread so that when a new member (or someone who hasn't even signed up as a member of guildwarsguru) wanders into this area of gladiator's arena they can clearly see what not to run and some of the underlying reasoning. From what I saw in RA over the holidays, there were a lot more new players than normal and I am speculating that some actually want to try to become competitive and find their way onto this forum.

Quote:
Originally Posted by Legendary Shiz
But I don't understand why you'd go there for anything but to be honest.
I go there for the amusement of seeing people find all kinds of new ways to fail -- yep, I'm sadistic. And for the joy of when someone actually asks me for help learning more about PvP (it's rare, but hey).

Quote:
Originally Posted by Zui
Second, Touch Rangers without Offering of Blood and that are using "Spells" are even worse.
Nice post Zui, but I am looking for the explanation to go one step further. The reason that touch rangers using escape are inferior to touch rangers using offering of blood is because they lack energy management which is a key concept in PvP. Without the energy management, they don't get to use vamp bite and vamp touch as often. Without using these as often, they have much less battlefield threat/presence. Basically, I want people posting to assume the readers have very minimal knowledge about PvP.
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Old Jan 04, 2007, 12:07 AM // 00:07   #23
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Quote:
Originally Posted by Arkese
minion master Ritualist, Blinding Surge assassin and the list goes on and on...
just remembered..saw a mo/n a few days ago with animate minions =D

also saw a life transfer touchie once...geegee

Last edited by urania; Jan 04, 2007 at 12:10 AM // 00:10..
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Old Jan 04, 2007, 12:13 AM // 00:13   #24
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Quote:
Originally Posted by urania
just remembered..saw a mo/n a few days ago with animate minions =D
Oh, you just reminded me. I saw a monk in RA using the elite skill aura of the lich. First of all, this skill choice is bad on many fronts. It reduces your health by half but does nothing against health degen or life stealing skills (i.e. you still take full damage from them), so you are basically spike bait. Additionally, Nightfall created several good monk elites and picking this means the player passed on things like Zealous Benediction, Divert Hexes, Healer's Boon, and Light of Deliverance. Last, the death line really has nothing to offer a monk in terms of energy management or self defense, so basically this monk was wasting attribute points for a very poor elite choice.
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Old Jan 04, 2007, 12:24 AM // 00:24   #25
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N/W with sword & frenzy .
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Old Jan 04, 2007, 01:31 AM // 01:31   #26
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- Dervish/Elementalist with Fire Storm. Good PvP players just aren't going to stand in an Adjacent Area of Effect spell and be pounded. They can just spend less than a half second moving out of the AoE, and not take all that damage.
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Old Jan 04, 2007, 02:04 AM // 02:04   #27
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I've seen that Amity W/Mo. I also saw a W/E with Flare and Lightning Javelin today.
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Old Jan 04, 2007, 03:28 AM // 03:28   #28
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Worst thing i've seen is a Mo/E using "Ride The Lightning" to escape from me.
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Old Jan 04, 2007, 03:34 AM // 03:34   #29
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Apparently this Monk thought a full heal bar with GoH would be good...I guess he learned the hard way.
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Old Jan 04, 2007, 07:59 AM // 07:59   #30
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I have seen a warrior with read the wind and favorable winds using a sword. Why should you use THAT?
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Old Jan 04, 2007, 03:51 PM // 15:51   #31
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in the same team:
- a Mo/Rt spirit "spammer"
- a W/El meteor shower "spammer" shooting "n00b team" when dead

edit: LOL, so used to noobs being wammos, I see them everywhere
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Old Jan 04, 2007, 06:04 PM // 18:04   #32
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Now I wouldn't say all Whammo's are noobs, on occasion when I RA I only do it in the ID's as I find the local chat there is far better (empty) and the level of play is higher. Anyway, many of the whammo's I spot there only bring a mending touch, which I find to be reasonable and not flame worthy.

On the topic of horrible builds, past all the W/E spamming ele skills an amusing one I spotted was a D/E using elemental attunement, and proceeding to spam every spammable skill from every element. Flare, ice spear, stone daggers, shock arrow.
-Now to elaborate, first I am missing the point of dervish primary, the mysticism bonus from elemental attunement is around 4 energy I believe? So that eliminates the only logical reason of not going E/* for the energy storage. Second, elemental attunement gives 50% of the energy spent back, now that energy management isn't horrible, however you are lacking any basic damage from these spammable skills. Then splitting yourself into every single attribute will spread your attribute points very thin, and then resulting in incredibly low damage. Overall this build is a horrible idea, you can get around some elemental defense by bringing all spells, yet you lack any damage that is any form of a threat, at all.

One of the few builds that gave me a real laugh out loud. Other then that all the other foolish ones have already been mentioned here.
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Old Jan 04, 2007, 06:49 PM // 18:49   #33
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Yeah, right

I agree with Shiz, don't really see the point other than to make fun of people.

You want new people to come here and se what not to do, thats the point?

So a new guy comes on here, looks at the thread and thinks
"Well I'm not going to RA or TA because on of the Guru moderators may post my build and make fun of me." people are just learning man. The first build you ever used in RA or TA was Goddly? Was it? People new to PvP roll up what they know, fail, and learn. Flaming the build really wont help, it will hinder. Who will go back to Ra or TA after reading a post where a moderator, someone that they should look to, flames their build?

GREAT IDEA

Flame on everyone
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Old Jan 04, 2007, 07:36 PM // 19:36   #34
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Quote:
Originally Posted by Orange Milk
You want new people to come here and see what not to do, thats the point?
Yes.

Quote:
Originally Posted by Orange Milk
So a new guy comes on here, looks at the thread and thinks
"Well I'm not going to RA or TA because on of the Guru moderators may post my build and make fun of me." people are just learning man. People new to PvP roll up what they know, fail, and learn. Flaming the build really wont help, it will hinder. Who will go back to Ra or TA after reading a post where a moderator, someone that they should look to, flames their build?
First, I am assuming that a new guy or gal (there are plenty of female players in GW as well) that comes on here looking at threads is actually trying to improve their play and through their own competitive drive have come to Gladiator's Arena because they are tired of getting their teeth kicked in repeatedly running builds of their own design and are looking for further guidance to accelerate their learning process.

If a player refuses to go back into RA or TA after reading a post by a moderator, or any other member on these forums for that matter, critiquing a build that is exactly the same or similar to a build that they have used, then they obviously value their emotional attachment to a build far more than winning. This type of player you speak of is not competitive in nature and is not playing to win. Should anyone care if this type player never enters RA again? That was rhetorical, don't answer it. Then there is the other type of player. The type of player I have assumed to be much more common among readers of Gladiator's Forum threads. The type of player that can rise above any emotional attachment they have to a build, see the errors in it, and becomes much happier when they begin running some stronger build and have their winning percentage rise as this fulfills their competitive nature.

"You play to win the game." -- Herman Edwards, NFL coach


Quote:
Originally Posted by Orange Milk
The first build you ever used in RA or TA was Goddly? Was it?
I wouldn't say it was godly, but it wasn't bad either. I had done some mild research about PvP using these forums before I ever entered my first match in RA. This certainly made the pains of learning much less and reduced the number of iterations toward finding more powerful builds that could be even more successful for me.

So, here's what it was (December 2005):

Divine Boon
Reversal of Fortune
Contemplation of Purity
Guardian
Restore Condition {E}
Power Drain
Drain Enchantment
Inspired Hex

At that time:
Boon had a one second recharge and boon healed for about 10 more health per spell. CoP had a 5 second recharge. Drain enchantment had a 25 (or was it as low as 20 at time?) second recharge and gave back more energy. Inspired hex gave back more energy.

Quote:
Originally Posted by Orange Milk
GREAT IDEA
Yes, I agree and thank you.
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Old Jan 04, 2007, 10:14 PM // 22:14   #35
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Quote:
Originally Posted by Arkese
minion master Ritualist
That actually isn't too bad... in PvE. Minion masters are a bad choice for PvP for obvious reasons: you have very little use until something dies.. once that happens, a decent team will see that a minion is up and crush you the next time something dies. gg =/

Quote:
Originally Posted by Arkantos
Apparently this Monk thought a full heal bar with GoH would be good...I guess he learned the hard way.
LOL
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Old Jan 04, 2007, 11:48 PM // 23:48   #36
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R/E using Poison Arrow, Shock, Firestorm, a sword. Complete lack of focus, he shot a poisoned arrow at his target, switched to sword, shocked them, and firestormed his snared prey. Prehaps he heard about shock warriors, and fire elementalists, yet decided he liked his ranger still?

R/N with Grenth's Balance, Shadow Strike, Life Siphon, Vampiric Gaze. The concept of the touch ranger, but with his preferance of skills? Touch rangers work because of the reduced cost of Vampiric Bite/Touch through expertise, and energy management through Offering of Blood to keep up the spam. The above build does not benefit from being a primary ranger in any way, and is an unfocused blood build - necro hex builds work well because they can use Signet of Lost Souls, Reaper's Mark, OoB etc as energy management to keep all foes hexed and degenerating, the R/N has a pip less of regeneration and has no energy management, and a poor elite choice, Grenth's Balance may save his life once, but is contributing nothing to the team and he would be better taking a defensive stance and the ranger's own, unconditional heal, Troll Unguent.

Last edited by Skuld; Jan 04, 2007 at 11:56 PM // 23:56..
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Old Jan 04, 2007, 11:56 PM // 23:56   #37
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Faced these two winners the other day...



The ranger also had empathy...

Umm - if we are supposed to explain the failings...

Spiteful Spirit is fine, but the limited energy of a warrior makes for poor casting, he's limited his damage via weapons most likely, he didn't have the energy for a cover hex, so it was easily removed and so on.

The ranger casting spells ignores the powerful expertise benefit his class enjoys, reducing the cost of skills, not spells. In addition, he has chosen a fairly weak AoE damage skill, and again, a single hex. By spending 25 energy on the chaos storm and empathy he's done very little, compared to what he could accomplish with expertise reductions on the right skills.

That makes it a lot less fun than just having a laugh :P

Last edited by Epinephrine; Jan 05, 2007 at 12:07 AM // 00:07..
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Old Jan 05, 2007, 11:52 AM // 11:52   #38
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I once had a W/R Strenght Barrager in my team... I pressed F12+Enter somehow >_>
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Old Jan 05, 2007, 12:08 PM // 12:08   #39
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Mo/E with a bow. Heal area was the only thing I saw him using.
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Old Jan 05, 2007, 04:08 PM // 16:08   #40
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Quote:
Minion masters are a bad choice for PvP for obvious reasons: you have very little use until something dies.. once that happens, a decent team will see that a minion is up and crush you the next time something dies. gg =/
I'd have to disagree here; I think a Jagged Bones MM is perfectly viable in RA where something is bound to die, be it a pet (thumpers are everywhere), enemy or teammate, in which case you can have 2 permanent minions and good dmg (death nova) and healing (taste of death). Add dark bond and find something useful to do while alive and you've got a pretty decent build. And this is coming from a r12 who often finds himself playing in RA btw
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