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Old Dec 31, 2006, 12:40 AM // 00:40   #401
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Originally Posted by Bacon Goes Monk
I'm guessing youre r3 or lower, considering you think most tigers iwayed it. 85% or so of my tiger was sb/infuse.

Leave this to the people who know about HA.


Wrong. 6v6 was new. That section of the game went to hell.
Ok 6v6 was good/bad you mostly consintrate on the bad. MOST refers to most people not all. You yourself is maybe 0.0001 of gw population that plays HA.

Im r6 ATM with over 1 million baltazar faction please dont put this into a pissing contest as those are pointless.

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Originally Posted by Alazare
You should really get this "erase rankg" idea out of your head.
Ok then possably adding a secondary fame title track that shows how much fame has been earned just this season inorder for placement?
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Old Dec 31, 2006, 12:48 AM // 00:48   #402
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So if you're r6, I'm going to take a wild guess and say you... wait for it... started at r0? Just like everybody else did. The rest of the r0s can start at r0 with zero help just like I received. It is perfectly fair.
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Old Dec 31, 2006, 12:57 AM // 00:57   #403
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Originally Posted by Orphan Anthem
First off 6v6 was a great idea. It made teams for the most part make a choice either a strong holding team for once you get to the finish or a strong offensive team that i grreat at pushing to the finish. I know that comment might get me flamed from diehard 8v8 fans but in general it was a vast improvement for the game.

Now for the what i don't like section of this. I got one of my friends that dosn't have much PvP exp to come along with me into HA with my group for a while and he enjoyed it. We made good progress more then a few 10+ fame runs. Now when he tryed going for it himself without atlest a r3 title he could barly break the surface of the game. He wasnt able to get into any skilled teams because the only ones he couold get into were also unranked players. Then to add to it you faced this r6+ teams you would get whiped. Its so hard to break into HA with all the rank descrimination.

Possably the best way to both fix and kill HA would be to remove rank. This would remove those vain players that only do it for the rank and showing how much e-peen they have and push more new players into HA because there isnt so much discrimination against them. That being said i dont think it is a true fix for HA because it would drive off so many good players.

I say whipe the slate clean on fame. Add a alternative way to gain fame for rank 1-3 if they choose and to slow down the rate players can farm for fame. Another possability is put a REQ on HA. You must have atleast something liek 200k balthazar faction to join. This would mean players in HA have had previous PvP experiance and maybe put less discrimination on people that simply dont constantly play HA.

Ofcorse i expect to get flamed by the whipe fame clean comment but it was my honest opinion on a possable way to bring new life in HA
The rank discrimination thing is old. There is no rank discrimination. Why is a r9 leader going to want a r3? I am not saying rank means skill, it means experience. Your friend is going through what a lot of us went through which is why I said what I said in my previous post. Do get a friends list of people, because it will help you in the end. You say get rid of vain people who only do it for the fame, gosh that's about the only reward there is for HA is fame/rank, so wiping it as you said would do nothing but drive people away, because there would be no point in playing HA. To help new players I suggest this what I posted in another thread:

Quote:
Originally Posted by God Apprentice
ANet needs something at HA like an NPC standing there possibly, that explains each map, the objectives, and some tactics kinda like:

"On Underworld the objective is to annhilate the opposing party."

*show bridge area*

"Under this bridge would be a good place to place a trap. The trap will activate if a person crosses over or under the bridge area. If the oppossing party has people balled closely together under this bridge, you could drop a Meteor Shower"

Something like that would help new people learn about HA and how to play
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Old Dec 31, 2006, 01:11 AM // 01:11   #404
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Ok well with all this talk going on im just going to list my main idea's and you just say if its good/bad/worth looking into and possably a brief reasons why if you so choose

1: Making a Seasonal Tourny for HA players to play in based on fame earned during said seasons. Mostly this tourny would be to up particapation for players and to give players a extra reason to keep playing.

2: Putting in a Balthazar req to enter ha to ensure that the players entering do know what they are doing and are capable of carrying on high end pvp play.

3: Reinstatement of 8v8 for 2-3 weeks and see what things look like possable full term

4: Restructure the teams you face so that more experianced teams generally face the more experianced teams and so forth for less experainced. Would make it so new players will be inclined to play more due to them not getting beat by r9+ teams constantly. Also would give high experaince teams more of a reason to take less experianced players as it would drive overall fame down.

Last edited by Orphan Anthem; Dec 31, 2006 at 01:22 AM // 01:22..
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Old Dec 31, 2006, 02:00 AM // 02:00   #405
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1.The tournament isn't a good idea because you would have organized teams (guilds and friend lists) and then random pugs, which would be at severe disadvatage to them
2.Balthzar req isn't good either, you could get all your faction as a mending tank, and you wouldn't have learned anything regarding HA, especially since with each pvp arena comes a different tactical approach
3.You can't base long term changes on a short period span of play (like the 6v6 double fame weekend). Really it comes down to making a balance in HA, and HA was balanced for teams of 8
4.Everyone takes a loss sometimes, you just have to take it in stride and learn from your mistakes
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Old Dec 31, 2006, 02:01 AM // 02:01   #406
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No, there shouldn't be any reinstatement of 8v8 for 2-3 weeks. They should bring it back for good. Or... If they do want to give it a test weekend they should also put double fame, that's only how it would be fair because obviously that's what decided here. The double fame, not 6v6.
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Old Dec 31, 2006, 02:04 AM // 02:04   #407
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Mental, that will just encourage fame farming builds though :/

As such, you wouldn't really be able to look at it as wow they really wasnt 8 on 8 back, cause some of the people there would just be there to farm fame. though I think a large majority would turn up. My suggestion is have an 8 v 8 weekend but no double fame, if a large majority of people play it will show how much 8v8 is really cared for.
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Old Dec 31, 2006, 02:11 AM // 02:11   #408
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Quote:
Originally Posted by God Apprentice
Mental, that will just encourage fame farming builds though :/

As such, you wouldn't really be able to look at it as wow they really wasnt 8 on 8 back, cause some of the people there would just be there to farm fame. though I think a large majority would turn up. My suggestion is have an 8 v 8 weekend but no double fame, if a large majority of people play it will show how much 8v8 is really cared for.
6v6 had double fame weekend, which attracted people.

8v8 should have a double fame weekend, which will attract people.

Fair's fair.
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Old Dec 31, 2006, 02:14 AM // 02:14   #409
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Perhaps Bacon, but some will just be motivated by double fame
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Old Dec 31, 2006, 02:25 AM // 02:25   #410
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the 6v6 weekend was not just double fame it was also straight after the guild ladder was frozen as well so that people who play gvg mostly could take part and increase the numbers. Anet could have made it 4v4 and limited the choice of profs to whammo for that weekend and it still would have seemed a success by the number of players wanting to take part.

The 6v6 was not a fair test of 6v6 because of the double fame and its timing as such people have used that (very rightly) as an argument against the popularity of 6v6. If we want 8v8 back having it without a double fame would show that even without the gimicks its still more popular and be on a firmer base
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Old Dec 31, 2006, 02:29 AM // 02:29   #411
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Quote:
Originally Posted by tacitus
the 6v6 weekend was not just double fame it was also straight after the guild ladder was frozen as well so that people who play gvg mostly could take part and increase the numbers. Anet could have made it 4v4 and limited the choice of profs to whammo for that weekend and it still would have seemed a success by the number of players wanting to take part.

The 6v6 was not a fair test of 6v6 because of the double fame and its timing as such people have used that (very rightly) as an argument against the popularity of 6v6. If we want 8v8 back having it without a double fame would show that even without the gimicks its still more popular and be on a firmer base
Pretty much sums up my thinking on this. =)
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Old Dec 31, 2006, 02:43 AM // 02:43   #412
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Quote:
Originally Posted by God Apprentice
1.The tournament isn't a good idea because you would have organized teams (guilds and friend lists) and then random pugs, which would be at severe disadvatage to them
2.Balthzar req isn't good either, you could get all your faction as a mending tank, and you wouldn't have learned anything regarding HA, especially since with each pvp arena comes a different tactical approach
3.You can't base long term changes on a short period span of play (like the 6v6 double fame weekend). Really it comes down to making a balance in HA, and HA was balanced for teams of 8
4.Everyone takes a loss sometimes, you just have to take it in stride and learn from your mistakes
1: Selection process would be either random or draft. Random would best stop what your saying would happen while draft would make really solid teams.

2: IWAY anybody? there is always going to be a short cut in life this would atleast cut down instances of lack of skill not make EVERYONE the creap of the crop.

3: Yes yes but Anet made the change based on how the event took placed. Hopfully by ALTEASY making 8v8 2-3 weeks it would let them gauge the situation and see if HA improves. If it does i would see no reason why it wouldnt be reinstanted.

4. Yes we all know that feeling but it hurts the most for new players. It takes 80% more effort to make a new customer then it takes to keep one. This is a true percentage tho i may be off by 5% or so but the basic concept holds. But if you feel that HA particapation is fine as is then thats your opinion and maybe its so

And another double fame weekend wont do anything but put more intrest on HA for a little while. No real long term gain.

Last edited by Orphan Anthem; Dec 31, 2006 at 02:50 AM // 02:50..
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Old Dec 31, 2006, 02:46 AM // 02:46   #413
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Quote:
Originally Posted by God Apprentice
Pretty much sums up my thinking on this. =)
So we could have 8v8 tested without double fame and have a decent amount of success, which anet wont mind OR

Test 8v8 with double fame and have a HUGE amount of success, which anet will notice, and might consider bringing back 8v8.
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Old Dec 31, 2006, 02:59 AM // 02:59   #414
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it would be great to see a developer talk in here for a little bit and maybe shead some light on what is totally out of the picture and what may happen so we can further develop this topic.
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Old Dec 31, 2006, 03:05 AM // 03:05   #415
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I would be happy without the double weekend as long as the timing is ok on the event.

What I dont want is a 8v8 weekend/week to happen the same time as the new gvg system is started, and everyones attention is focused on gvg as would happen in that situation. The 6v6 weekend was made to be a success and an 8v8 weekend can be designed to fail just as easily.

As long as a 8v8 weekend is fair I will be happy and have no doubt about the outcome
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Old Dec 31, 2006, 03:20 AM // 03:20   #416
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Quote:
Originally Posted by Orphan Anthem
Then obviously the only thing to do is to remove Friends list and Guilds from the game completly. SARCASM

not every problem has a solution but for 70-80% of the people this would be a welcome change.

And if rank is now MEANINGLESS then what meaning would adding a tournament with possable prizes for people that want to put in those extra hours
Your sarcasm is uncalled for. I was simply telling you that your "solution" to this so called "problem" wouldn't work. 70-80% of the people? Ya, and 82.5% of statistics are made up on the spot.... maybe 70%-80% of the rank elitism whiners, but 70-80% of the entire HA community wants a reset? I don't think so. Feel free to make a poll on this though, if you want to prove me right....

Rank is meaningless. This is coming from a rank 11, who would easilly be r12 if he didn't take like 3-4 month break from the game. A HA tournament? Well HA is kind of an on-going tournament and prizes kinda seems more suited to GvG but I'm not going to dismiss the idea entirelly... idk, could work...

Quote:
Originally Posted by leguma
Unranked players think that high-ranked players function on a mercenary based system where the people with the highest fame form a district form a group and go in to "farm" fame, when in fact it is a bunch of friends on vent talking about the most retarded things and enjoying themselves.
This post is full of truth and win.
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Old Dec 31, 2006, 03:22 AM // 03:22   #417
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NO MORE double fame weekends. This is BS. Just give us back good old HA.
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Old Dec 31, 2006, 03:35 AM // 03:35   #418
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And rid of all those "exciting" map changes.
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Old Dec 31, 2006, 03:38 AM // 03:38   #419
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Hmm.....perhaps new map changes is all we need.... :-) I find these maps to be very dull and boring after playing them so much. I kind of care about that more than 6v6 or 8v8. Give us some map changes please. Not just a lever or an extra team on a map...I'd prefer totally different terrain and objectives to spark up HA.
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Old Dec 31, 2006, 03:47 AM // 03:47   #420
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Quote:
Originally Posted by Dragonious
Hmm.....perhaps new map changes is all we need.... :-) I find these maps to be very dull and boring after playing them so much. I kind of care about that more than 6v6 or 8v8. Give us some map changes please. Not just a lever or an extra team on a map...I'd prefer totally different terrain and objectives to spark up HA.
8v8 > map changes. The skills aren't meant for 6v6.
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