Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Mar 22, 2007, 11:14 AM // 11:14   #21
Major-General Awesome
 
fenix's Avatar
 
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
Advertisement

Disable Ads
Default

o.O

Well, I'm gonna be the negative guy. This guide is TERRIBLE, unless by "PvP" you mean RA/TA/HvH or MAYBE HA. In GvG, half of that guide simply wouldn't fly. I think I became WORSE at Warrior after reading this. Nice effort writing it down, but if someone were to play warrior in my guild based on this guide, they wouldn't be warrior for long.
fenix is offline   Reply With Quote
Old Mar 22, 2007, 05:23 PM // 17:23   #22
Ascalonian Squire
 
Join Date: Oct 2006
Location: Ontario, Canada
Guild: The Crescent Hawks
Profession: W/N
Default

Quote:
Originally Posted by Avarre
By this logic, it will take 8 minutes to charge energy for Frenzy?
Edit made, thanks for pointing out the typo
Ser Jaremy Ryker is offline   Reply With Quote
Old Mar 24, 2007, 10:43 PM // 22:43   #23
Lion's Arch Merchant
 
sgtclarity's Avatar
 
Join Date: Jul 2005
Guild: I Can Break These C[uffs]
Profession: W/
Default

I contend the usefulness of this guide in regards to it's target audience: beginners.

If you are new to Guild Wars as a warrior, generally you will start off trying to get better at playing the fotm builds as warrior standard builds rarely change drastically (maybe a few new skill changes etc.) Point being, new warriors shouldn't be off creating their own builds until they understand more of GW mechanics and have acquired atleast average skills with the fotm builds.

When I say fotm, I refer to Shock Axes, Dragon Slash, Devastating Hammer, etc, to name a few.
sgtclarity is offline   Reply With Quote
Old Apr 04, 2007, 06:02 AM // 06:02   #24
Frost Gate Guardian
 
Wild Karrde's Avatar
 
Join Date: Sep 2006
Profession: W/
Default

Quote:
Originally Posted by Yanman.be
Where's the part about tanking?
If you are a warrior you shouldnt really have to "tank" a whole lot. In PvP a warrior is NOT a primary target, and you want to do as much dmg as possible, find a way to pour on the pain quick, no point in trying to absorb dmg you arent getting hit with. In PvE yes tanking is better, but again with the AI most enemies will go for you right off the bat, then switch immediatly to your monks or casters so tanking here is a little more usefull but still not worth devoting too many skills too. One or possibly two is enough (Dolyak Sig, some stance in tactics ect.) You just want to be able to reduce the dmg done to you when it happens to hit.

As a Warrior you want to do as much damage as possible as quickly as possible(deep wound is PRIME for this). target, spike, kill, rinse and repeat.

As far as healing you goes, being wammo has its use in PvE, but you still shouldnt spend more time healing yourself than attacking foes, an enchant like vigorous spirit along with a heal like lions comfort or healsig to use occasionally in battle to take a bit of the pressure off healing you should be fine. In PvP the wammo builds and tanks are kinda pointless you dont want to make the battle 40 mins long because each side has 8 players with mending and healing breaze and healing hands, you want to prioritize targets and spike quickly.

Tanking is pretty much useless unless your solo farming or doing small group farming or possibly in elite areas, and theres all sorts of solo farming builds for warriors on guildwiki. Warriors dont carry that handy sword, axe or hammer for no reason, they like to beat the crap out of people quickly.
Wild Karrde is offline   Reply With Quote
Old Apr 04, 2007, 07:28 AM // 07:28   #25
Banned
 
tomcruisejr's Avatar
 
Join Date: Apr 2005
Default

The keys to a successful warrior design for pvp are mending and healing hands.
tomcruisejr is offline   Reply With Quote
Old Apr 04, 2007, 07:33 AM // 07:33   #26
Krytan Explorer
 
Surena's Avatar
 
Join Date: Mar 2007
Profession: N/Me
Default

Quote:
Originally Posted by tomcruisejr
The keys to a successful warrior design for pvp are mending and healing hands.
No, it's being able to activate Sprint while under Tiger's Fury.
Surena is offline   Reply With Quote
Old Apr 04, 2007, 07:38 AM // 07:38   #27
Banned
 
tomcruisejr's Avatar
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Surena
No, it's being able to activate Sprint while under Tiger's Fury.
"Charge!"+TF?
tomcruisejr is offline   Reply With Quote
Old Apr 04, 2007, 07:53 AM // 07:53   #28
Krytan Explorer
 
Surena's Avatar
 
Join Date: Mar 2007
Profession: N/Me
Default

Quote:
Originally Posted by tomcruisejr
"Charge!"+TF?
Axe without Evisc? You're violating Iway rules, Sir.
Surena is offline   Reply With Quote
Old Apr 08, 2007, 08:05 PM // 20:05   #29
Desert Nomad
 
zling's Avatar
 
Join Date: Apr 2006
Default

it's a pretty basic and decent guide for new warrior players. however you seem to include prophecies only skills, why is that? you have other alternatives to frenzy: BoA, Flail, etc and Healing Sig: Lion's Comfort and even a better version of Sprint: Enraged Charge, etc

also this guide is nothing special, just basic as I said, however it will hopefuly help those clueless newbie whammos at RA to make better and perhaps even useful builds
zling is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:37 PM // 16:37.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("