Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Poll: What party size do you prefer for Heroes' Ascent?
Poll Options
What party size do you prefer for Heroes' Ascent?

Reply
 
Thread Tools Display Modes
Old Feb 28, 2007, 03:12 PM // 15:12   #301
Frost Gate Guardian
 
Join Date: Mar 2006
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Kabale
Lol. Lui you know i <3 you but please, no! xD
I <3 u too, but i want 8v8 (T_______T)

no no, just a new elite enchantment like aegis

ekipsboonon - elite enchantment (or chant or echo or rit spirit), party size become 8, all party member for 5-20s cant take more than dmg than 90% of their full health within a sec, 3s cast, 25 nrg, 25s recharge.

there! and now give me 8v8.
luilui is offline   Reply With Quote
Old Feb 28, 2007, 04:00 PM // 16:00   #302
Pre-Searing Cadet
 
Join Date: Nov 2005
Default

Myth #179: "6v6 takes more skill than 8v8"
Hell no, individual skill is only more important in 6v6, and this is because working as a team is less important. And build matters more, relative to skillful execution, in 6v6 than it does in 8v8. To illustrate, think about how things work on the extreme ends. If there's a 1v1 match, all that matters is what build the contestants take. You just second-guess what your opponent will bring and hope you're right. But in a theoretical 100v100 match though, there are all kinds of weird strategies in play and you basically just have to come prepared for anything as far as builds go. Individual skill is totally insignificant compared to the ability to follow directions and work as a unit. And yet, in both a 1v1 and a 100v100 setting, the tests on your individual skill are pretty much the same. Either you can pound on your skillbar and think and act and react, or you can't.

Since Guild Wars is at the core a teamwork game more than a rock-paper-scissors game, I want a format that encourages teamwork. I want 8v8.

Last edited by Tristan_C; Feb 28, 2007 at 04:02 PM // 16:02..
Tristan_C is offline   Reply With Quote
Old Feb 28, 2007, 04:04 PM // 16:04   #303
Lion's Arch Merchant
 
Bastian's Avatar
 
Join Date: Mar 2006
Profession: Mo/A
Default

Quote:
Originally Posted by kidkid
I think you are just outdated, i am kind of sick about your comments on every thread about tomb and calling other ppl noob. I don't care about tombs, i am more into looking what is going to happen in the furture. Stop acting how experience you are. We all know u like 8 v 8 tomb. And i don't think you are any experienced player at all due to your comment, you just know how to look into the past. Please use some common sense .If you have common sense, you should know that not all monks need to haf the same build for HA, you only choose what is suitable for your team. And yes, i like kill counts, there are tactics involved. I didn't say ppl who don't like it are wrong.
Quote:
Originally Posted by Gaile Gray
We invite players who take part in Heroes' Ascent battles to vote in this new poll, and to share your opinions about other aspects of HA as well.
1. What part of Gaile's post don't you understand. If you don't play HA, and don't care about it, don't discuss.

2. Why are you so hung up on the monk thing? Personally, I wouldn't choose monks based so much on what is suitable for your team as much as what is best against the meta. But please, if you think you have a good monk build that no one uses, post it, and let us know.

3. As for the rest of your post: your posts don't make any sense. You don't have any real point to your posts. Your arguments are lacking any substantial points. You say things that conflict. In general everything you do is pretty sloppy. Perhaps we can have a real discussion about why your opinion matters at that point. At this point, I have no idea what you are trying to prove, other than the monk thing which doesn't apply to this thread.

(P.S. Mending and Healing Breeze are not good skills)

Last edited by Bastian; Feb 28, 2007 at 04:09 PM // 16:09..
Bastian is offline   Reply With Quote
Old Feb 28, 2007, 04:15 PM // 16:15   #304
Pre-Searing Cadet
 
Join Date: Nov 2005
Default

Quote:
Originally Posted by Duelb0t
4 ppls => TA
6 ppls => HA
8 ppls => GB

its logic, working and simple. let it 6vs6 pls.
4 ppls => RA, TA, HB (entry PVP)
8 ppls => HA, GvG (high-end PVP)
12 ppls => AB (Factions-specific PVP)

its logic, working and simple. let it 8vs8 pls.

Last edited by Tristan_C; Feb 28, 2007 at 04:19 PM // 16:19..
Tristan_C is offline   Reply With Quote
Old Feb 28, 2007, 06:42 PM // 18:42   #305
Lion's Arch Merchant
 
Death_From_Above's Avatar
 
Join Date: Dec 2006
Profession: W/E
Default

Quote:
Originally Posted by kidkid
I think you are just outdated, i am kind of sick about your comments on every thread about tomb and calling other ppl noob. I don't care about tombs, i am more into looking what is going to happen in the furture. Stop acting how experience you are. We all know u like 8 v 8 tomb. And i don't think you are any experienced player at all due to your comment, you just know how to look into the past. Please use some common sense .If you have common sense, you should know that not all monks need to haf the same build for HA, you only choose what is suitable for your team. And yes, i like kill counts, there are tactics involved. I didn't say ppl who don't like it are wrong.
Well i just want to highlight a couple of things you said. Hum where so start. Well firstly if you dont care about tombs then why are you here. You say you only care about the future but how do you create a possitive future if you dont use the past. As for experiance, can you give me some examples please, proper ones btw for example why i have explained how 6v6 doesnt work ect which supports this claim. Also dude erm? monking, when did that come into the equation lol, i think your on about some other post or something. Because firstly i dont use standard monk bars in HA to a certain extent. I modify it as much as possible regarding what build im running in order to get maximum efficiency. Iv stated my reasons for why kill count wont work btw, please read them. Yes with some things there are two answers, right or wrong. For kill count theres only one logical reason for it, an that is get rid of it and i have explained over and over again. Lastly its not as tatical as alter map and relies on ganking promotes spike, thats all ill say for now. And lastly again, please tell me why im outdated, still a bit unsure about that random outburst.
Death_From_Above is offline   Reply With Quote
Old Feb 28, 2007, 07:27 PM // 19:27   #306
Banned
 
Tea Girl's Avatar
 
Join Date: Jan 2007
Profession: Mo/Me
Default

Quote:
Originally Posted by luilui
oh nice, would someone be kind enough to give me the link to it please?
Quote:
Originally Posted by Gaile Gray
Heroes' Ascent:

* You know about the testing weekend this week, of course. (See the news post of January 30th.) Having received a great deal of valuable player feedback about HA last weekend, we've made some really significant changes to some of the maps and gameplay mechanics.
* We will hold testing of Heroes' Ascent with an 8v8 party size configuration next weekend, starting on February 9th. This will be a limited test-nor more than a week in length-after which we will revert to the current 6v6.
* We will then continue to collect community feedback on the party size issue before making a final decision on HA party size by the end of February.
http://www.guildwarsguru.com/forum/s...php?t=10113656

Yes... They kinda promise us that they will give us an answer this week. :T
Tea Girl is offline   Reply With Quote
Old Feb 28, 2007, 08:10 PM // 20:10   #307
Grindin'
 
Thom Bangalter's Avatar
 
Join Date: Dec 2005
Location: MO
Profession: E/Mo
Default

Quote:
Originally Posted by Tristan_C
Myth #179: "6v6 takes more skill than 8v8"
Hell no, individual skill is only more important in 6v6, and this is because working as a team is less important. And build matters more, relative to skillful execution, in 6v6 than it does in 8v8. To illustrate, think about how things work on the extreme ends. If there's a 1v1 match, all that matters is what build the contestants take. You just second-guess what your opponent will bring and hope you're right. But in a theoretical 100v100 match though, there are all kinds of weird strategies in play and you basically just have to come prepared for anything as far as builds go. Individual skill is totally insignificant compared to the ability to follow directions and work as a unit. And yet, in both a 1v1 and a 100v100 setting, the tests on your individual skill are pretty much the same. Either you can pound on your skillbar and think and act and react, or you can't.

Since Guild Wars is at the core a teamwork game more than a rock-paper-scissors game, I want a format that encourages teamwork. I want 8v8.
you're wrong, but at least you want 8v8.
Thom Bangalter is offline   Reply With Quote
Old Feb 28, 2007, 08:11 PM // 20:11   #308
Ascalonian Squire
 
Join Date: Oct 2005
Guild: Fasten Yer Eyepatch [harr]
Profession: W/Mo
Default

I strongly prefer 8v8 because there are much more builds available and its more fun to do.
I hope you change the kill counts on broken and courtyard too because its impossible to run a decent balanced or pressure build.
sir jelmo is offline   Reply With Quote
Old Feb 28, 2007, 08:20 PM // 20:20   #309
Desert Nomad
 
DarkRaider's Avatar
 
Join Date: Apr 2006
Guild: WTB 20/20 and 20/19 MESMER Staves
Profession: W/
Default

*Strongly prefers 8v8, because of the bigger diversity of team configurations*

...and it's better fame xD
DarkRaider is offline   Reply With Quote
Old Feb 28, 2007, 10:30 PM // 22:30   #310
Ascalonian Squire
 
Join Date: Feb 2006
Location: Vancouver
Guild: I Seek HK
Profession: Mo/
Default

Quote:
Originally Posted by Death_From_Above
Well i just want to highlight a couple of things you said. Hum where so start. Well firstly if you dont care about tombs then why are you here. You say you only care about the future but how do you create a possitive future if you dont use the past. As for experiance, can you give me some examples please, proper ones btw for example why i have explained how 6v6 doesnt work ect which supports this claim. Also dude erm? monking, when did that come into the equation lol, i think your on about some other post or something. Because firstly i dont use standard monk bars in HA to a certain extent. I modify it as much as possible regarding what build im running in order to get maximum efficiency. Iv stated my reasons for why kill count wont work btw, please read them. Yes with some things there are two answers, right or wrong. For kill count theres only one logical reason for it, an that is get rid of it and i have explained over and over again. Lastly its not as tatical as alter map and relies on ganking promotes spike, thats all ill say for now. And lastly again, please tell me why im outdated, still a bit unsure about that random outburst.
I don't care about tombs, but this post isn't about tombs for your infomation, it is about HA. Read the topic before u post pls. And i don't see tomb has anything to do with possitive future, cuz it is all about HA. Tomb is the past, there is no tomb pvp now, so u r outdated. Maybe u haven't play this game for a while???Anyways, i dont want to argue with u, these are my comments only. If you don't like it, it is okay, u don't haf to flame other ppl saying they don't have a deer, etc etc, thank you.

Quote:
Originally Posted by Bastian
1. What part of Gaile's post don't you understand. If you don't play HA, and don't care about it, don't discuss.

2. Why are you so hung up on the monk thing? Personally, I wouldn't choose monks based so much on what is suitable for your team as much as what is best against the meta. But please, if you think you have a good monk build that no one uses, post it, and let us know.
As for you, sir, my friend, I play HA ever since Tomb like Death from Above keeps on talking bout just want to let you know. This post isn't about build, it is about HA poll. I am selfish, and I don't have a build to share with you. Just make your own build, don't be lazy, observe how ppl win HOH. I am not hug up on the monk thing, but Death from Above was talking about everyone playing the same monk build, maybe i got him wrong, but well, just my opinion.

Last edited by kidkid; Feb 28, 2007 at 10:49 PM // 22:49..
kidkid is offline   Reply With Quote
Old Feb 28, 2007, 11:24 PM // 23:24   #311
Krytan Explorer
 
Join Date: Jun 2006
Default

8v8 w/ new mechanics
l Batman l is offline   Reply With Quote
Old Feb 28, 2007, 11:31 PM // 23:31   #312
Academy Page
 
baaba's Avatar
 
Join Date: May 2006
Default

I strongly prefer 8 vs 8 so I can hold HoH all day long and get my fames faster.

Right now I can only hold a few times and I have to start over again which really suck.
baaba is offline   Reply With Quote
Old Feb 28, 2007, 11:48 PM // 23:48   #313
Lion's Arch Merchant
 
Death_From_Above's Avatar
 
Join Date: Dec 2006
Profession: W/E
Default

Quote:
Originally Posted by kidkid
I don't care about tombs, but this post isn't about tombs for your infomation, it is about HA. Read the topic before u post pls. And i don't see tomb has anything to do with possitive future, cuz it is all about HA. Tomb is the past, there is no tomb pvp now, so u r outdated. Maybe u haven't play this game for a while???Anyways, i dont want to argue with u, these are my comments only. If you don't like it, it is okay, u don't haf to flame other ppl saying they don't have a deer, etc etc, thank you.
Oh thats what you meant about being out dated lol. Ah ye i must apologize for the tombs bit, force of habbit i guess lol. Swicth between tombs an HA sometimes but really i mean the same thing which is HA, but thats just to clear up the confusion. So anyways in light of what i have said, i hope you now realise i was talking about the current HA whether i said tombs or HA. And just one last thing id like to clear up, i dont flame. I may type something because i feel i need to type something being that some people talk obviously without thinking or knowing what their on about. But im really peaceful, pacient and last one to flame
Death_From_Above is offline   Reply With Quote
Old Mar 01, 2007, 07:36 AM // 07:36   #314
Ascalonian Squire
 
Join Date: Feb 2006
Location: Vancouver
Guild: I Seek HK
Profession: Mo/
Default

Quote:
Originally Posted by Death_From_Above
Oh thats what you meant about being out dated lol. Ah ye i must apologize for the tombs bit, force of habbit i guess lol. Swicth between tombs an HA sometimes but really i mean the same thing which is HA, but thats just to clear up the confusion.
I bet you r the only person who calls HA as Tomb right now. Still try to argue, lol. Whatever, i forgive new players like you, itz ok. Peace.
kidkid is offline   Reply With Quote
Old Mar 01, 2007, 07:54 AM // 07:54   #315
Banned
 
Join Date: Mar 2007
Default

8v8 plz


new system sucks, whichever team is winning in relic run or capture points just gets ganked by both teams....
MrPlacebo is offline   Reply With Quote
Old Mar 01, 2007, 02:30 PM // 14:30   #316
Pre-Searing Cadet
 
Join Date: Feb 2007
Location: USA
Guild: Senior Citizen Gamers
Profession: E/
Default

Quote:
Originally Posted by kidkid
I bet you r the only person who calls HA as Tomb right now. Still try to argue, lol. Whatever, i forgive new players like you, itz ok. Peace.
Well I have been playing for two years and I still occasionally refer to Halls as Tombs, out of remembrance of the old days I suppose. New players wouldn't know that you once advanced to Hall of Heroes through Tomb of the Primeval Kings. Doh! Just had to point that out. LOL
keltik is offline   Reply With Quote
Old Mar 01, 2007, 02:35 PM // 14:35   #317
Banned
 
Tea Girl's Avatar
 
Join Date: Jan 2007
Profession: Mo/Me
Default

Quote:
Originally Posted by kidkid
I bet you r the only person who calls HA as Tomb right now. Still try to argue, lol. Whatever, i forgive new players like you, itz ok. Peace.
Double quoted for the irony. Rofl. Alot of old players still refer to HA as Tombs.

Today is March 1.... where's our HA update?

I really really hope that they will take out kill count on non-HoH maps -_-;;
Tea Girl is offline   Reply With Quote
Old Mar 01, 2007, 02:51 PM // 14:51   #318
Frost Gate Guardian
 
tacitus's Avatar
 
Join Date: Dec 2006
Location: scotland home of the brave!
Guild: steel phoenix [stp]
Default

Quote:
Originally Posted by kidkid
I bet you r the only person who calls HA as Tomb right now. Still try to argue, lol. Whatever, i forgive new players like you, itz ok. Peace.
I still refer to tombs a lot of the time as do mnay of players i play with
tacitus is offline   Reply With Quote
Old Mar 01, 2007, 06:56 PM // 18:56   #319
Krytan Explorer
 
Mental Leteci's Avatar
 
Join Date: Apr 2006
Guild: Rurik Drops The [sOap]
Profession: Me/N
Default

I like the name Tombs more than HA so I still sometimes call it Tombs -.-

Question for Gaile:

Are you going to keep these mechanics or you're planning to change/fix/improve, maybe even make new maps with new objectives? People are kind of bored of this after 2 years.
Mental Leteci is offline   Reply With Quote
Old Mar 01, 2007, 07:34 PM // 19:34   #320
Krytan Explorer
 
Join Date: May 2005
Guild: Victory on Demand [VoD]
Profession: Me/Mo
Default

Tombs was a much nicer waiting area. Besides how fugly HA is its annoying when you load in on that slant and have to run to turn your camera to see who is there.

Tombs makes me think of the good old days. HA makes me think of this RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded, not yet removed 6v6.
coleslawdressin is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:27 PM // 16:27.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("