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Old Jun 09, 2007, 02:02 PM // 14:02   #41
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Quote:
Originally Posted by Blame the Monks
It just gets better and better.
lol, just more lol.
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Old Jun 12, 2007, 05:12 PM // 17:12   #42
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Originally Posted by wuzzman
Hey, HEY!! I thought you was talking about just blind boting. Yeah MONKS DO RUN OUT OF ENERGY FROM FREQUENT DRAW CONDITIONS!!!!! Even if said blind bot just spamed blind over and over and over again with no skill involved, your monk is running on 2 energy swap ^_^. Combine that with wards + aegis chain.

Nerf wards + aegis chain and then we can talk about "active" defenses.
Just lol. I think the point is, wuzzman, that draw comes on an ele. A monk will not run out of energy due to their ele using draw.

Either you really do know nothing about the game at all as you repeatedly show, or it was a ludicrously bad attempt at being sarcastic. I think it is the first one.
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Old Jun 12, 2007, 08:58 PM // 20:58   #43
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Originally Posted by KebabVan
Just lol. I think the point is, wuzzman, that draw comes on an ele. A monk will not run out of energy due to their ele using draw.

Either you really do know nothing about the game at all as you repeatedly show, or it was a ludicrously bad attempt at being sarcastic. I think it is the first one.
I would have sworn that lod/infuses carry draw conditions to take pressure from the rc....especially in teams that don't use jack of all trade ele's (there is alot of them by the way)...I guess I was seeing things...

I love the noobish arrogance of the guru kid...
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Old Jun 12, 2007, 09:55 PM // 21:55   #44
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Quote:
Originally Posted by wuzzman
I would have sworn that lod/infuses carry draw conditions to take pressure from the rc....especially in teams that don't use jack of all trade ele's (there is alot of them by the way)...I guess I was seeing things...

I love the noobish arrogance of the guru kid...
Who runs draw on an LoD/infuse? Did I miss something, or did everyone stop running dismiss like smart people and run draw with no other self-removal.
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Old Jun 13, 2007, 02:58 AM // 02:58   #45
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Yeah wuzzmans just proving how little he knows. draw is barely ever carried on a monk. If you lack shutdown and you know blind will be a problem then you carry draw on an ele. Draw on a monk is for a dazed RC, not for removing blind - the build will have other means of dealing with that. Even then most teams just dont bother with a draw as BHAs are not very common and if they come against one they watch it and shut it down when it pushes up to the backline or avoid the arrow. And anyway, how often do you see LoD/RC backlines without an ele in the midline now? Probably only in 2 melee/ 2 para builds and I have never seen draw on the lod in any of them either - probably because they chain defensive anthem and shields up making it only a 50/50 chance for the BHA to hit even if they some how dont see the BHA running up right next to them.

Wuzzman probably observed one game which had an LoD with draw for a necessary safety measure particular to that team build which had an RC vulnerable to daze and assumed they all carry it to remove blind off their wars.

Last edited by KebabVan; Jun 13, 2007 at 03:05 AM // 03:05..
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Old Jun 15, 2007, 06:33 AM // 06:33   #46
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draw is used if you are an HA scrub, because you tie up a slot on the lod guy for it for some weird reason. Don't ask me how tombs works because I have no idea, because decisions like that blow my mind with how bad they are.

Also, again: diversion? shit is on a 4 second recharge, not like it's terrible hard to catch, especially since thanks to mor you can be a bad mesmer and still divert half a guy's bar.
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Old Jun 15, 2007, 04:08 PM // 16:08   #47
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You don't even have to time it well if thom is playing the ele, as soon as he sees the diversion icon he'll press bsurge to try and blind the mesmer before he gets shamed.
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Old Jun 17, 2007, 12:42 PM // 12:42   #48
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It's true. Then I try to call diversion but my mic isn't plugged in.

Anyway, how to beat blinding surge in like, 4 steps:

1) bring a mesmer.

2) drain his attunement, or better yet, p leak it if he doesn't fall back to put it up.

3) divert blinding surge (wait 3 seconds after he uses it then cast diversion and you have a great chance at catching it because the guy is using it on cycle)

I) for good measure, power leak an orb.

Ia) if you really hate him, try to divert his glyph too.

4) Interrupt the ward, they're also pretty easy to catch.

then you power leak aegis after you spent the 30 seconds needed to shut down the b surge and win the game.
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Old Jun 20, 2007, 01:34 PM // 13:34   #49
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Quote:
Originally Posted by Thom Bangalter
It's true. Then I try to call diversion but my mic isn't plugged in.

Anyway, how to beat blinding surge in like, 4 steps:

1) bring a mesmer.

2) drain his attunement, or better yet, p leak it if he doesn't fall back to put it up.

3) divert blinding surge (wait 3 seconds after he uses it then cast diversion and you have a great chance at catching it because the guy is using it on cycle)

I) for good measure, power leak an orb.

Ia) if you really hate him, try to divert his glyph too.

4) Interrupt the ward, they're also pretty easy to catch.

then you power leak aegis after you spent the 30 seconds needed to shut down the b surge and win the game.
And now we get to the point why I love guild wars so much. What if they distract your diversion? Or the ele is actually good and looks when you use it? Or he doesn't spam it like a minldess piece of shit and uses it at the right time.

The answer to those questions:

Counter it with your own coordination: draw conditions, dshot, and as you said diversion and e-denial. It will not take 100% care of it, but that's impossible anyways. It should however, take care of it more than enough to allow you to rack up some serious damage.
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Old Jun 20, 2007, 05:54 PM // 17:54   #50
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Lets State Obvious Means Of Shutdown Moar Ok????"?//
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Old Jun 20, 2007, 06:43 PM // 18:43   #51
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Heh, we ran into this problem yesterday actually. We *had* been running with 2 Mesmers for mass shut-down but someone had the bright idea to switch one out for a Poison/Burning Ranger right before we ran into a team with a blindbot. Yeah...that wasn't too fun.

If you put Draw on a mid-liner like an ele, that will help I think. Just make sure they know only to draw blind or take conditions off the RC monk...I was playing the RC and our Drawer kept stealing all my conditions. If they draw well, it takes a lot of stress off your monks, especially the RC if you use one. If they don't do it well, your RC monk may find themselves trying to remove conditions that get pulled off half a second before RC casts. If you have good communication between whoever is being blinded, your drawer, and your RC monk, you can get it down like a well oiled machine.

That is, of course, if you even let them cast B-surge. A good Mesmer or Ranger focusing on them should let you shut them down well enough for them to be a minor nuisance at best. Just don't focus too much on the condition blind, and forget about Hex-based anti-melee. Or, you know...actual damage. It doesn't rightly matter if your removing the blind from your front-line while your back-line is being torn to pieces. I'd take a blind Warrior over a dead Monk any day. But I may be biased since I generally play the monk...
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