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Old Jun 20, 2007, 02:45 PM // 14:45   #1
Lion's Arch Merchant
 
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Default W/Mo Hamstring Dragon

Hey all, i have created this AB build. And I would like some constructive feedback on it, to see how this build falls with the general public:

Warrior / Monk
Swordsmanship - 12+1+3
Strength - 10+1
Tactics - 8+1
Protection Prayers - 3 (the rest)

[skill]Flail[/skill][skill]Sun And Moon Slash[/skill][skill]Dragon Slash[/skill][skill]Hamstring[/skill][skill]Lion's Comfort[/skill][skill]Mending Touch[/skill][skill]"For Great Justice!"[/skill][skill]Enraging Charge[/skill]

Armour: anything you like
Weapon: Sword with 15^50, HP+30, Zealous 1/-1
Shield: HP+30 + a mod which fits your liking
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Old Jun 20, 2007, 02:50 PM // 14:50   #2
Lion's Arch Merchant
 
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looks quite good, but i dunno too much bout pvp builds
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Old Jun 20, 2007, 03:18 PM // 15:18   #3
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You need more adrenal skills on your bar to take advantage of dslash. Sever and gash would be a start. You can probably drop FGJ altogether for yet another such skill.
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Old Jun 20, 2007, 03:23 PM // 15:23   #4
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hmm I don't really know much about PVP builds myself, but it look like that build has a damage ouput problem. You have quite expensive adrenaline skill which means you have to wait a while to use each skill, I would suggest a low adrenaline skill such as "Sever Artery" might make the build better.
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Old Jun 20, 2007, 03:24 PM // 15:24   #5
ǝuoʞoɯ
 
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dragonslash itself is an adrenaline gainer, taking enraging charge AND great justice is just overkill, especially considering you only run sun and moon and dragon slash.

no deepwound is generally very very very VERY bad. you just need sever gash as dragonslash, else no matter what the rest of your build is, it would be horrible.

i'd just change the whole thing to a plain build;

[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Dragon Slash[/skill][skill]Healing Signet[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Mending Touch[/skill]
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Old Jun 20, 2007, 03:25 PM // 15:25   #6
Jungle Guide
 
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It seems pretty energy intensive to me. In AB, you'll be running around a good deal and can recharge after each encounter, but in any extended battle, you'll find yourself limited in your choices of run/heal/snare.
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Old Jun 21, 2007, 01:51 AM // 01:51   #7
has 3 pips of HP regen.
 
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Dragon Slash is bad for AB. It has a steep adrenaline cost which is mostly self-refunding, which makes it great for sustained fights. That's exactly the problem though, AB's sporadic fighting causes the adrenaline to expire a LOT. Quivering Blade actually serves the pure-damage purpose better without dealing with the adrenaline expiration, I wouldn't really recommending bringing S&M without Conjure at that point.

YAA or Cripslash > Dragon Slash or Quivering for AB, period.
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Old Jun 21, 2007, 02:38 AM // 02:38   #8
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Battle Rage + enraging charge looks really attractive for those sorts of battles now. Frenzied dragon slash dps without the need for frenzy (I was surprised when I actually crunched the numbers), a constant 33% runspeed boost, and instant adrenaline buildup (you only need to hit the 3a breakpoint for EC, which will charge BR instantly).

Something like:

[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Standing Slash[/skill][skill]Protector's Strike[/skill][skill]Battle Rage[/skill][skill]Enraging Charge[/skill][skill]Lion's Comfort[/skill]

Lion's comfort usually sucks, but in an adrenaline machine build like this one it could be decent-and you have great mobility which is always good in AB.

Last edited by Symbol; Jun 21, 2007 at 03:11 AM // 03:11..
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Old Jun 21, 2007, 06:29 PM // 18:29   #9
Lion's Arch Merchant
 
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Thank you all for your comments

I dont agree with everything said here, but its usefull nontheless to see how people look at this build.

The main problem with warriors is that casters allways kite you. IMO a speed boost is insufficient to counter this, a cripple works much better.

Also I dont beleive it has an adrenalin overkill. The FGJ enables you to do sun and moon - dragon - sun and moon - dragon etc non-stop. Without FGJ you have to wait till the adrenalin skills power up again. With enraging charge you can fire flail after the first blow, which seriously enhances the DPS. (also note that enraging charge is not just an adrenalin buff, but also a speed boost, 2 for the price of 1)

regards
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Old Jun 21, 2007, 07:21 PM // 19:21   #10
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Quote:
Originally Posted by Riot
YAA or Cripslash > Dragon Slash or Quivering for AB, period.
hehe, i remember u saying that in my build Though:

[skill]"For Great Justice!"[/skill][skill]Enraging Charge[/skill]

Those 2 skills combined gives you a great Adrenal Boost. You only need 1 more slash to get DS charged, so you dont have 2 worry about high Adrenal Costs anymore
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Old Jun 21, 2007, 09:23 PM // 21:23   #11
has 3 pips of HP regen.
 
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Yes, but you're bringing 2 skills just so you can actually charge your elite up, when you could just bring Quivering and have it ready after a couple hits without them. Even if you brought 2 charge-ups, what makes it better than Quivering Blade, Crippling Slash, or Eviscerate?

Dragon Slash is great for long fights where the initial charge-up adrenaline isn't going to expire, AB is full of short fights where the charge-up constantly expires.

Last edited by Riotgear; Jun 21, 2007 at 09:42 PM // 21:42..
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