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Poll: What solution to Gladiator?
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What solution to Gladiator?

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Old Aug 04, 2007, 09:27 PM // 21:27   #41
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Quote:
Originally Posted by Shendaar
I just don't get why people are scared of people getting 1 point per win. You won? you get a point, thats it thats all. Your team is doing good? You get a nice bonus. The point if that if you are good you get a shit load more point than somehow who suck and can't get past a win or two. At the end it doesn't make all that much of a difference compared to now.
Quote:
Originally Posted by Shendaar
What are you talking about?
Ok, I'll say it in the simplest way possible...

Farming scrubs shouldn't give you rewards other than faction.

Get it now?
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Old Aug 04, 2007, 09:32 PM // 21:32   #42
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let's just agree that it was a funny april fools joke anet pulled on us. Now leave the title alone and let's never speak of it again.
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Old Aug 04, 2007, 09:40 PM // 21:40   #43
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Yes, RA is just for fun and some quick faction, if you get a gladiator point in the process then great. But if you're trying to get gladiator title in RA then you're just going to have to deal with leavers. Even if the new system were to implement, there will still be leavers seeing as how you get double points for every 5 wins. Most will still want a monk on the team. Best thing is if you want gladiator title and not deal with leavers is to go TA.
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Old Aug 04, 2007, 09:42 PM // 21:42   #44
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Quote:
Originally Posted by Thomas.knbk
10 points per 10 wins rewards skill infinitely more than 1 point per 1 win.
Or luck. Remember that you only have 4 players to counter "everything", which means that luck can be quite a deciding factor.

In my opinion, every win deserves a mention. The HA reward system is good in that aspect because the better you do the more points you get per win. It's just a fair and normal progression. Gimmicks are the results of the shitty game balance, not the reward system.
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Old Aug 04, 2007, 09:52 PM // 21:52   #45
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Quote:
In my opinion, every win deserves a mention. The HA reward system is good in that aspect because the better you do the more points you get per win. It's just a fair and normal progression.
Do you understand that not everyone is entitled to a title? How can this be explained in any other way?
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Old Aug 04, 2007, 10:03 PM // 22:03   #46
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Quote:
Originally Posted by lacasner
Do you understand that not everyone is entitled to a title? How can this be explained in any other way?
QFT.

You have to EARN a title, not receive. Work hard for it, use your skill. Hell with the new system you could play GW with one hand and fap with the other and still get gladpoints. Considering the amount of boys in puberty playing Guild Wars, a lot of people will do that and screw over their team.
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Old Aug 04, 2007, 10:03 PM // 22:03   #47
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Quote:
Originally Posted by lacasner
Do you understand that not everyone is entitled to a title? How can this be explained in any other way?
If you see it that way it is your choice. We are already past that point with the glad title anyway, so it is quite irrelevant.
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Old Aug 04, 2007, 10:07 PM // 22:07   #48
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Ok, so if it is irrelevent for you then stop commenting on it? If you feel that everyone should get a title, then go PvE, everyone wins there.
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Old Aug 04, 2007, 10:30 PM // 22:30   #49
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Quote:
Originally Posted by lacasner
Do you understand that not everyone is entitled to a title? How can this be explained in any other way?
QFT again.

For those that complain how hard or tedious it is to climb up the gladiator title and should make more accessible to others, stop complaining. Not every titles are meant to be like the Sunspear title, where everyone who pve can and will have it. I don't see a lot of complain about not being able to get champion title. I guess because it is more exclusive then gladiator, because you can get gladiator in RA. So everyone think they are entitled to the title.
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Old Aug 04, 2007, 11:31 PM // 23:31   #50
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Quote:
Originally Posted by Shendaar
??? Where is the logic behind that?. If one-trick build as you call them fail right now, then they will fail with the new system as well. You would still have no control over what you are gonna face, let alone what you teamates are gonna run(talking about RA here). Gimmicks will always be present regardless of the reward system ... If they work, people will run them.

I just don't get why people are scared of people getting 1 point per win. You won? you get a point, thats it thats all. Your team is doing good? You get a nice bonus. The point if that if you are good you get a shit load more point than somehow who suck and can't get past a win or two. At the end it doesn't make all that much of a difference compared to now.
Because if it's 1 point per win you can just keep reentering every time you lose until you get a favorable build wars. If it's 1 point per 10 wins then you HAVE to be able to win against 10 teams, of which you'll probably face a multitude of different gimmicks, and therefore won't have a favorable build wars the entire time.

And the fact that someone who sucks can get points AT ALL is the problem. If you suck and can get points, then that means that you can still farm the hell out of it for an extremely long time and get a good rank. If you can't get points at all when you suck, then you know that everyone that has the title doesn't suck.

EDIT:
Quote:
Originally Posted by lacasner
Do you understand that not everyone is entitled to a title? How can this be explained in any other way?
QFT

BTW, the HA title system is one of the worst possible systems that they could have. The title system is the sole reason that IWAY existed, because it could farm other IWAYs in the underworld. If the HA title system had been implemented differently, then I'm betting that half the gimmicks that have gone through HA would never have become popular, especially IWAY.

Last edited by TheOneMephisto; Aug 04, 2007 at 11:36 PM // 23:36..
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Old Aug 04, 2007, 11:32 PM // 23:32   #51
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personally i like the 10 wins in a row for 1 glad point...however if there was to be a new system...then i think maybe 5 wins in a row should be 1 glad point and amount of points u need to get a title is twice as much (r 1 needing 50 pts) and all players get their current glad points doubled...so a player who has atm 60 glad points would instead have 120 and would still have their r 2 title...thus making glad title more accesible yet not so that every buffoon who tries RA w/o a res sig can get one
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Old Aug 05, 2007, 12:30 AM // 00:30   #52
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Introduce TA tournaments. More gladiator points for winning tourneys.

Gg.
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Old Aug 05, 2007, 01:14 AM // 01:14   #53
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Remove monks from RA. That will stop leavers.
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Old Aug 05, 2007, 01:40 AM // 01:40   #54
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Simply remove gp's from RA?

Alternatively, introduce a 1 point/win title in RA and keep the glad title as it is for TA.
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Old Aug 05, 2007, 02:03 AM // 02:03   #55
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Quote:
Originally Posted by TheOneMephisto
If you can't get points at all when you suck, then you know that everyone that has the title doesn't suck.
Fair enough. Still, I think 10 wins is a bit excessive. I actually like lucifair's idea of just doubling the requirements and halving the number of win required to get a point. 5 wins is still a lot for a complete noob/retard, but at least it wouldn't take as long to get 1 point.

Linking RA and TA together with the same title was a bad idea. Problem is I don't think people are willing to start over even if it would be for the better.
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Old Aug 05, 2007, 08:52 AM // 08:52   #56
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Stop complicating ur existence. Leave things as they are

P.S: I love the forum emotes.
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Old Aug 05, 2007, 06:41 PM // 18:41   #57
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Quote:
BTW, the HA title system is one of the worst possible systems that they could have.
QFT.

character limit ftl
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Old Aug 05, 2007, 09:04 PM // 21:04   #58
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Facing 10 teams to get a glad point require you to have skill. You also come with a build that has some added value to it. So many times your original build is a little bit weaker, to provide such support.
Getting one point for just one win means you have to come with something that can win games. And if you look closely at HA leads to farming and builds like rt spike, IWAY, and the list is very long.
If for example you would get a point in HA only when getting to HOH you would have seen a whole different build sceen there. Please dont bring TA and RA that fate.
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Old Aug 06, 2007, 11:15 AM // 11:15   #59
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I voted the second option.

People farm glads in RA because for the avg player it is easier to achieve glads than pugging in TA. Here are my suggestions on fixing RA:

> Reward should be decreased in RA and increased for TA, hopefully also pulling more experienced players to TA rather than farming in RA.

> Alternatively cap the amount of glads that can be earned in RA;

> Or seperate the titles of RA and TA, if this happens I couldnt care less what system you use in RA, hell give em 2 points per win towards the gamer title or something...

> Or do away with points in RA completely.


Hopefully these suggestions should help to deal with the supposed problem of leavers while not promoting afk or leeching and not completely destroying TA in the process.
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Old Aug 06, 2007, 01:59 PM // 13:59   #60
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Quote:
Originally Posted by LuckyGiant
> Or do away with points in RA completely.
That would actually be the best option.
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