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Old Aug 15, 2007, 04:48 AM // 04:48   #21
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Increase the activation bar of your target and put it into the middle of the screen. Humans react to big things that popp up faster than to little things; (Don't know what the exact term is in english, but i think you know what I mean).

The other thing is - if someone is out of castrange and activates a skill, he will run towards you. Be so kind and do the same by just pushing Dshot and get the skill he wanted to land on you (Note: Recurve Bow has castingrange). Even good players still make this mistake from time to time.

At the end of the day your ISP will decide if you are a good interrupter or not. I changed my ISP some months ago and have a bit higher ping now and even if you would think 50 ms more or less is not important - it is. Especially for the cases when you are very far away the flighttime of arrows gets critical for 1s casts and you need a low latency. However, if you standing right next to your target and have the time (or take the time) to camp it in order to get this one special skill, you should have no problems getting 1s ones with a decent ping, - if you have a very good ping even .75s spells. Decent ping means everything under 300ms. Very good ping under 150ms.

HTH
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Old Aug 15, 2007, 11:42 AM // 11:42   #22
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Another thing to remember is that you have nat stride, theres absolutly no reason you cant be upfront with your warriors if hitting the casts is becomming a problem.
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Old Aug 16, 2007, 06:54 AM // 06:54   #23
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It's more about recognizing patterns. If you can predict when a skill is coming, your interrupt becomes much better. Just staring at the enemy's casting bar won't do any good.

For example, anytime a deep wound lands, a condition removal is coming. So, focusing on an RC guy, throw that d-shot just after the crushing blow (or w/e) lands. Chances are good you'll get RC.

You throw shame on one monk. Switch to the other, because a veil or deny is probably coming. Easy to anticipate, easy to p-leak.
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Old Aug 16, 2007, 07:25 AM // 07:25   #24
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Predicting stuff is really important for getting .75s casts and below, but I think being able to twitch interrupt 1s skills is necessary to play a good interrupter.

People have already mentioned ping and distance so I won't address those things. A good way to improve your twitch interrupting is to go practice on the master of healing. She uses a mix of .25s, .75s, and 1s casts pretty much randomly, which forces you to get better at interrupting on reaction.
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Old Aug 18, 2007, 12:25 AM // 00:25   #25
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Ranger interrupts are 1/4s activation.

Using half aggro range as a standard:

1s is easily twitchable.
.75s is more difficult and heavily dependent on ping.
Flight time is negligible. Don't be dumb and expect to catch everything from max range.

If you can't twitch 1s with a ranger, you have slow reflexes and shouldn't be playing an interrupter.
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Old Aug 18, 2007, 01:26 AM // 01:26   #26
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I usually go /Me and take Arcane Conundrum. Helps a lot. Mending Touch is overrated anyway.

~Z
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Old Aug 18, 2007, 01:37 AM // 01:37   #27
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Quote:
Originally Posted by Yue
Ranger interrupts are 1/4s activation.
so the arrow flies half way through the animation? hmm, that's odd...
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Old Aug 18, 2007, 02:24 AM // 02:24   #28
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Quote:
Originally Posted by Yue
Ranger interrupts are 1/4s activation.

Using half aggro range as a standard:

1s is easily twitchable.
.75s is more difficult and heavily dependent on ping.
Flight time is negligible. Don't be dumb and expect to catch everything from max range.

If you can't twitch 1s with a ranger, you have slow reflexes and shouldn't be playing an interrupter.

qft.

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Old Aug 18, 2007, 03:25 AM // 03:25   #29
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I'm pretty sure all 1/2 attacks are actually 1/4 and the Dervish 3/4 attacks are actually 1/2. For example, if a Warrior has Faintheartedness, it does not take 1 second to activate Protector's Strike. Or so it did not seem to when we tested just now. Also, Needling Shot says 1 second activation but I think it's 3/4. For some reason all attacks with a listed speed seem to go 1/4 faster than what is really listed.

~Z
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Old Aug 18, 2007, 03:46 AM // 03:46   #30
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so, does that means all these "special" activation times also include a .25s aftercast? if that's the case, i'm sure my dshot's aftercast is much longer than .25s.
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Old Aug 18, 2007, 04:15 AM // 04:15   #31
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Pure twitch is hard for a ranger when you're talking about 1 sec or less. Depends a lot on map position and instinct, for me anyway. My ping to GW can be anywhere from 150-300 on average, and playing an interrupter can be very frustrating when the server gets laggy. I've found with a mesmer, 3/4 is doable if you're ready and expecting (ping permitting). With a ranger 1 sec is usually pretty hittable if you're ready for it and in reasonable range.
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Old Aug 18, 2007, 04:23 AM // 04:23   #32
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I play ranger all the time and it's not the 1 second casts that are hard to interupt for me, it's the stupid assassin chains. It always feels like the interupt is so extremely lagged that I can count the fractions of seconds inbetween when I hit the 2 key and the time they are actually interupted.

It's so frusterating.
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Old Aug 18, 2007, 06:58 AM // 06:58   #33
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there's no question you should be able to twitch 1 sec. I can, and I'm terrible.

Of course, interrupting is all about what you actually get, not getting every 3/4 second cast imaginable. dshotting bsurge? ok not bad. savaging rof? waste. Dshotting ward/sod? game breaking.
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Old Aug 19, 2007, 12:01 AM // 00:01   #34
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One seconds casts are doable on mesmers and rangers, practice on Isle of the Nameless and you can work on timing one seconds pretty easy, if you can't try improving ping to a higher level. I keep buffing videocards, adding more memory anything that can shave off anything so i can get 3/4's and 1' easier. Me/E fast cast wards are my bane of interrupting right now. Takes good anticipation, watching MoR, mesmer position and knowing when wards are recharged.
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Old Aug 19, 2007, 01:25 PM // 13:25   #35
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Quote:
Originally Posted by Razz L Dazzle
One seconds casts are doable on mesmers and rangers, practice on Isle of the Nameless and you can work on timing one seconds pretty easy, if you can't try improving ping to a higher level. I keep buffing videocards, adding more memory anything that can shave off anything so i can get 3/4's and 1' easier. Me/E fast cast wards are my bane of interrupting right now. Takes good anticipation, watching MoR, mesmer position and knowing when wards are recharged.
Al the things u mention do not enhance the PING, just refreshes of screen, or even nothing at all if you already have enough memory. At 30-50 FPS video does not contribute that much to latency (30-20 ms), network issues or positioning are always more devastating.

Many people gamble on BS or BF, but there are some excellent twitchers in the game as well, thats when i start thinking I should compliment the chap for his/her reflexes, but am too busy trying to not be killed.

Last edited by Patrick Smit; Aug 19, 2007 at 01:27 PM // 13:27..
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Old Aug 19, 2007, 01:54 PM // 13:54   #36
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As i mentioned anything to improve the visual quality of the game makes animations more visible and seeing right when a kiting character has stopped moving etc... are likely to help you improve beyond making sure your ping is good.

There are plenty of good twitchers but this isn't something that can be taught as far as i know. lots of coffee, soda, and red bull and sleep seem to help me on occasion.
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Old Aug 19, 2007, 03:15 PM // 15:15   #37
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Quote:
Originally Posted by Zuranthium
I usually go /Me and take Arcane Conundrum. Helps a lot. Mending Touch is overrated anyway.

~Z
This is exactly the response you don't want to get in a PvP-forum.
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Old Aug 19, 2007, 04:51 PM // 16:51   #38
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Satire is hard to get, huh?

~Z
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Old Aug 19, 2007, 07:05 PM // 19:05   #39
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http://en.wikipedia.org/wiki/German_humour
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Old Aug 19, 2007, 10:35 PM // 22:35   #40
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One thing you might be able to do to increase your interrupts is to stretch the enemy cast warm up bar so that it crosses your entire screen. It makes a huge difference.
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