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Old Sep 26, 2007, 12:54 PM // 12:54   #121
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Originally Posted by LifesRestorer
was there really a need to bash him cause he's trying to stick up for the company he works for? cmon give the guy a break at least he talks to us (lol wheres gaile?)
In all honesty, this may sound cruel but some of these attacks should be noted. That's how much hate there is going around and it has resulted to this due to the fact that the ANet staff has never heard us generally before. I actually blame ANet when they first fired half of their balance team in order to "stop drama in the workplace" I really question this move now, since then the entire game has gone hay-wire. None the less we all knew ANets huge little market ploy, in which you have no chance at pvp unless you bought the newest edition for overpowered skills. Then once the main sales set in, you nerfed them. Look at when there was huge FC/NF nerfs, tremendously after first sale release dates, yet the whole pvp meta was affected.

I still had hope, but when you let Soul Reaping essentially lead into Chaos Theory, and someone else actually pointing out how your whole team failed math at a grade 8 united states standard with a piece of paper and a pen I purely gave up.

Also people are posting their own skill balancing is more and more common, and alot of people are in agreeance.

As the note for Izzy he asked guilds how to nerf skills. He never experimented himself with Ritspike. Look at that skill update, essentially every ritskill gave exaustion. How much planning or effort did all of that really take?

We are going to critique you, very harshly. Explain to me why we shouldn't. You have high competition this new generation of PC games and having a BAD rep with alot of former players and current ones for your FIRST GAME is not good.

If you actually want a more detailed reasons why I hate half of the things in this game drop me a PM, hell, I will even talk to you on vent, anyone from ANet staff that can do something decent.

So I'm gonna be 100% open, IGN: Wild Swift

Last edited by Shmanka; Sep 26, 2007 at 12:59 PM // 12:59..
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Old Sep 26, 2007, 12:57 PM // 12:57   #122
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Originally Posted by kvndoom
Phantom Pain vs. Augury- the Illusion line doesn't have a non elite KD + poison spell, followed immediately buy a non-elite high damage armor-ignoring signet, all of which can be cast and reused in 1/2 time thanks to a non-elite stance (MoR lite?). Comaping Augury to Phantom Pain isn't much of a comparison really, until you factor in the supporting skills in the same attribute line. But that's really a discussion for a different topic.
Augury isn't such broken in itself. The broken skill is actually Deadly paradox. A non-elite MoR that in addition reduces the cast as well as the recharge and affect non only spells but signets etc...
But you're right, that's not for this topic.
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Old Sep 26, 2007, 01:07 PM // 13:07   #123
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Originally Posted by suiraCLAW
At pirates of the burning sea: where's the teamwork? AFAICT, everybody just runs in and slashes the nearest persons (target selection isn't needed if everyone has the same job), without much coordination (or so it seems). Besides, you do have to "grind" in order to buy/get bigger ships.
That's like asking where the teamwork is in GW because when push comes to shove everyone just kills things. Small ships take out sails, privateers board, navy controls the middle. When you move in fleets against other fleets, it is VERY tactical. Controlling the weather gauge, maximizing the potential of your ship and team, and everything else. A smart player in a weak ship can always beat a bad player in an expensive one -- and for that matter small ships aren't bad, they are simply built to do a different job. Many level 40+ people sail the level 12 cutter their entire career. And also, there are 4 careers -- navy (reload, defense, debuffs), privateer (speed, snares), freetrader (speed, buffs), pirate (mix).

It does take money and time to get new ships, but that's basically the game. On some level, the game is simply warfare -- economic and regular. You earn money and exp from pvp (more than pve, incidentally) and attempt to deny your opponents of the same. That's why I said in some ways a pveer who is really good at making cheap ships is just as valuable to the nation as a really talented pvper -- both increase your ability to win battles and thus win the war.

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Old Sep 26, 2007, 01:50 PM // 13:50   #124
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Originally Posted by Andrew Patrick
I think a more productive topic would be "what can ArenaNet improve for the PvP community to entice you to buy Guild Wars 2." It's a bit less doom and gloom, and could actually lead to positive changes.
Andrew.

I think asking for the OPs question to be changed simply demonstrates how ArenaNet would prefer to hide from the issues being raised in so many threads, in many forums. Can I suggest you answer the community with positive news about what will be done and not continue to hide your (ArenaNet) head under a rock.

And can I also suggest you be more positive in how feedback from the community ‘will’ bring about positive changes.
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Old Sep 26, 2007, 02:29 PM // 14:29   #125
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Dear Anet,
As you know, another PVP game is coming out called Fury. If Fury will have skill balance and will set it's arena games in a way that you face your peers and can progress without much waiting, you are going to loose all the player base you worked so hard to develop. Dont you think it will be sad ? You introduced PVP to so many people and another game will take the glory ?
When GW2 comes out you'll have to be much more better than them to get the people back.
So I think you should start listening before it is too late.

Oh, and they have this place you can sell things, amazing concept, dont you think?
Why didnt snybody suggested such a thing for the last 3 years ?

Last edited by red orc; Sep 26, 2007 at 02:46 PM // 14:46..
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Old Sep 26, 2007, 02:34 PM // 14:34   #126
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Quote:
Originally Posted by Andrew Patrick
I'm sorry, I did not mean to imply there are no such threads. I was simply saying making a post that says "I am not buying Guild Wars 2 because of X" is a statement to which there is no response or reaction. Saying "If ArenaNet did X better next time around, I may buy the game" on the other hand gets your point across (that you are unhappy with whatever X may be) while at the same time, stating that if it was improved, you would be enticed to buy the game. In no way was I implying there are no threads with good suggestions or ideas.
Your suggestion:
Bad: "I am not buying Guild Wars 2 because of X"
Good: "If ArenaNet did X better next time around, I may buy the game"

X= PvP support:
Bad: "I am not buying Guild Wars 2 because of PvP support"
Good (but not necessarily true): "If ArenaNet did PvP support better next time around, I may buy the game"

If you accept the idea that GW1 can have an impact on GW2:
Gooder: "If ArenaNet did PvP support better in GW1, I may buy GW2"

Anet really could draw a decent number of people BACK to GW1 by using it as the training ground for a new PvP play balance team. Whether play balance is automated or human controlled - it needs to be constantly monitored and actively updated.

How will PvE be affected? Maybe you can put all those duplicate skills to use (by allowing one version of a skill to remain the same and not be usable in PvP)... or maybe tweak PvE areas that will be affected too harshly by changes.

Last edited by notrich; Sep 26, 2007 at 02:45 PM // 14:45..
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Old Sep 26, 2007, 02:47 PM // 14:47   #127
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Dear Anet,

Your pvp community is demanding and outright annoying at times. But GW2 still has the potential to make alot of players stfu. For one the old days of having Tournments, no not AT"s but actually Tournments for GvG would be nice. Second thing...no world pvp. Please Anet, learn from the utter bullsh**t that was AB and RA. And second note, Fury is fundementally flawed, it should attract WoW world pvp'ers more then anything, Guild Wars shouldn't lose to it, period.
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Old Sep 26, 2007, 04:07 PM // 16:07   #128
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Quote:
Originally Posted by glountz
Augury isn't such broken in itself.
Unconditional DW you can cast before you spike = broken. It's going to be a mainstay on every caster spike gimmick as long as the DW stays.
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Old Sep 28, 2007, 05:15 PM // 17:15   #129
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Depends on whether I find a replacement. Fury looks promising.
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Old Sep 28, 2007, 05:29 PM // 17:29   #130
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Yes, I'll still get GW2.

Why should I explain? I just enjoy GW.
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Old Sep 28, 2007, 05:48 PM // 17:48   #131
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Everyone saying they won't buy GW2 is full of s**t. You all know you will be buying it, why? because you people are speaking about a game that you don't know enough about and the ignorance is overflowing.

How can you pass judgement on something that's not even out yet? Stop the nonsense and just realize that it is inevitable that regardless of what you say and think you will end up buying it in the long run. You know it I know it everyone knows it!
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Old Sep 28, 2007, 05:56 PM // 17:56   #132
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Quote:
Originally Posted by dasmesee
Everyone saying they won't buy GW2 is full of s**t. You all know you will be buying it, why? because you people are speaking about a game that you don't know enough about and the ignorance is overflowing.

How can you pass judgement on something that's not even out yet? Stop the nonsense and just realize that it is inevitable that regardless of what you say and think you will end up buying it in the long run. You know it I know it everyone knows it!
I suggest you read the OP again... or maybe just the title of the thread...
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Old Sep 28, 2007, 06:21 PM // 18:21   #133
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Quote:
Originally Posted by Andrew Patrick
I think you should probably wait for a bit more info before you start ruling out a game years away.

I think a more productive topic would be "what can ArenaNet improve for the PvP community to entice you to buy Guild Wars 2." It's a bit less doom and gloom, and could actually lead to positive changes.
JMO!

Andrew,

I believe the negative responses here are because the community feels used. The World Championships where used to promote Guild Wars releases. At the same time this was going on the game was segmented into PvP and PvE. This made it harder for players to transition to PvP hence our community has shrunk and the game play has suffered. Again this is my option but, to compensate the game was dummied down. Some how it was decided to buff passive defenses i.e. Watch Yourself and Shields Up buffed by the addition of the Paragon. That coupled with the buffs to GoLE has really dumbed the game down. The changes to VoD have created a meta that says "Just wait till VoD and let your NPC's win the match for you".

There was a feeling of slight support for PvP in Prophecies, even smaller amount of support in Factions, and well even less is Nightfall. It was nice to see the need for mesmers in Factions and I was able to hone my skills there. There are really to many updates and enhancements that were done that have isolated PvE and PvP to disscuss here. But just the amount of skills released with each chapter have made it difficult to keep PvE toons viable in PvP. On top of that PvE players have to pay to lock skills. It was great when skills could be acquired by quests. Because of this I essentially don't PvE anymore my toons are there just collecting dust while I grind the PvP areas for factions so I can unlock all skills to make my PvP toon viable for competitive play. I had 4 characters game completed in Prophecies, 2 in Factions, and a big fat zero in NightFall. By the time Nightfall was released I deleted had 2 PvE toons.

Personally I will check out GW2 to see how it plays. Right now Fury looks promising. Most likely people (in the PvP community) will buy GW2 just because of a lack of anything better. You Anet guys need to get back to what made Prophecies so successful. Which was the founders did it their way and ignored the "status quo in the game community". For some reason you guys started listening to those people again. So in our minds you must show us that will support us and not exploit us. Just FYI I have 2 accounts one that I bought all PvP editions in total including the 3 Chapters, PvP editions and extra slots I have spent $400 - $500 on GW. I don’t think you’ll get me to make that kind of investment in GW2. I hope you understand my point.

Last edited by Not Prime Time; Sep 28, 2007 at 06:25 PM // 18:25..
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Old Sep 29, 2007, 08:10 AM // 08:10   #134
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Quote:
Originally Posted by dasmesee
Everyone saying they won't buy GW2 is full of s**t. You all know you will be buying it, why? because you people are speaking about a game that you don't know enough about and the ignorance is overflowing.

How can you pass judgement on something that's not even out yet? Stop the nonsense and just realize that it is inevitable that regardless of what you say and think you will end up buying it in the long run. You know it I know it everyone knows it!
Will I buy GW2? I don't know, I don't know what I could be doing in 2 weeks rather than 2 years.

Am I excited about GW2 from all the preliminary hype? Absolutely not. But Anet has 2 years to change that so anything is possible.
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Old Sep 29, 2007, 08:47 PM // 20:47   #135
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Quote:
Originally Posted by Andrew Patrick
I'm sorry, I did not mean to imply there are no such threads. I was simply saying making a post that says "I am not buying Guild Wars 2 because of X" is a statement to which there is no response or reaction. Saying "If ArenaNet did X better next time around, I may buy the game" on the other hand gets your point across (that you are unhappy with whatever X may be) while at the same time, stating that if it was improved, you would be enticed to buy the game. In no way was I implying there are no threads with good suggestions or ideas.
Andrew, You've been around long enough to where you ought to know by now that a lot of areas across multiple parts of PvP have been neglected or mismanaged.

A lot of Americans are unhappy with the War in Iraq, but that doesn't mean they need to layout a proposal for the White House that will make them suddenly sign off on it and want to participate. The same is true with Anet mismanaging PvP. It's so many things, over such a long period of time... it kills Anet's credibility, period. People have poured their hearts out for years over constant problems. Most people are past the point of offering recommendations.

After a situation is repeatedly screwed up, over a period of years the only clear answer is to remove the people responsible for not dealing with the problem and replace them.

Republicans lose the Congress, for a good reason. Whoever is responsible for not addressing these issues, should really lose their job @ Anet. Anet would get 110% more done if they hired 1-2 people out of the PvP community, someone from Te/EW/iQ/etc. and had those individuals assist with the guidance of development and CR.

If anyone in this thread got a blast email from Kriegar/Lulu saying, "I am an ex-Te member and I spent the last 2 years working at Anet and helping to shape the PvP game. We've changed the following things, etc. etc. and the game will function in a high quality way for PvP," this would do a lot more to seriously bring back players to GW2 than a "skill over time" stamp on the box.

I would believe Lulu's word over any current employee of Anet including Strain/Obrien/Wyatt/Phinney, because their track record (as much as I do find them to be high quality devs/people) is pretty crap when it comes to PvP.

I also think a lot of people don't realize how much competition in MMORPGs iwill be coming in the next 2 years. There will be many, many choices and GW may have trouble pulling back a lot of the old PvPers who felt burnt.


Please refer back to my original post, which still seems largely accurate and relevant to this topic:

http://www.guildwarsguru.com/forum/s...1&postcount=72

Last edited by black_mischief; Sep 29, 2007 at 08:50 PM // 20:50..
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Old Sep 30, 2007, 07:55 AM // 07:55   #136
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I do hope some competition will rise.
As for now, Anet, you can continue, we will suffer silently, you're still the only game in town.
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Old Oct 01, 2007, 04:21 AM // 04:21   #137
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Quote:
Originally Posted by red orc
Dear Anet,
As you know, another PVP game is coming out called Fury. If Fury will have skill balance and will set it's arena games in a way that you face your peers and can progress without much waiting, you are going to loose all the player base you worked so hard to develop. Dont you think it will be sad ? You introduced PVP to so many people and another game will take the glory ?
When GW2 comes out you'll have to be much more better than them to get the people back.
So I think you should start listening before it is too late.

Oh, and they have this place you can sell things, amazing concept, dont you think?
Why didnt snybody suggested such a thing for the last 3 years ?
except fury f***ed up even harder than GW did.

Quote:
Originally Posted by BlackSephir
I heard that Fury is pretty close or even better when it comes to pvvp than GW
lol

try readign their forums and then tell me thats teh conclusion you've come to.
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Old Oct 01, 2007, 10:46 AM // 10:46   #138
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Originally Posted by unmatchedfury
except fury f***ed up even harder than GW did.



lol

try readign their forums and then tell me thats teh conclusion you've come to.
I did and the conclusion is that Fury is (currently) a button smashing game which is 1 year from finish and still they are going to release it.

See above for my conclusion comments on GW.
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Old Oct 01, 2007, 12:18 PM // 12:18   #139
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made me feel good to call it about a month before the fanbois caught on.
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Old Oct 01, 2007, 12:28 PM // 12:28   #140
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I will buy it because I'm curious about the game and how it handles the storyline.
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