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Old Sep 22, 2007, 11:07 PM // 23:07   #41
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Mytic healing is a very good alternative to LoD in that it heals up so much more than lod does and allows you to run 2 prots as mystic is all the healing you need.

However the disadvantages of it are that you forced to have 1 character thats only purpose is to enchant him just to self party heal spam all the time.

The only thing this character can possibly add to the team is order spam which again limits your build choice to heavy melee if you want to make use of those orders.

HP on the runner makes splitting a lot more viable than it is atm which in my opinion is a good thing. (as long as sp sins are toned down that is)
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Old Sep 22, 2007, 11:32 PM // 23:32   #42
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The alternatives aren't good because LoD is so much better. One elite on your Monk or a whole character devoted to the task? There's really no contest.
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Old Sep 23, 2007, 12:01 AM // 00:01   #43
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Quote:
Originally Posted by TimeToGetIntense
The alternatives aren't good because LoD is so much better. One elite on your Monk or a whole character devoted to the task? There's really no contest.
Totally agree. Its either LoD or you create a bar just to run HP.

Healing ribbons is on the right track. I really like the skill but I think it should be 5e with lower healing. The long suggested B light buff would be a step in the right direction.

Hell I even ran the old balanced prophecy build (2 war, 2 ele, 2mes, 2 monk) with boon prots. We won both games. Its very hard to run I'll give it that but its still very viable.
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Old Sep 23, 2007, 12:11 AM // 00:11   #44
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It's viable at what level of gvg? rank over 9000? :/
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Old Sep 23, 2007, 12:17 AM // 00:17   #45
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Originally Posted by twicky_kid
Hell I even ran the old balanced prophecy build (2 war, 2 ele, 2mes, 2 monk) with boon prots. We won both games. Its very hard to run I'll give it that but its still very viable.
I don't agree that Boon Prots are viable, but reguardless, I don't think it helps your argument to make that claim. =\
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Old Sep 23, 2007, 12:27 AM // 00:27   #46
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Almost every aspect of the boon prot has gotten hit by the nerf bat, and it will not and should not be seen again.
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Old Sep 23, 2007, 12:40 AM // 00:40   #47
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Originally Posted by twicky_kid
Hell I even ran the old balanced prophecy build (2 war, 2 ele, 2mes, 2 monk) with boon prots. We won both games. Its very hard to run I'll give it that but its still very viable.
So you beat to random (undoubtedly terrible) opponents running boon prots and this proves they're still viable? Run boon prots at high level GvG and you will find otherwise..
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Old Sep 23, 2007, 01:37 AM // 01:37   #48
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Quote:
Originally Posted by TimeToGetIntense
I don't agree that Boon Prots are viable, but reguardless, I don't think it helps your argument to make that claim. =\
I said it was hard to run. It is by no means the most efficient monk bar there is. It takes very good monks to make boon prot efficient Its viable in the build we ran. I didn't say its a one size fits all monk bar. We had very good monks that have played boon prot during season 1.

Try reading the post instead of picking something and taking it out of context. The real point is if you take LoD out of the picture what monk combo would you use? Personally I'd go 5/3 split with the smiter's boon ZB monk and a boon prot in the main team with a weapon rit.

Quote:
Originally Posted by IMMORTAlMITCH
So you beat to random (undoubtedly terrible) opponents running boon prots and this proves they're still viable? Run boon prots at high level GvG and you will find otherwise..
Actually we beat a A/mo spike and a hexway build. Both teams were not terrible at all. I've seen the A/mo steamroll some of the top guilds easily.

Last edited by twicky_kid; Sep 23, 2007 at 01:39 AM // 01:39..
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Old Sep 23, 2007, 05:42 AM // 05:42   #49
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Quote:
Originally Posted by twicky_kid
If you really want to be good at energy manament watch the skills that have a lower recharge compared to how much energy you will gain over x seconds. I can always predict how much energy I'll have by using what skills. Many times I will pause for 2 seconds between spells just to give myself a pace to keep my energy going.

With LoD you never have to consider that. You will always have more energy after recharge than when you cast it the first time. Other skills like prot spirit, in your example, you have to watch how many times you cast it with x seconds because you know you'll burn your energy too fast. You know that each cast of Prot spirit is going to cost you 7.7 seconds of regen. RoF and dismiss is the same way 3.8 seconds. Anyways if you don't understand this concept by now you probably never will.

With LoD you can always use it on recharge if needed and your energy will be fine. Its the basic dumming down factor. You never have to think....hhhmmm...should I use LoD now? The only time you wouldn't is when you are not under pressure. You don't have to target, will always have energy, e denial won't work on you, and its super efficient.

Looking at the other elites though there is nothing impressive out there. If LoD is nerfed all that's left is RC and ZB. SoD will hold up as long as the passive def does but if the passive def gets a huge nerf it'll be replaced with guardian. The monk Elites needs major help.

Oh ya and btw healing ribbons doesn't work with healer's boon. Just a bug we found the other day.
stop posting now. u r trash.
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Old Sep 23, 2007, 05:45 AM // 05:45   #50
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Quote:
Originally Posted by twicky_kid
I said it was hard to run. It is by no means the most efficient monk bar there is. It takes very good monks to make boon prot efficient Its viable in the build we ran. I didn't say its a one size fits all monk bar. We had very good monks that have played boon prot during season 1.

Try reading the post instead of picking something and taking it out of context. The real point is if you take LoD out of the picture what monk combo would you use? Personally I'd go 5/3 split with the smiter's boon ZB monk and a boon prot in the main team with a weapon rit.



Actually we beat a A/mo spike and a hexway build. Both teams were not terrible at all. I've seen the A/mo steamroll some of the top guilds easily.
wow play build wars more. he said beat TOP GUILDS. you beat guilds that might be running good builds but it also might have been the first time they ever played GvG.
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Old Sep 23, 2007, 05:50 AM // 05:50   #51
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Quote:
Originally Posted by Riotgear
LoD is free the same way Gift of Health is free. (i.e. it's not)


If you want to judge pure efficiency of non-signet heals, Restful Breeze gives 200 at 9 attribute and isn't even elite, Zealous Benediction gives more HP per energy than either regardless.

The difference is they're clunkier, Zealous Benediction is all-or-nothing, with nothing being Heal Other, and Spirit Light Weapon has the same problem has Healing Breeze: Slow-acting, high chance of overheal.

LoD heals for 225HP if it affects 3 people, pretty much all of that healing is going to be non-overheal and more efficient than any other practical way of recovering that lost health. As more people are affected, its efficiency climbs even higher.
Energy Feast is the most efficient heal.
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Old Sep 23, 2007, 06:42 AM // 06:42   #52
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Originally Posted by You just got tomahawked
Energy Feast is the most efficient heal.
What is Energy Feast?

If you mean Ether Feast, that heals you for 147 if you're running 16 Inspiration. You do know that you don't gain the 3 energy that you make your target lose, right?
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Old Sep 23, 2007, 01:55 PM // 13:55   #53
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Quote:
Originally Posted by You just got tomahawked
wow play build wars more. he said beat TOP GUILDS. you beat guilds that might be running good builds but it also might have been the first time they ever played GvG.
I guess you conveniently skipped over that part that said they were not terrible at all. Our rank is high enough to know it wasn't the first time their team had played GvG. The point was that we beat 2 builds that I see rolling top guilds all the time by noobs. If you didn't know this was build wars then please stop posting your ignorance is showing. We've been playing Build Wars ever since Prophecies.
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Old Sep 23, 2007, 02:08 PM // 14:08   #54
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Quote:
Originally Posted by TimeToGetIntense
I don't agree that Boon Prots are viable, but reguardless, I don't think it helps your argument to make that claim. =\
lies

Boon Prots haven't been a viable option, even for arenas, in quite a long time.
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Old Sep 23, 2007, 02:58 PM // 14:58   #55
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Quote:
Originally Posted by Legendary Shiz
lies

Boon Prots haven't been a viable option, even for arenas, in quite a long time.
Thats exactly what he said.
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Old Sep 23, 2007, 03:00 PM // 15:00   #56
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WTB JR or anyone to blow up all this shit
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Old Sep 23, 2007, 03:03 PM // 15:03   #57
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stop posting now. u r trash.
Why do you even come here?

Quote:
Aggressive Refrain: I can't really decide if -10 or -20 while attacking is better; atm I favor the -10 solution.
-20 is better, paras already have high enough buff of armor from watch yourself+etc.

Answer to OP however, I think that he pretty much hit the nail in the coffin, but actually I'd still like to nerf SoR more because it contributes a lot to stagnation of builds.
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Old Sep 23, 2007, 03:32 PM // 15:32   #58
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Quote:
Originally Posted by lacasner
-20 is better, paras already have high enough buff of armor from watch yourself+etc.
It does nothing to fix Aggressive Refrain. Soon as you stop attacking you get your armor back. KD the para he's a full armor. Para kites he's at full armor.
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Old Sep 23, 2007, 03:54 PM // 15:54   #59
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Originally Posted by Winstar
WTB JR or anyone to blow up all this shit
This would never have been allowed to happen in my day.
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Old Sep 23, 2007, 03:57 PM // 15:57   #60
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Anyone with some brainactivity would realise that the armor penalty would apply while having aggresive refrain up, and not only while attacking under it ....
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