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Old Nov 06, 2007, 03:30 PM // 15:30   #1
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Default What shell I take for hard res ?

I designate the mes for hard res. What shell I take :
Flesh of my flesh or res chant ?
Or something else ?
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Old Nov 06, 2007, 03:36 PM // 15:36   #2
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Whatever you prefer - if you think it's safe to lose half your health for a really quick res, take flesh

If you don't want to risk it, take res chant - high chance of being interrupted though.

( Ps: It's shAll, not shell )
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Old Nov 06, 2007, 07:13 PM // 19:13   #3
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Flesh or death pact.
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Old Nov 06, 2007, 11:42 PM // 23:42   #4
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Flesh imo.
Death Pact is very risky if you are low level and can't use it properly. It can be an awesome hard res or it can lead to team wipe and a loss.
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Old Nov 07, 2007, 01:07 AM // 01:07   #5
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Quote:
Originally Posted by linh
Death Pact is very risky if you are low level
Yeah, death pact is bad if you're rezzing someone who's level 15 because he'll probably die again

P.S. I know what you mean, but it just sounds funny :P

Either flesh or death pact works, depending on team build.
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Old Nov 07, 2007, 03:37 AM // 03:37   #6
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Fast-casting mesmers or Glyph-Sac Elementalists can bring Resurrection Chant without trouble.

However with the LoD in the backline, having 2 players at 50% from Flesh isn't as bad. It is faster, cheaper, full-range (rather than half-range Res Chant) and has no recharge. Flesh wins in my book.
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Old Nov 07, 2007, 05:25 AM // 05:25   #7
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Death Pack does have a bug. The 120 minute counter doesn't reset with multiple uses. I haven't completely confirmed this but if the 120 minute counter is in affect it only affects the person ressed the first time. Anyone ressed after the counter is in affect doesn't link you to their death.

I like Death Pack more because it returns more energy and is free. In the end its up to your team.
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Old Nov 07, 2007, 07:02 AM // 07:02   #8
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For troublesome mobs, rebirth is the way to go.

Otherwise, Death pact and Flesh are the best. Carry a high set with death pact can really help minimize team collapses.
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Old Nov 07, 2007, 03:32 PM // 15:32   #9
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Quote:
Originally Posted by twicky_kid
Death Pack does have a bug. The 120 minute counter doesn't reset with multiple uses. I haven't completely confirmed this but if the 120 minute counter is in affect it only affects the person ressed the first time. Anyone ressed after the counter is in affect doesn't link you to their death.

I like Death Pack more because it returns more energy and is free. In the end its up to your team.
120 mins its toooooo much!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!



take flesh or death pact on a mesmer.
flesh is less risky but deah pact helps a lot with high energy
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Old Nov 07, 2007, 05:09 PM // 17:09   #10
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Quote:
Originally Posted by twicky_kid
Death Pack does have a bug. The 120 minute counter doesn't reset with multiple uses. I haven't completely confirmed this but if the 120 minute counter is in affect it only affects the person ressed the first time. Anyone ressed after the counter is in affect doesn't link you to their death.

I like Death Pack more because it returns more energy and is free. In the end its up to your team.

Lol, it's 120 seconds.
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Old Nov 08, 2007, 01:16 AM // 01:16   #11
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Quote:
Originally Posted by Abysall Demon
Lol, it's 120 seconds.
Ya got a typo
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Old Nov 08, 2007, 03:21 AM // 03:21   #12
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Only take death pact if you are confident in your monks.
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Old Nov 08, 2007, 03:26 AM // 03:26   #13
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This is the GvG section and people are talking about rebirth?!...

I agree with Ax, if you trust your monks, use Death pact, otherwise go with fleshhh
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Old Nov 08, 2007, 03:41 AM // 03:41   #14
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As someone who had a lot of apprehension about deathpact in the past, I think it is the best hard res in the game at this moment and is never bad: it is either amazing or hilarious.
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Old Nov 08, 2007, 03:41 AM // 03:41   #15
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Why is this thread still alive?
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Old Nov 08, 2007, 05:09 PM // 17:09   #16
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Death pact.

Ressing monks with full energy is win.
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Old Nov 08, 2007, 05:26 PM // 17:26   #17
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Quote:
Originally Posted by Yue
Why is this thread still alive?
I agree, I think the question has been answered well enough now.
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