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Old Jan 01, 2008, 05:19 PM // 17:19   #61
Desert Nomad
 
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Join Date: Mar 2006
Location: Ganking, USA
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I see wut you did thar.

lol, Did you learn nothing from your ban Shiz?

Spoke to guildies about this issue, they would love to AB as a guild group group or with a full 12 of alliance mates. Some were in favor of new titles, I'm not.
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Old Jan 03, 2008, 03:30 PM // 15:30   #62
Wilds Pathfinder
 
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Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
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For the epic lulz yes.

Imagine 12 /A with recall blowing shit up. Insane skillz yo.
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Old Jan 03, 2008, 07:52 PM // 19:52   #63
has 3 pips of HP regen.
 
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Guild: The Objective Is More [Cash]
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Quote:
Originally Posted by spawnofebil
For the epic lulz yes.

Imagine 12 /A with recall blowing shit up. Insane skillz yo.
I'd fear the same, there are two problems with it, as I kind of mentioned:
- First off, you need someone capable of clearing shrine defenders to actually take the shrine, so you can't bring nothing but a bunch of useless tank builds with Recall.

- Second, it's much easier to slot enchant removal on small split teams than it is on single characters as would be necessary in HB.
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