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Old Jan 04, 2008, 02:06 AM // 02:06   #21
erk
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Quote:
Originally Posted by Legendary Shiz
You have better things to do with your inspired? Really? Unless there's a conjure war, I think thats a pretty RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing good use for it tbh. Not to mention, you then know when they are going to have to cast healers boon making it pretty simple to diversion as well.
So if a Mes is picking on you cover it with something cheap like Vigorous Spirit that cost 5 eng. and last for 30sec. no big deal if that gets Diverted or Inspired. Or if your team runs Aegis cast HB just before that goes up.

Last edited by erk; Jan 04, 2008 at 02:21 AM // 02:21..
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Old Jan 04, 2008, 01:32 PM // 13:32   #22
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You probably won't have Vigorous on your HB bar.
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Old Jan 04, 2008, 01:39 PM // 13:39   #23
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Quote:
Originally Posted by erk
So if a Mes is picking on you cover it with something cheap like Vigorous Spirit that cost 5 eng. and last for 30sec. no big deal if that gets Diverted or Inspired. Or if your team runs Aegis cast HB just before that goes up.
No big deal if it gets Diverted or Inspired?
Then it wouldn't be much of a cover enchant and more of a wasted skill slot imo.(Although if you pre-veil you wouldn't need to worry )
Not to mention its on a HB bar.
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Old Jan 04, 2008, 05:51 PM // 17:51   #24
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Originally Posted by What Now
What would make a team take HB over WoH? Could it be worth it?
I find most people only bring HB because they either like big numbers or usually it's just to try it out over WoH.
Didn't read the rest of your post (lern2paragraph) but the reason people run HB is because of party healing and the fact that it's ridiculously easy to play.
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Old Jan 08, 2008, 02:03 AM // 02:03   #25
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Quote:
Originally Posted by Ensign
That's a big part of why you need a BSurge and a SoD Monk. You need to present obvious targets that their Mesmer needs to deal with so that he can't take a big shit on your HB Monk. SoD is similar, if you train the HB you're going to be swinging into SoD all day.
QFT. Also, rofl for wording.
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Old Jan 08, 2008, 12:27 PM // 12:27   #26
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Quote:
Originally Posted by dies like fish
Ritualist flag runners are much better than Monks with short VoD and the current map rotation.
Wrong. You can also run a monk runner, and use this additional defense to obliterate the opponent.

Also, a positional advantage in vod can easily RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO over the splinterfarm. Not to mention the fact that you can force their rit into their base by going 5-3 split.
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Old Jan 09, 2008, 06:43 AM // 06:43   #27
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Monk runners have obvious benefits, but you can't easily justify not bringing splinter and ancestor's. And if you have an HB with party heals, I see no good reason to bring a monk runner.
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Old Jan 13, 2008, 04:23 PM // 16:23   #28
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HB monks are inferior to WoH/prot monks in everyway if your taking a tactigon with SoR/ballad (for party heals) instead of a b surge while running a rit runner.

And if you want to run a bsurger and a rit runner your going to lack party heals so putting HB on a stand monk is your only option. A better option would be to run a monk runner with HP and put ancetors/splinter on your b surge with melee on your mesmer.

So I dont see why you would want to run HB over the 2 other better options.

Last edited by R O C K Y; Jan 13, 2008 at 04:39 PM // 16:39..
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Old Jan 13, 2008, 04:29 PM // 16:29   #29
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Quote:
Originally Posted by Kaon
Wrong. You can also run a monk runner, and use this additional defense to obliterate the opponent.

Also, a positional advantage in vod can easily RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO over the splinterfarm. Not to mention the fact that you can force their rit into their base by going 5-3 split.
That would mean you have to run Splinter/AR on something at the stand, or else you're gimping yourself for VoD.

Last edited by RhanoctJocosa; Jan 13, 2008 at 09:32 PM // 21:32..
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Old Jan 14, 2008, 01:27 AM // 01:27   #30
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Quote:
Originally Posted by RhanoctJocosa
That would mean you have to run Splinter/AR on something at the stand, or else you're gimping yourself for VoD.
Kaon is saying that if you have a positional advantage at vod you don't need them, I only partly agree with this because it's not always gonna be in your control.

I wouldn't mind at all to see splinter/ancestor's get nerfed so it's not as much of a neccesity to bring.

On the topic of Healer's Boon though, I think it's kind of a gimp monk bar atm cause you will run out of energy really quickly cause you have to heal so much due to the lack of passive defense.
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Old Jan 14, 2008, 03:25 AM // 03:25   #31
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Quote:
Originally Posted by Ensign
That's a big part of why you need a BSurge and a SoD Monk. You need to present obvious targets that their Mesmer needs to deal with so that he can't take a big shit on your HB Monk. SoD is similar, if you train the HB you're going to be swinging into SoD all day.
Thats an excellent point, but it introduces this question:

Why run a monk that's epic staticness requires the rest of the team defense to conform?

forcing your other monk to run a nerfed skill because your build has no versatility is fail. utilizing bsurge as little more than a human shield isn't fail, but its not the sort of strategy that wins a game.

There is no advantage in HB in GvG, and there ARE disadvatages to running it.

as long as gvg isnt like HA(as long as GW doesnt suck) the money of HB is not going to be possible.




There is no. point. to. running. HB.
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Old Jan 14, 2008, 10:18 AM // 10:18   #32
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Quote:
Originally Posted by jaeharys targaryen
There is no. point. to. running. HB.
Party healing...
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Old Jan 14, 2008, 01:19 PM // 13:19   #33
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Quote:
Originally Posted by jaeharys targaryen
utilizing bsurge as little more than a human shield isn't fail, but its not the sort of strategy that wins a game.
Having Healer's Boon + Heal Party at VoD will win games on its own. Party healing is especially critical at VoD, when you can't pull back or split guys off to relieve pressure. Plus, defense gets better, relatively, at VoD.

That's what the game has come to now, at least.
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