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Old Jan 30, 2008, 07:29 AM // 07:29   #141
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Quote:
Originally Posted by Anarandil
What does that have to do with the claim, "Any build without a motigon is bad." ?
The way I see things currently is, if you are going to go up against the tired motagon which has limited dmg and disruption why not sub in something that will benefit with either more dmg or disruption or movement control?
It's not like that para with 9 in spear using spear of lighting is going to decide a game for you, and if you can sub in something else that mesh with a play style or build more suited to your current players you'd roll them in a more timely fashion, clearly from what I've seen during euro hours is simply a mashing of heads, skill for skill, character for character 9/10...
Currently I've seen little in the way of full blown spikes which ignore blocks, very few hex builds which with one skill you can own a motagon, and very few builds or guilds running heavy movement control style builds, think it's up to guilds to try and counter the meta, the tools are there...

Last edited by Ec]-[oMaN; Jan 30, 2008 at 07:36 AM // 07:36..
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Old Jan 30, 2008, 10:29 AM // 10:29   #142
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Quote:
Originally Posted by Persh
there have been 5/3 splits before...people act like this is something new
You're dumb.
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Old Jan 30, 2008, 10:42 AM // 10:42   #143
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Quote:
Originally Posted by Ec]-[oMaN
The way I see things currently is, if you are going to go up against the tired motagon which has limited dmg and disruption why not sub in something that will benefit with either more dmg or disruption or movement control?
It's not like that para with 9 in spear using spear of lighting is going to decide a game for you, and if you can sub in something else that mesh with a play style or build more suited to your current players you'd roll them in a more timely fashion, clearly from what I've seen during euro hours is simply a mashing of heads, skill for skill, character for character 9/10...
Currently I've seen little in the way of full blown spikes which ignore blocks, very few hex builds which with one skill you can own a motagon, and very few builds or guilds running heavy movement control style builds, think it's up to guilds to try and counter the meta, the tools are there...
We played against uF on ladder the other day and they ran a cruel spear p/me instead of a partygon, we rolled them in 5 minutes flawlessly.

If you want to fight 8on8 and still be able to split well (both defensively and offensively) you pretty much NEED to run a partygon.

Btw, we run 11 spear on our paragon I'm pretty sure.
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Old Jan 30, 2008, 10:54 AM // 10:54   #144
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Quote:
Originally Posted by IMMORTAlMITCH
.

Btw, we run 11 spear on our paragon I'm pretty sure.
Indeed only a retard runs 9 spear mastery.

Yes i just called 90% of the paragons ingame a retard.

Quote:
Originally Posted by Anarandil
What does that have to do with the claim, "Any build without a motigon is bad." ?
Teams didn't lose to Me because of motigon but because of mistakes.

See uF vs Me for details.
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Old Jan 30, 2008, 03:12 PM // 15:12   #145
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Quote:
Originally Posted by IMMORTAlMITCH
We played against uF on ladder the other day and they ran a cruel spear p/me instead of a partygon, we rolled them in 5 minutes flawlessly.

If you want to fight 8on8 and still be able to split well (both defensively and offensively) you pretty much NEED to run a partygon.

Btw, we run 11 spear on our paragon I'm pretty sure.
So you mean to tell me you cracked a team because they didn't have a motagon or because you actually broke their aegis/ward....
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Old Jan 30, 2008, 03:21 PM // 15:21   #146
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Quote:
Originally Posted by Ec]-[oMaN
So you mean to tell me you cracked a team because they didn't have a motagon or because you actually broke their aegis/ward....
Because suddenly ALL damage dealt will be responsibility for the monks. No shieldsup, no watch yourself (so you go from 80armor targets to 60armor targets).

We raped them so hard that it wasn't even funny (actually it was ). The mat went quite different.
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Old Jan 30, 2008, 07:31 PM // 19:31   #147
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Quote:
Originally Posted by Ec]-[oMaN
The way I see things currently is, if you are going to go up against the tired motagon which has limited dmg and disruption why not sub in something that will benefit with either more dmg or disruption or movement control?
That was how things worked back when there was still LoD.
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Old Jan 30, 2008, 08:04 PM // 20:04   #148
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Quote:
Originally Posted by Kaon
See uF vs Me for details.
That game was easily the worst match in all of the top 8. Me played like utter shit, barely bothering with trying to crack the base, but it didn't matter because uF's plan was to do nothing all game then lose at VoD. It was even more one sided than the cE / Me game, with Me not playing even half as well.
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Old Feb 02, 2008, 11:46 PM // 23:46   #149
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Quote:
Originally Posted by Divine
Anet: So, how did you prepare for this mAT?
[Me]: Think of the gayest shit possible and put it together into a build famously known as "sineptitude" now. And running it as the only build for the past 3 months.

Anet: Most people don't know how to split well. Do you feel having a split build is helpful?
[Me]: Well, see, we can't split for shit either. But when you're running sineptitude, it's really not that hard. Sins just run around like little idiots while the ineptitude locks on to a warrior and camps him all game. And with three monks and 3 defensive characters, it really hard to die.

Anet: But we nerfed the ineptitude template.
[Me]: Our mesmers don't have energy issues at all. They can still spam clumsiness and ineptitude on recharge pretty much. Thanks for "nerfing" it to make people feel like it's not a threat anymore, so that we can take this by surprise.

Anet: What about the new VoD change?
[Me]: Whatever makes sineptitude better 2 days before the tourney without giving other guilds a chance to practice it is perfect for us. People who thought they had counter strategies ended up getting raped at VoD. It was pretty funny.

Anet: Thanks for the interview.
[Me]: Thanks for changing the rules of the mAT 2 days before so that it heavily favored us since no one knew what to do against sineptitude now.
Pretty epic imo
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Old Feb 03, 2008, 01:04 AM // 01:04   #150
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Shadow Prison -> All skills are disabled for the duration of this hex
Recall -> As long as you maintain this enchantment all attack skills are disabled
Dearth Charge -> All attack skills cost 5 extra energy for 10 seconds
Dark Prison -> All skills are disabled for the duration of this hex.

see there woot sins nerfed. Find something else to QQ about.
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Old Feb 03, 2008, 01:07 AM // 01:07   #151
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Quote:
Originally Posted by wuzzman
Shadow Prison -> All skills are disabled for the duration of this hex
Recall -> As long as you maintain this enchantment all attack skills are disabled
Dearth Charge -> All attack skills cost 5 extra energy for 10 seconds
Dark Prison -> All skills are disabled for the duration of this hex.

see there woot sins nerfed. Find something else to QQ about.
Were you born this stupid or did someone hit you in the head with a UPS truck?
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Old Feb 03, 2008, 04:16 AM // 04:16   #152
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Quote:
Originally Posted by dies like fish
Were you born this stupid or did someone hit you in the head with a UPS truck?
He is quite a stupid guy but those ideas have the added benefit of destroying teleporting sins so I'm up for that.

Joe
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Old Feb 03, 2008, 05:03 AM // 05:03   #153
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Quote:
Originally Posted by wuzzman
Shadow Prison -> All skills are disabled for the duration of this hex
Recall -> As long as you maintain this enchantment all attack skills are disabled
Dearth Charge -> All attack skills cost 5 extra energy for 10 seconds
Dark Prison -> All skills are disabled for the duration of this hex.

see there woot sins nerfed. Find something else to QQ about.
So your sposed to teleport in and /wave??

Stupid...
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Old Feb 03, 2008, 05:16 AM // 05:16   #154
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Quote:
Originally Posted by Lykan
So your sposed to teleport in and /wave??
Sounds good to me.
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Old Feb 03, 2008, 07:24 AM // 07:24   #155
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umm the problem with that build isnt just the sins.... The fact that they run around like a waterhead putting on a turtleneck is only one issue.
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Old Feb 03, 2008, 10:05 AM // 10:05   #156
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Very nice. You RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up in the high end and now we at the far end of the spectrum have to deal with the consequences.
Has it not been enough we had to deal with all kind of gimics, that we now have to deal with [me] wannabes ?

Next time, please dont let a gimic win monthlys, please
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Old Feb 03, 2008, 06:33 PM // 18:33   #157
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Quote:
Originally Posted by kaon

Teams didn't lose to Me because of motigon but because of mistakes.
Yeah, Dephria backfiring himself to death was kinda hilarious
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Old Feb 03, 2008, 08:16 PM // 20:16   #158
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Quote:
Originally Posted by shoogi
Yeah, Dephria backfiring himself to death was kinda hilarious
sure is

except, no

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