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Old Dec 29, 2007, 11:19 PM // 23:19   #41
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Quote:
Originally Posted by Neo-LD
Now lets look at Gus' BC War. The situation where it shines would be a small skirmish - 1v1 or 2v2 skirmishes with no healers present, 1v1 or 2v1 against a defending ritualist, and stalling flaggers.
The thing is, I just don't see too many small scrims taking place without a healer, and if they do the window is small or you'll be crippled regardless. So in a two warrior build why would you build a BC to maybe take advantage of like 5% windows of opportunity?
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Old Dec 30, 2007, 12:02 AM // 00:02   #42
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Well, I did say that myself, I would prefer a Shock Axe in a 2 warrior build, but I do think you underestimate the length and frequency of the "windows of opportunity."
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Old Dec 30, 2007, 12:04 AM // 00:04   #43
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Quote:
Originally Posted by ashes
Arhh then it should'nt be a problem ;D - ill try to get the old guy(firesoul^^) to join us, would be nice.

OT: Golad Monk right?
Yup And Good Luck with playing 2nd warrior..
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Old Dec 30, 2007, 04:48 AM // 04:48   #44
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I suggest that this thread shift towards the much more relevant topic of Thom's flagging ability.
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Old Dec 30, 2007, 05:06 AM // 05:06   #45
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Not gonna lie, thom is a pretty brave flagger.
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Old Dec 30, 2007, 07:20 AM // 07:20   #46
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that flag isn't gonna run itself.
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Old Dec 30, 2007, 09:10 AM // 09:10   #47
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Killing stuff is the primary consideration.
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Old Jan 27, 2008, 01:11 AM // 01:11   #48
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The advice in this thread for the OP is quite frankly pathetic.

Warrior/Dervish

Strength: 9 (8+1)
Axe Mastery: 14 (12+2)
Wind Prayers: 10

Frenzy (Warrior other)
Pious Haste (Mysticism) / Harrier's Haste (Wind Prayers)
Bull's Strike (Strength)
Eviscerate [Elite] (Axe Mastery)
Executioner's Strike (Axe Mastery)
Disrupting Chop (Axe Mastery)
Natural Healing (Wind Prayers)
Resurrection Signet ( )

Last edited by JR; Jan 27, 2008 at 01:51 PM // 13:51..
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Old Jan 27, 2008, 02:01 AM // 02:01   #49
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might want to run a minor strength rune too, since getting the full shield armor can make quite a bit of difference, especially on a split war.
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Old Jan 27, 2008, 01:11 PM // 13:11   #50
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all the requirements u need can be filled if u go assasin..
but if u insist on playing war..

u could go YAA! warrior with sword or axe.. u chose waht u need most:
be good in split: sword - be good at stand: axe

and there's a skill combination most of u forget..
if u go W/A u can get a sort of shock and an energy run skill..
Dash + Iron Palm.

but for what u want to achieve as a warrior... there is no perfect build.
u have to choose what u want to be best in... u cant be good in all of the points u want.

if u want to be good in all.. u should try assasin..
AoD or SP will work.. depends on what u need most.. survivability or spike power and slow down.
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Old Jan 27, 2008, 01:50 PM // 13:50   #51
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Quote:
Originally Posted by Mister Sparco
all the requirements u need can be filled if u go assasin..
but if u insist on playing war..

u could go YAA! warrior with sword or axe.. u chose waht u need most:
be good in split: sword - be good at stand: axe

and there's a skill combination most of u forget..
if u go W/A u can get a sort of shock and an energy run skill..
Dash + Iron Palm.

but for what u want to achieve as a warrior... there is no perfect build.
u have to choose what u want to be best in... u cant be good in all of the points u want.

if u want to be good in all.. u should try assasin..
AoD or SP will work.. depends on what u need most.. survivability or spike power and slow down.
Except Assassins can't pressure particularly well, due to their low armor making them bad front line characters. The requirement is a second Warrior that can split if necessary.

Iron Palm also requires a hex or condition, which isn't ideal. Not to mention the 20 second cooldown.

The Evis Warrior with Natural Healing and Pious Haste (or Harriers for the damage bonus) is about as close to the specification as possible. It has a decent spike, and strong survivability on split.
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Old Jan 29, 2008, 07:28 AM // 07:28   #52
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Quote:
Originally Posted by Neo-LD
However, for 3 warrior builds like the one RIP uses (or should I say, Victrix used, since they copied+tweaked it from us after we beat them with it), then at least one copy of something like that BC war is essential.
I can see similarities to the SoF build you are talking about, but the 3 war build was put together mostly out of total randomness(with the only conscience influence being a QQ build) and tweaked to the fancy of each individual player.

Last edited by Seamus Finn; Jan 29, 2008 at 07:31 AM // 07:31..
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Old Feb 08, 2008, 05:27 PM // 17:27   #53
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Imo

no res:
6+1 Str, 11 wind prayers
[skill]bull's strike[/skill][skill]crippling slash[/skill][skill]gash[/skill][skill]final thrust[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]enraging charge[/skill][skill]natural healing[/skill]


res:
6 Str, 11 Wind prayers
[skill]bull's strike[/skill][skill]crippling slash[/skill][skill]gash[/skill][skill]sun and moon slash[/skill][skill]frenzy[/skill][skill]pious haste[/skill][skill]natural healing[/skill][skill]resurrection signet[/skill]


You might consider disarm instead of bull's. But I wouldn't.

You might also consider harrier's haste on the second template.

Final thrust ownz.
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Old Feb 09, 2008, 09:44 PM // 21:44   #54
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Quote:
Originally Posted by Byron
Imo

no res:
6+1 Str, 11 wind prayers
[skill]bull's strike[/skill][skill]crippling slash[/skill][skill]gash[/skill][skill]final thrust[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]enraging charge[/skill][skill]natural healing[/skill]


res:
6 Str, 11 Wind prayers
[skill]bull's strike[/skill][skill]crippling slash[/skill][skill]gash[/skill][skill]sun and moon slash[/skill][skill]frenzy[/skill][skill]pious haste[/skill][skill]natural healing[/skill][skill]resurrection signet[/skill]


You might consider disarm instead of bull's. But I wouldn't.

You might also consider harrier's haste on the second template.

Final thrust ownz.
[skill]bull's strike[/skill][skill]crippling slash[/skill][skill]gash[/skill][skill]savage slash[/skill][skill]frenzy[/skill][skill]pious haste[/skill][skill]natural healing[/skill][skill]resurrection signet[/skill]

That would probably be my bar of choice. <3 Savage slashing condi removal and WoH.
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Old Feb 11, 2008, 12:56 PM // 12:56   #55
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Isn't that bar extremely heavy on energy, JR?
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Old Feb 11, 2008, 02:16 PM // 14:16   #56
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Quote:
Originally Posted by Akaraxle
Isn't that bar extremely heavy on energy, JR?
Fairly, but it's not a big issue. You aren't going to be spamming any of those skills on a split Warrior.
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Old Feb 13, 2008, 03:09 AM // 03:09   #57
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Pious Haste is very energy hungry if you need to chase people...why do you prefer it over Harrier's on that bar?

~Z
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Old Feb 13, 2008, 09:02 AM // 09:02   #58
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Quote:
Originally Posted by Zuranthium
Pious Haste is very energy hungry if you need to chase people...why do you prefer it over Harrier's on that bar?

~Z
Either has advantages and disadvantages. I'd probably take Harrier's to be honest, I was just experimenting with Pious at the time I posted.
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Old Feb 14, 2008, 05:09 PM // 17:09   #59
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Quote:
Originally Posted by JR
That would probably be my bar of choice. <3 Savage slashing condi removal and WoH.
Disarm is much more nifty if you'd want a solid interrupt, imo Disarm cripshot and watch rangers cry.

Yet, I've yet to actually try it becuase I'm too cheap to buy GWEN. I've only ever been on the other side of disarm, but I imagine the feeling is glorious.
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Old Feb 14, 2008, 06:00 PM // 18:00   #60
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Quote:
Originally Posted by Byron
Disarm is much more nifty if you'd want a solid interrupt, imo Disarm cripshot and watch rangers cry.

Yet, I've yet to actually try it becuase I'm too cheap to buy GWEN. I've only ever been on the other side of disarm, but I imagine the feeling is glorious.
I like the big domage of Savage Slash. Cripslash -> Gash and then Savaging their Dismiss or WoH is pretty hot.

That said I also usually run very low Strength on split Warriors. On the Harriers bar with 9 Strength (which I think is worth speccing for the shield) Disarm is more of a viable option.
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