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Old Nov 17, 2006, 05:13 PM // 17:13   #201
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Dark Prison, it's the only thing decent in there.
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Old Nov 17, 2006, 06:06 PM // 18:06   #202
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Quote:
Originally Posted by LightningHell
My comment: Somebody's DEFINITELY drafting Assassin. P'raps they have Twisting...*shiver*
Drafting dual attacks is risky. Especially the later it gets in the draft. Great, they got twisting, but they have no off hand attacks to actually make use of it
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Old Nov 17, 2006, 06:25 PM // 18:25   #203
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Quote:
Originally Posted by Mike Gills (ArenaNet)
If a player chooses to play a Dagger Mastery skill then he or she can choose to use the Desperation Strike (Lead Attack) and/or the Fox Fangs (Off-hand Attack) skills. If that player removes all Dagger Mastery skills, then they must remove Desperation Strike and Fox Fangs from their character build.
This tweak was added to all the sealed formats a while back. Here's the rules link again.
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Old Nov 18, 2006, 12:42 AM // 00:42   #204
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Dark Prison
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Old Nov 18, 2006, 02:25 AM // 02:25   #205
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I'd say dark prison now.
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Old Nov 18, 2006, 03:20 AM // 03:20   #206
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dark prison. not too hard of a pick.
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Old Nov 18, 2006, 04:03 AM // 04:03   #207
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Drafted Cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Penetrating Blow
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
Called Shot
Infuse Condition
Ether Prodigy
Apply Poison
Blinding Flash
Frenzy
Aegis
Mend Ailment
Draw Conditions
Heal Party
Martyr
Shield of Regeneration
"Retreat!"
Dark Prison

Pack 5:
Shadow Refuge
Conjure Lightning
Splinter Shot
Holy Wrath

Not much to pick.
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Old Nov 18, 2006, 04:48 AM // 04:48   #208
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I'd take shadow refuge.
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Old Nov 18, 2006, 04:57 AM // 04:57   #209
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Quote:
Originally Posted by Thom Bangalter
I'd take shadow refuge.
2nd that.

If there is someone drafting sin they aren't getting shadow refuge.
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Old Nov 18, 2006, 05:09 AM // 05:09   #210
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Shadow Refuge - you can give it to our W/A if he doesn't have heal sig
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Old Nov 18, 2006, 05:38 AM // 05:38   #211
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Should I wait for more votes or should I continue? Since there ARE 4 votes to none (including mine).
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Old Nov 18, 2006, 06:01 AM // 06:01   #212
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gogogogog
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Old Nov 18, 2006, 06:14 AM // 06:14   #213
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Refuge
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Old Nov 18, 2006, 07:23 AM // 07:23   #214
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Drafted Cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Penetrating Blow
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
Called Shot
Infuse Condition
Ether Prodigy
Apply Poison
Blinding Flash
Frenzy
Aegis
Mend Ailment
Draw Conditions
Heal Party
Martyr
Shield of Regeneration
"Retreat!"
Dark Prison
Shadow Refuge

6th pack:
Aura of Restoration
Whirlwind
Live Vicariously
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Old Nov 18, 2006, 11:33 AM // 11:33   #215
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aura of restoration can provide some nice self heals for the ele since monking it generally harder in drafts
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Old Nov 18, 2006, 11:44 AM // 11:44   #216
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it will constantly get stripped by prodigy though. I say live vicariously, so no one else is tempted to run a w/mo, and then we can always run one.
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Old Nov 18, 2006, 11:49 AM // 11:49   #217
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Aura of Restoration because all the other choices suck worse. It's healing they won't have.
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Old Nov 18, 2006, 12:49 PM // 12:49   #218
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w/mos are pro squidget. I've played against 8 of them, all with live vicariously and healing hands, and they're a pain in the ass to take down.
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Old Nov 19, 2006, 08:25 AM // 08:25   #219
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/tap /tap /tap

Not enough votes...or do you want me to continue anyway?
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Old Nov 19, 2006, 08:28 AM // 08:28   #220
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Whirlwind because AoR will constantly be stripped by Prod and Live Vicariously just is plain stupid.

Plus, whirlwind will give our ele a chance to flee from warrior/assassin trains.

Last edited by around; Nov 19, 2006 at 08:31 AM // 08:31..
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