Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Apr 12, 2008, 10:31 PM // 22:31   #61
Ascalonian Squire
 
Join Date: Aug 2006
Advertisement

Disable Ads
Default

Quote:
Originally Posted by yum
Make the sin fly like a projectile but 50% slower.
post apprecition
majestikk is offline   Reply With Quote
Old Apr 13, 2008, 03:41 AM // 03:41   #62
Frost Gate Guardian
 
Chaos Rofl Copter's Avatar
 
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
Default

Quote:
Originally Posted by Pyro maniac
Blinded for 3 seconds at the offensive ones
wouldnt work, every sin wout just bring assasins remedy. plus i think shadow stepping is perfectly balanced imo
Chaos Rofl Copter is offline   Reply With Quote
Old Apr 13, 2008, 12:06 PM // 12:06   #63
Frost Gate Guardian
 
Join Date: Jan 2006
Default

id say make all offensive shadowstepping crit strikes and skill description: 50% fialure if crit strikes 5 or lower or something like that

the abuse of warrior or dervish is gone and the element of surpise from the sin still stays. Make them 1 sec cast as well.

Oh and line of sight is bad idea, the whole factions trailer about killing shiro would be messed up then :P

Last edited by supa tim; Apr 13, 2008 at 12:08 PM // 12:08..
supa tim is offline   Reply With Quote
Old Apr 13, 2008, 12:20 PM // 12:20   #64
Frost Gate Guardian
 
Chaos Rofl Copter's Avatar
 
Join Date: Mar 2008
Location: Emporio Armani store :s
Guild: Bad Zig [babo]
Profession: Mo/
Default

Quote:
Originally Posted by supa tim
id say make all offensive shadowstepping crit strikes and skill description: 50% fialure if crit strikes 5 or lower or something like that

the abuse of warrior or dervish is gone and the element of surpise from the sin still stays. Make them 1 sec cast as well.

Oh and line of sight is bad idea, the whole factions trailer about killing shiro would be messed up then :P
thats actually a nice idea, but then again i dont think shadow stepping is imbalanced soooo =/ meh. and why 1 second cast time? thats like. taking AWAY the element of suprise, gives monks .75 second to pre-prot etc.
Chaos Rofl Copter is offline   Reply With Quote
Old Apr 13, 2008, 08:53 PM // 20:53   #65
Forge Runner
 
DreamWind's Avatar
 
Join Date: Oct 2006
Profession: E/Mo
Default

Quote:
Originally Posted by Master Ketsu
Lots of sin hate here. The idea is to make shadow steps less degenerate, not kill them completely. They are not THAT Op.
Actually yes, they are. Shadowstepping isn't just a few broken skills, it is a broken mechanic that doesn't belong in Guild Wars. That is why it doesn't belong in "balance a skill a day" and why so many people are essentially recommending destroying it as much as possible, without removing it from the game completely and thus breaking the rules of the thread.
DreamWind is offline   Reply With Quote
Old Apr 14, 2008, 02:34 AM // 02:34   #66
Furnace Stoker
 
Bobby2's Avatar
 
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
Default

Quote:
Originally Posted by supa tim
the abuse of warrior (or dervish) is gone
scyooz me wen dey nerf Warriorz?

again; KD > Shadow Step so go Q.Q over that
Bobby2 is offline   Reply With Quote
Old Apr 14, 2008, 03:12 AM // 03:12   #67
Lion's Arch Merchant
 
TrippieHippie89's Avatar
 
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
Default

shadowstepping on an assassin? should leave it as it is IMO becuase thats what they were made for, i like the idea of something like "XX% failure rate with X crit strikes or lower" this would make it sin exclusive and henceforth stopping abuse from other classes(warrior, monk, derv) also to prevent abuse with things like A/D's make all shadowsteps disable non dagger attacks for X seconds or something
TrippieHippie89 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
August 10th Skill Balance Balance. Theus The Riverside Inn 70 Aug 11, 2007 11:19 AM // 11:19
You want skill balance? I'll give you skill balance Praetor Sardelac Sanitarium 25 Apr 11, 2007 07:00 AM // 07:00
what make cause a skill to change during Skill Balance update? leoknight Questions & Answers 10 Feb 08, 2006 05:19 PM // 17:19


All times are GMT. The time now is 11:24 AM // 11:24.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("