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Old Apr 16, 2008, 11:21 AM // 11:21   #21
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Originally Posted by Riotgear
With no subscriptions and declining PvP interest, expecting massive real-world prizes to go on forever was not a realistic expectation.
Exactly. And neither will GW1 PvP have any use as marketing tool in 2 years when GW2 comes out. The whole game will be outdated by then (if it isn't already now).
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Old Apr 16, 2008, 12:21 PM // 12:21   #22
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Originally Posted by assassin of the god
This is true in other games too. My brother has played Counter-Strike:Source even more than I have played GW(his clan recently won CAL-I) and he has won $140(won from a LAN tournament outside of CAL) plus some hardware support from sponsors. The vast majority of the players in CS play in CAL and will never any form of real world prizes. Outside of maybe a hand full of Starcraft or CS players, nobody has ever earned close to minimum wage playing video games.
Dunno at what skill level your bro is playing. But serious gamers in games like CS or CS:S are paid monthly for playing the game. Its not much, like 1000$ per month, maybe more, maybe less, but it is still something, not to speak that in LAN events you are playing for thousands of dollars. And so yes, some players play for the cash, but you need to have fun also, but cash is big factor. If ANet would have continued the WC Tournaments, the GvG scene would be huge compared to what it is now (ofcourse, you would need do good marketing with those tournaments, which they didn't do with the 2, so maybe it was best choice to cut them off, rather than bankrupt).

And to the thread: It was announced (as we already know) and in some cases, if those "never ever before seen" PvE items will get a good price in game (1500+ ectos) you will earn more from then than the 500$ gift card. And, the game is dieing more and more all the time, so no reason imo to continue hardware prized mAT's (not to mention that summer is coming and after that, GW2 beta).
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Old Apr 16, 2008, 12:42 PM // 12:42   #23
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Originally Posted by Rohan
Who needs amazon gift cards when you can just win yourself a gold cape and sell it for $800?

Also, I'm sure there's someone in the world that'll dish out a lot of money real life for these "never-before-seen items."

It's a good thing that nobody in the Guild Wars community sells in-game things for real life money though!

no one but it sure is funny after the noob pays 800 bucks they both get a nice ban
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Old Apr 16, 2008, 04:02 PM // 16:02   #24
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Originally Posted by IslandHermet
no one but it sure is funny after the noob pays 800 bucks they both get a nice ban
Selling guilds for in-game money is not a bannable offense. Selling the in-game money for real cash is, but then it's a matter being able to track it down so it's fairly low risk.

This has happened in the past, and still happens now fairly regularly.
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Old Apr 16, 2008, 06:02 PM // 18:02   #25
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If it will be easier for 3rd parties to host tournaments and customize them (Like the FPS scene for example) it can provide interesting prizes and support from the community itself (see RAWR Cup). This however isn't that easy in GW1 (see RAWR Cup ;p) but if they learned from it and improve that in GW2 it might be lots better
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Old Apr 16, 2008, 06:18 PM // 18:18   #26
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Originally Posted by Frantic-Sheep
If it will be easier for 3rd parties to host tournaments and customize them (Like the FPS scene for example) it can provide interesting prizes and support from the community itself (see RAWR Cup). This however isn't that easy in GW1 (see RAWR Cup ;p) but if they learned from it and improve that in GW2 it might be lots better
I highly doubt 3rd party tournaments would do much to improve the competitive scene. The 3rd party competitive scene is usually dependent upon what kind of a player base you have going and how enthusiastic they are about the game. Counter Strike has a ridiculous competitive scene not because of the game, but because of how many people play it (heck it has reached the point of being self sustaining.) There just aren't enough people interested in doing GW PvP to really get a booming third party scene. Third party tournaments can help keep what is left of the competitive scene from leaving, but I doubt we will ever see major growth of the GW1 competitive scene ever again.
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Old Apr 16, 2008, 07:57 PM // 19:57   #27
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Originally Posted by DutchSmurf
Exactly. And neither will GW1 PvP have any use as marketing tool in 2 years when GW2 comes out. The whole game will be outdated by then (if it isn't already now).
Meh...people saying Guild Wars is outdated do not understand the point of good PvP games. The idea is they are made so they don't get outdated. See SC, CS, blah blah. Blizzard is using SC1 as a SC 2 marketing tool...yet Anet screwed us into believing GW2 PvP is the way of the future while abandoning GW1 outright. How are we expected to believe 2 is going to be better than 1?

Quote:
Originally Posted by Jr
Selling guilds for in-game money is not a bannable offense. Selling the in-game money for real cash is, but then it's a matter being able to track it down so it's fairly low risk.

This has happened in the past, and still happens now fairly regularly.
The guild selling thing is just a workaround of the "don't sell gold or in game items for real money" rule. We know Anet doesn't like it. The question is when are they going to update the rule. Then the question will be when will they catch us.

Either way, its a pretty sad state of affairs when the only way to get anything out of the game is to sell guild capes. To me gold capes used to be for the greatest guilds, and now they are flying around everywhere and any noob who coughs up cash can get one. PvP rewards mean nothing anymore.
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Old Apr 16, 2008, 08:51 PM // 20:51   #28
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Those gold capes are worth $800.

That's some real life cash right there.
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Old Apr 16, 2008, 09:52 PM // 21:52   #29
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Originally Posted by DreamWind
Meh...people saying Guild Wars is outdated do not understand the point of good PvP games. The idea is they are made so they don't get outdated. See SC, CS, blah blah. Blizzard is using SC1 as a SC 2 marketing tool...yet Anet screwed us into believing GW2 PvP is the way of the future while abandoning GW1 outright. How are we expected to believe 2 is going to be better than 1?
I do understand the point of good PvP games. GW isn't a good PvP game tho. Now if GW's PvP would be good, it would have an use as marketing tool. Since it is only decent, it isn't useful. There is 0 reason for ANet to spend more money on tournaments. So they don't do it. If there was a chance they would see some of the money back later, I'm sure they would have tried. Since there isn't, the only decision a good company can make is not throwing its money away.
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Old Apr 16, 2008, 09:58 PM // 21:58   #30
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I am pretty sure that there are one or two more third party tournaments in the works now with real life prizes again, so hopefully we'll have some more good tournaments to look forward to this summer. Rawr Cup showed that it can be done if people put forth the effort, and ANet showed they would be willing to help facilitate serious efforts (aka tournaments with significant sponsorship).
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Old Apr 17, 2008, 01:30 AM // 01:30   #31
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Quote:
Originally Posted by DutchSmurf
I do understand the point of good PvP games. GW isn't a good PvP game tho. Now if GW's PvP would be good, it would have an use as marketing tool. Since it is only decent, it isn't useful. There is 0 reason for ANet to spend more money on tournaments. So they don't do it. If there was a chance they would see some of the money back later, I'm sure they would have tried. Since there isn't, the only decision a good company can make is not throwing its money away.
I disagree...I think GW's PvP is (or at least was) EXTREMELY good. There is nothing similar to it on the market today that is even close.

Perhaps you and Anet underestimated exactly what they had with this game. If they managed PvP correctly like some other companies (*cough* Blizzard *cough) they would have made their money back times infinte. Remember, the championships were essentially promotional events. They almost certainly made their money back from those in advertising and sales.
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Old Apr 17, 2008, 03:39 AM // 03:39   #32
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who the hell would pay $800 for a gold cape, even if it is in inflated american dollars?
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Old Apr 17, 2008, 04:06 AM // 04:06   #33
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Originally Posted by DreamWind
I disagree...I think GW's PvP is (or at least was) EXTREMELY good. There is nothing similar to it on the market today that is even close.

Perhaps you and Anet underestimated exactly what they had with this game. If they managed PvP correctly like some other companies (*cough* Blizzard *cough) they would have made their money back times infinte. Remember, the championships were essentially promotional events. They almost certainly made their money back from those in advertising and sales.
If your talking about WoW PvP... LOL. WoW pvp is teh suck.

If your talking about games like Starcraft and Warcraft 3, remember that Guildwars is not an RTS or a FPS. Its a MMO, one that has no monthly fee at that. Anet makes Guild Wars to turn a profit. Its possible that all these real world prizes are cutting in on that profit or, worst case scenario, becoming an expense. Also remember Guild Wars was an experiment and alot of the ideas and events with it were also experiments and only Anet knows how well they worked. (For instance, we all may have enjoyed watching the Factions $100k Championship, but perhaps it was deemed fiscally impossible to continue by Anet's finance dept.)
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Old Apr 17, 2008, 04:40 AM // 04:40   #34
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Originally Posted by Mr Emu
who the hell would pay $800 for a gold cape, even if it is in inflated american dollars?
Don't remember his name, but whoever it was that purchased Delta Formation [DF]

Regardless of the rather....unorthodox circumstances regarding the purchase, $800 is a fairly tangible prize right there.


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Old Apr 17, 2008, 05:38 AM // 05:38   #35
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Originally Posted by C2K
If your talking about WoW PvP... LOL. WoW pvp is teh suck.
Of course it sucks, but it is still going to be more popular than GW PvP even though GW is strictly superior.

Quote:
Originally Posted by C2K
If your talking about games like Starcraft and Warcraft 3, remember that Guildwars is not an RTS or a FPS. Its a MMO, one that has no monthly fee at that. Anet makes Guild Wars to turn a profit.
SC and WC3 don't have a monthly fee either. And they have still have production costs in battle.net. I think saying GW is just an MMO is a bad excuse for the pathetic way Anet handled the PvP portion of their game.

Quote:
Originally Posted by C2K
Its possible that all these real world prizes are cutting in on that profit or, worst case scenario, becoming an expense. Also remember Guild Wars was an experiment and alot of the ideas and events with it were also experiments and only Anet knows how well they worked. (For instance, we all may have enjoyed watching the Factions $100k Championship, but perhaps it was deemed fiscally impossible to continue by Anet's finance dept.)
Yea fair enough. We don't really know. I guess personally it just disheartens me because this game and the competition really used to excite me and it has slowly lost everything over the years.
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Old Apr 17, 2008, 10:32 AM // 10:32   #36
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I remember when everyone thought AT's were the answer to all problems that were Guild Wars. That was a funny time. I don't really care about the lack of prizes coming in after this tournament, but I don't really care about these monthly tournaments either. Guild Wars was far more interesting, and better, when it was slugging it out to be one of those 6 Guilds winning decent amounts of money and having an awesome experience in placesa lot of people are unlikely to go otherwise.

Granted, my attitude is very bias there, but whatever. Guild Wars might be fun now, but in terms of incentive to play through rewards, ever since AT's were introduced, that has not been there.
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Old Apr 17, 2008, 10:44 AM // 10:44   #37
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Quote:
Originally Posted by Mr Emu
who the hell would pay $800 for a gold cape, even if it is in inflated american dollars?
Someone who's intelligent to realize they can make much more than that by spending the 800.

So far the guy has made $1500+ off the guild.
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Old Apr 17, 2008, 11:48 AM // 11:48   #38
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Quote:
Originally Posted by Billiard
I am pretty sure that there are one or two more third party tournaments in the works now with real life prizes again, so hopefully we'll have some more good tournaments to look forward to this summer. Rawr Cup showed that it can be done if people put forth the effort, and ANet showed they would be willing to help facilitate serious efforts (aka tournaments with significant sponsorship).
Even without a lot of investment in real life prizes, just having 3rd party tournament organizers that work along with anet to offer prizes like minipets would be great.
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Old Apr 17, 2008, 12:28 PM // 12:28   #39
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Originally Posted by Snow Bunny
Those gold capes are worth $800.

That's some real life cash right there.
Actually, they're worth twice that amount easily, Farin is just a dumb Mexican ;o
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Old Apr 17, 2008, 02:39 PM // 14:39   #40
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Originally Posted by DreamWind
I disagree...I think GW's PvP is (or at least was) EXTREMELY good. There is nothing similar to it on the market today that is even close.
Just because there is nothing close to it on the mmorpg-market doesn't make it good. It makes it better then the rest. Since the rest is horrible, it isn't that strange to call GW's PvP decent at best. I could have been good, but I don't think it ever was. Even the praised time just before Factions wasn't that good as people think at times. Personally I blame that on the GvG format. There are that many possible ways to do a 8vs8 battle, but in my opinion the GvG one in GW's situation is one of the worst.

Also WoW PvP is horrible now. But Blizzard is learning fast. If they continue improving it, they will be better then GW soon enough. Since GW's PvP hasn't improved since launch. I think that is the biggest mistake Anet made. They were that busy fixing it that they forgot to improve it.
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