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Old Apr 24, 2008, 01:55 PM // 13:55   #161
Lion's Arch Merchant
 
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I posted a build which made us a lot of wins. I dare to call it balanced cuz it includes things every balanced build should have. It is a flexible build which success depends on skillful play of ur mates. It is a build which is capable of destroying everything currently ran in TA and we have alrdy proved it.

All these ****ways I posted are not balanced builds. I don't rly think I have to explain even this.

The current TA 'balanced' build has many variations. I just posted one of the (in my opinion ofc) best.

Karla stop spitting ur insults. It's pretty obvious u don't even know what u are talking about.
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Old Apr 24, 2008, 03:05 PM // 15:05   #162
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I consider the SoM build just as balanced as the WoD build (before the dual SoM builds) as they are both capable of what a balanced build is supposed to do. I dont think diversity of classes has anything to do with balanced either, marely the tactics you can deploy with a single build. Doesn't mean the invidual skills are way to broken, just as paras have been broken in gvg for to long.

Fact is, the overpowered skills rely on each other in ta. Nerf 1, embrace the other.
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Old Apr 24, 2008, 05:43 PM // 17:43   #163
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Quote:
Originally Posted by Teh Jace
I posted a build which made us a lot of wins. I dare to call it balanced cuz it includes things every balanced build should have. It is a flexible build which success depends on skillful play of ur mates. It is a build which is capable of destroying everything currently ran in TA and we have alrdy proved it.

All these ****ways I posted are not balanced builds. I don't rly think I have to explain even this.

The current TA 'balanced' build has many variations. I just posted one of the (in my opinion ofc) best.

Karla stop spitting ur insults. It's pretty obvious u don't even know what u are talking about.
I could have posted the build i've been winning u on daily basis with vd, but since it would be old news and would be known to pretty much anyone who spend at least a few days in ta, i didnt. nor can i be bothered to.
u're the one tapping in the dark here.

also, with ur definition of balanced build even eda would make it to that category. difference is wail is a billion times stronger xD.
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Old Apr 25, 2008, 08:36 AM // 08:36   #164
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@karla no mooooore lies... no mooore lies.
Adapt to the meta, stop failing and imo start posting on some emo site it will definitely fit u.

Everyone knows ur only gw activities consist of being semiafk in TA int1 and insulting other players.
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Old Apr 25, 2008, 10:11 AM // 10:11   #165
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Quote:
Originally Posted by Teh Jace
@karla no mooooore lies... no mooore lies.
Adapt to the meta, stop failing and imo start posting on some emo site it will definitely fit u.

Everyone knows ur only gw activities consist of being semiafk in TA int1 and insulting other players.
ur thread is misleading, so who's lying here?

Last edited by urania; Apr 25, 2008 at 01:55 PM // 13:55..
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Old Apr 25, 2008, 11:52 AM // 11:52   #166
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I just wanted to get some opinions about this skill when it was recently updated and reworked into something 'new'. That was the point of this thread.
I'm happy alot of people posted here with their opinions. Expecially nice when the pro players also care enough to post. I consider myself a casual player

Thanks everyone. (Yes i still think wod could use a nerf) :P
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Old Apr 25, 2008, 11:57 AM // 11:57   #167
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Is not overpowered. I know it because I never use that skill, I always play PvP as overpowered as possible ^_^
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Old Apr 25, 2008, 01:30 PM // 13:30   #168
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Quote:
Originally Posted by the_deSKtructor
Skills that are flexible in it's use. WoD would be balanced by this definition (you can shut down their defense aswell offense with it) so is Foul Fest (u can decide to remove the conditions in order to help your monk or use it on your frontline to clean them from stuff like blind, crippled or weakness)
I'm glad u understand me!

It's balanced, and lame as hell!'

Also, mina keeps saying that FF is not a huge adventage in a mirror match (I'll take the liberty of calling CE/grasping vs WoD/FF a mirror match). Consider we have Plague Touch on the warrior, Mending Touch on the ranger, Mend Condition AND Mending Touch on the monk, where all you need is FF + Mending Touch on the monk. That's already quite the adventage. Other than that. FF can keep removing conditions the whole RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing game, where mend condition and plague touch will eventually drain their user. Personally I think it's giving a massive adventage..

Last edited by Barkeep; Apr 25, 2008 at 01:33 PM // 13:33..
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Old Apr 27, 2008, 09:15 AM // 09:15   #169
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WoD adds a dimension to the game that shouldn't be there. The premise is stupid, on top of it being yet another repeatable, button mashing nec hex. If I saw it being used for anything other than carpeting a lone monk I might think differently.
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