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Old May 01, 2008, 02:32 AM // 02:32   #41
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Why would they have HA in GW2? Do you think anyone who played the game for HA will buy GW2?
If you hire a contractor to install the plumbing in your home, then the day after you move in your toilet starts backing up, and you find yourself floating in a pool of poop-filled water, are you really going to give that plumber more business?
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Old May 01, 2008, 02:34 AM // 02:34   #42
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I dont think so. as we have seen in the past, HA have been ignored. I do not think that anet wants to commit the same errors and will try to avoid the ha concept.
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Old May 01, 2008, 03:21 AM // 03:21   #43
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GVG was very popular, so i guess they will be taking that idea with them to GW2. AB has been popular too,,, but perhaps they will continue along the massive world wide PVP scene. I read somewhere they will be opening up entire areas that are non-instanced for open slaver pvp.

i cna;t wait to see it....

in terms of HA... i think the problem exists around the massive spike potential in pure team vs team areas.

how can it be fixed??? drop the number of players in each team? 6 maybe?

if the team selection was somewhat random with teams of 4 being put together in a 12v12 scenario that need to stay together for an entire 8 maps for example?

originally i found that gw was great with meeting new randome people and forming bonds thru working together. how often have you enjoyed the feeling of finding an RA team that goes on to win 20-30 in a row? or picked up randoms in AB and gone on to play for like 3 hours with the same team?

perhaps the HA format is ideal for GW, but needs to exist along similar lines to AB. Where a team of 12 v 12 can sometimes rage in supreme epic battles when all teams fight for those last couple of shrines in the centre of the map, on the bridge or around the ranger shrine on keys. just remove the shrine capping shite and you would have a perfect format for HA. 12v12 would be heaps more fun in a larger map format with similar objectives. have more buildings / trees / etc etc similar to PVE, but make it PVP.

apart from this, you could make HA somewhat more like GVG where the teams need to be more balanced. Somehow i think the maps lend themselves to gimmiks a lot more than GVG. But then again... that would just be GVG wouldn;t it?

otherwise, i dunno, my 2c

Last edited by Trinity Fire Angel; May 01, 2008 at 03:24 AM // 03:24..
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Old May 01, 2008, 03:34 AM // 03:34   #44
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Quote:
Originally Posted by Killed u man
I'm not saying the current meta is bad or boring. I'm just saying some people don't like the "Build Wars" that has been going on lately.

Sure, U can run your own build, your own fun build, but non-the-less the only reason why it will work is because you abuse broken shit... (Para's, Fire Eles, ...)

Also, getting to HoH during dead hours was hard I hurd o.0
lol explain how Para's and Fire ele's are broken, also, ever watch Tombz TV? My tag is [Prar]
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Old May 02, 2008, 06:42 PM // 18:42   #45
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'cus they take no skill to use for the effect they have in the game.

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My tag is [Prar]
noobs...
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Old May 03, 2008, 09:13 AM // 09:13   #46
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Originally Posted by elektra_lucia
'cus they take no skill to use for the effect they have in the game.



noobs...
Surprisingly enough GW is based on how/when you use your skills (Shocking, I know) and there is a difference between a good fire ele and a bad, same with a paragon. While you can get things done by mashing 1-8 on recharge with either professions doesn't mean it's efficient.

And yeah, top 50 guild is pretty noob imo, having guilds groups that go full fame runs and win halls is noob too. [/sarcasm]
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Old May 06, 2008, 02:57 PM // 14:57   #47
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Originally Posted by DarkNecrid
a lot of those were casual PvE'ers who got tired of elitism.
This is the general consensus of "the new guys". It seems to be how people playing regularly now explain away the population drop. Now before you jump down my throat DarkNecrid, this post isn’t aimed specifically at you. Its aimed at a lot of the people who nodded their heads when they read your stuff and sentiments like it.

I hate to break it to you, but most of my friend’s list pre-6v6 was dedicated GvG and HAers. When the HAers logged in, that’s what they did. They were as hard core PvP (and in many cases more so) as most of the people posting on these forums. There was a massive rant when they changed the gametype originally to accommodate this...series of retools. When they left it wasn't for GW PvE. The only interest most of them had in PvE was pre- template days when you could tweak your PvE toon to gain a higher level of efficiency than a stock PvP toon. That and armor swaps.

The old HAer’s I still know play Crysis and COD4. They left the game or sold their accounts. Some moved to GvG for a while, but it wasn’t their gametype. They got annoyed with ATs turning that form of PvP into a punch-clock "Be on at ten or you don't get in" smurfwar.

And I frankly put more stock in those folks with the old r6 than any of the new R9s. They got their fame before the double point weekends. Before the 6v6 invici-paraway-lets-bore-the-other-side-to-death builds.

Before 8v8 HoH matches. People want to talk about HA TV? Explain why Anet should bother with this great new revamped HA when there are so many obs matches where they can’t even get 3 full RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing teams? When you restart 6 times to face the r9+ group that was spamming for a trapper when you first entered the arena.

Rank never equaled skill. I’ve been in too many r1-3 groups that beat the ever loving snot out of tiger spammers to ever believe that. Elitism didn’t kill HA.

Elitists did.

GGs
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Old May 06, 2008, 07:37 PM // 19:37   #48
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i dont think HA should be in GW 2, HA is terrible nuff said
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Old May 06, 2008, 08:09 PM // 20:09   #49
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Quote:
Originally Posted by tha walkin dude
Why would they have HA in GW2? Do you think anyone who played the game for HA will buy GW2?
If you hire a contractor to install the plumbing in your home, then the day after you move in your toilet starts backing up, and you find yourself floating in a pool of poop-filled water, are you really going to give that plumber more business?
IMO, Youre comparing the wrong things.

What I think you should compare is:

If you hire a contractor to install the plumbing in your home, then the day after you move in your toilet starts backing up, and you find yourself floating in a pool of poop-filled water, are you really going to give ANY plumber more business? (do-it-urself) OFF COURSE YOU WILL... you won't make it on your own.

you see GW2 will be a whole new game (Mayb anoyther plumber) but with thesame concept (fixing your toilet/HA)

Grz, Tim
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Old May 06, 2008, 08:32 PM // 20:32   #50
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but what you fail to notice is that gw is the plumber, will you rehire the plumber who shitted up your house? no. will you hire another plumber? yes. that means that some other mmorpg will get the pvp customers, b/c gw has shown they don't want them.
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Old May 07, 2008, 12:09 AM // 00:09   #51
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sorry.. i have tried many other mmorpg's and they pretty much all suck. gw has it all and i happy to stay here. even move on to gw2 and come back to gw1 when i miss the place.

there are many people that went over to EQ2 when EQ was at the end... however, there are still a hardcore group of people keeping EQ alive.
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Old May 07, 2008, 05:38 PM // 17:38   #52
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Quote:
Originally Posted by tha walkin dude
but what you fail to notice is that gw is the plumber, will you rehire the plumber who shitted up your house? no. will you hire another plumber? yes. that means that some other mmorpg will get the pvp customers, b/c gw has shown they don't want them.
The way you put it HA is the plumber, and dont deny that please, its obvious in your post.
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Old May 07, 2008, 07:31 PM // 19:31   #53
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HA is the plumbing, GW is the plumber who installed the faulty plumbing, and im a guy looking for a plumber (game provider) who can deliver quality plumbing (pvp), but until i do, i am stuck floating in poo (to avoid further debate, floating in poo is a metaphor for playing HA in the state that its currently in)
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Old May 07, 2008, 10:13 PM // 22:13   #54
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Guild Wars has the best PvP of (I think) all mmorpg's. It is still the best, but it was better before and it's level is still going down. So if they don't do anything about it then GW won't have the best PvP anymore, and that makes me very very sad Hopefully they make it better in GW1 and continue it in GW2.

If you ever need a good plumber give me a call.
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Old May 08, 2008, 01:34 AM // 01:34   #55
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If Ha will be in Gw2 is not the question, the question is if they will keep it as it is now. I've read a lot of forums of people qq-ing about the current state of HA and they are right. But one thing they don't get is that they've brought this onto themselves. Crying about IWAY made HA 6vs6 which was the greatest HA ever imo. Then having the balls to say that "omg 6vs6 is not good cause i can't play balanced, preety please change it back" lead to 8vs8 and 4month or so of Bspike, Ritspike, Heroway and Zergway(sorry if i forgot anything). One thing that nobody understands is that Anet doesn't give a damn about players who don't want to play gimmicks. How do i know that? Well for starters all the Sway, Bspike and shit could have been easily removed by making the first map 1vs1, second map Koth, third map relic run, fourth map CP. Sway can get 6fame per run with 3 maps, 3 maps that last 15 minutes all together. 6 x 4 = 24 fame per hour. That way in 10hours you have 240fame and in 40hours you have almost r6. Noobs are happy end of story. Do you honestly think they care about what a r9 guy thinks? That guy has all the games he doesn't invest money in gw anymore. But if a newby starts HA-ing he might not have all the skills sooo he has to buy all the games so he can get ripped off to be rank 9 and go in evey part of this game and spam the shinny cat. Imo they should give fame only in and/or the last maps before HoH and make them more like the old Glad points were. not 20.000fame for 12 but 1000 or 2000. that way you would see ppl motivated enough to win Hall of Heroes not farm fame.
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Old May 08, 2008, 02:42 PM // 14:42   #56
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Quote:
Originally Posted by Narcotic
If Ha will be in Gw2 is not the question, the question is if they will keep it as it is now. I've read a lot of forums of people qq-ing about the current state of HA and they are right. But one thing they don't get is that they've brought this onto themselves. Crying about IWAY made HA 6vs6 which was the greatest HA ever imo. Then having the balls to say that "omg 6vs6 is not good cause i can't play balanced, preety please change it back" lead to 8vs8 and 4month or so of Bspike, Ritspike, Heroway and Zergway(sorry if i forgot anything). One thing that nobody understands is that Anet doesn't give a damn about players who don't want to play gimmicks. How do i know that? Well for starters all the Sway, Bspike and shit could have been easily removed by making the first map 1vs1, second map Koth, third map relic run, fourth map CP. Sway can get 6fame per run with 3 maps, 3 maps that last 15 minutes all together. 6 x 4 = 24 fame per hour. That way in 10hours you have 240fame and in 40hours you have almost r6. Noobs are happy end of story. Do you honestly think they care about what a r9 guy thinks? That guy has all the games he doesn't invest money in gw anymore. But if a newby starts HA-ing he might not have all the skills sooo he has to buy all the games so he can get ripped off to be rank 9 and go in evey part of this game and spam the shinny cat. Imo they should give fame only in and/or the last maps before HoH and make them more like the old Glad points were. not 20.000fame for 12 but 1000 or 2000. that way you would see ppl motivated enough to win Hall of Heroes not farm fame.
There was rspike rtspike sway and heroway in 6v6. I might be wrong but wasn't sway created in 6v6? Anyway, still 6v6 was better then HA is now. 6v6 had some bad things like the overpowered paragons.
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Old May 10, 2008, 07:02 PM // 19:02   #57
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there was a lot fo 6v6 shits.

ZERGWAY. the main one. the one where people didnt need to know how to do shit, only using fear me.

SWAY. thumpers and other shitters.

RITSPIKE. hit number one every 5 seconds and heal?. very hard.

2 Ele/2Sin way. BOA Sins knock them down in aoe and own.

PARAholding(lol pokeway). 6 paragons pressure spike with HORDES or defense.

there wasn't that much r spike...

Hella SF way.

basically it was only zergway vs sf heroway most of the time.
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Old May 10, 2008, 07:25 PM // 19:25   #58
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Quote:
Originally Posted by Trevor The Wave
there was a lot fo 6v6 shits.

ZERGWAY. the main one. the one where people didnt need to know how to do shit, only using fear me.

SWAY. thumpers and other shitters.

RITSPIKE. hit number one every 5 seconds and heal?. very hard.

2 Ele/2Sin way. BOA Sins knock them down in aoe and own.

PARAholding(lol pokeway). 6 paragons pressure spike with HORDES or defense.

there wasn't that much r spike...

Hella SF way.

basically it was only zergway vs sf heroway most of the time.
Zergway wasn't around in 6v6. The SS/Dual Blows combo was getting used shortly after 8v8 update. (After the Ritspike and killcount fiasco)

Sway was around in 6v6, but it wasn't nearly as prominent as it is now. There was BARELY any ritspike in 6v6. Worse even, there was NO ritspike in 6v6, because the Channeling Magic line was still a joke back then. (It got buffed along with 6v6 -> 8v8)

Paraholding was OP, this wasn't inherent to 6v6 though, this was simply Paragons being completely overpowered on release NF...

There in fact wasn't alot of Rspike, mainly because Brutal Weapon/Glass Arrows (whatever other imba buff that is currently used in Rspikes) were still not popularized...

The only reason why SF was so populare was due to the fact that you could have a 2 Man/4Hero team (Usually 1 Ele with 3 Fire Heroes and 1 Monk with a Monk Hero) and beat the living shit out of people.

During 6v6, there was ALOT of versatile builds, but there always was a different fotm. (Like, atm fotm -flavor of the month, meta- the last half-year meta hasn't changed at all: Rspikes, Sway and then recently add-ons: A/D spikes and hexway)

Saying 6v6 was xx vs. xx is ignorant and goes to show you didn't actually play at a high level during that period.
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Old May 12, 2008, 07:44 AM // 07:44   #59
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Quote:
Originally Posted by Killed u man
Zergway wasn't around in 6v6. The SS/Dual Blows combo was getting used shortly after 8v8 update. (After the Ritspike and killcount fiasco)

Sway was around in 6v6, but it wasn't nearly as prominent as it is now. There was BARELY any ritspike in 6v6. Worse even, there was NO ritspike in 6v6, because the Channeling Magic line was still a joke back then. (It got buffed along with 6v6 -> 8v8)

Paraholding was OP, this wasn't inherent to 6v6 though, this was simply Paragons being completely overpowered on release NF...

There in fact wasn't alot of Rspike, mainly because Brutal Weapon/Glass Arrows (whatever other imba buff that is currently used in Rspikes) were still not popularized...

The only reason why SF was so populare was due to the fact that you could have a 2 Man/4Hero team (Usually 1 Ele with 3 Fire Heroes and 1 Monk with a Monk Hero) and beat the living shit out of people.

During 6v6, there was ALOT of versatile builds, but there always was a different fotm. (Like, atm fotm -flavor of the month, meta- the last half-year meta hasn't changed at all: Rspikes, Sway and then recently add-ons: A/D spikes and hexway)

Saying 6v6 was xx vs. xx is ignorant and goes to show you didn't actually play at a high level during that period.

QTF

well zergway started in 6vs6 with 3steady + 3paragos, but it wasn't imba.
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Old May 12, 2008, 08:15 AM // 08:15   #60
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I think people should stop QQing about fame farmers. So you worked hard to get your fame, good for you. You're prolly a better player than any lamer and you know how to use your skills. Which is what GW was suppose to be about. Skills. Lamers rarely hold halls, and the person who played balanced will most generally reign supreme. So let the farmers farm, it's easy fame for me.
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