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Old Apr 23, 2008, 07:36 AM // 07:36   #1
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Default Quarterknocking/Quarterstepping

For those who don't what this is, both of them ar warrior's technique. Quarterknocking is making two KD in <0.25s (bull's strike > shock), for preventing a RoF or SB, and quarterstepping is a way to hit while you are moving.

Quarterknocking is just timing training (nameless ftw), but for quarterstepping, would you guys have any advice ?

What i know : you have to mouse click near your target and smash space, but it doesn't seem to work well.
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Old Apr 23, 2008, 07:43 AM // 07:43   #2
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I know it requires a lot of timing, but I don't know about this button smashing thing, I got some quarterknocks just timing my shock
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Old Apr 23, 2008, 08:32 AM // 08:32   #3
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I quarterstep with my keyboard while spamming spacebar. Takes a bit practise but it's not so hard once you get into it.

EDIT: Tested a bit in Nameless against Master of healing. I noticed I'm walking around her while she's KD'ed by pressing "Q+W+A". You prol should'nt use all those keys, but I'm not a gud warrior so I don't bother toget better at it. If you do it with keyboard you have to start pressing those keys right after you have used your Evisc or w/e you want.

Last edited by 360°; Apr 23, 2008 at 08:42 AM // 08:42..
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Old Apr 23, 2008, 08:33 AM // 08:33   #4
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train with a longbow on dummies

hf
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Old Apr 23, 2008, 08:36 AM // 08:36   #5
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Just practice it lots.
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Old Apr 23, 2008, 08:44 AM // 08:44   #6
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yeah but we agree on the fact that, supposing you are running basic evishock template, you have to spam spacebar and click or WASD near your target between each hit ?
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Old Apr 23, 2008, 09:10 AM // 09:10   #7
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Quarterbreaking is based on practice with timing or chaining specific skills together.

Doing the chiizu-dance thing (does anyone actually call it quarterstepping?) is by clicking to move, not using WASD, because you need to move forward but in the direction they're likely to move in (WASD will either be strafing which is slower, or moving straight ahead bumping into them). And you end up mashing spacebar, but it matters when you hit it (can mess up your attacking if you're just sitting on spacebar & clicking too much). Just make sure you're cancelling your movement with the next attack, not the other way around.
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Old Apr 23, 2008, 09:18 AM // 09:18   #8
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Quote:
Originally Posted by Greedy Gus
Quarterbreaking is based on practice with timing or chaining specific skills together.

Doing the chiizu-dance thing (does anyone actually call it quarterstepping?) is by clicking to move, not using WASD, because you need to move forward but in the direction they're likely to move in (WASD will either be strafing which is slower, or moving straight ahead bumping into them). And you end up mashing spacebar, but it matters when you hit it (can mess up your attacking if you're just sitting on spacebar & clicking too much). Just make sure you're cancelling your movement with the next attack, not the other way around.
What he said.

The Narcism shuffle step Is basically a way to reposition yourself around your target without breaking your attack chain. For example moving into position around a KDd opponent to obstruct them when they get up, or getting a Bull's off on ice without getting the snare.

Last edited by JR; Apr 23, 2008 at 09:39 AM // 09:39..
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Old Apr 23, 2008, 09:35 AM // 09:35   #9
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Quote:
Originally Posted by Greedy Gus
Quarterbreaking is based on practice with timing or chaining specific skills together.

Doing the chiizu-dance thing (does anyone actually call it quarterstepping?) is by clicking to move, not using WASD, because you need to move forward but in the direction they're likely to move in (WASD will either be strafing which is slower, or moving straight ahead bumping into them). And you end up mashing spacebar, but it matters when you hit it (can mess up your attacking if you're just sitting on spacebar & clicking too much). Just make sure you're cancelling your movement with the next attack, not the other way around.
This is possible with keyboard as well btw.

Edit: Btw, I'm not sure why this is creditted to Chiizu, Narcism (I think it was him anyway) did this well before it was called 'Chiizu-dance' or w/e and afaik pretty much all good warriors moved in between attacks, it just seemed common sense to me.

Last edited by IMMORTAlMITCH; Apr 23, 2008 at 09:39 AM // 09:39..
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Old Apr 23, 2008, 09:42 AM // 09:42   #10
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Quote:
Originally Posted by IMMORTAlMITCH
This is possible with keyboard as well btw.
Possible yes, but far less reliable/effective.
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Old Apr 23, 2008, 09:46 AM // 09:46   #11
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Quote:
Originally Posted by IMMORTAlMITCH
This is possible with keyboard as well btw.
It's certainly possible to move between attacks with keyboard, but it's only optimally effective when clicking to move for what he seems to be referring to (the ability to constantly move quickly in any direction no matter where your screen is facing or where the guy kites is the important part).

Quote:
Edit: Btw, I'm not sure why this is creditted to Chiizu, Narcism (I think it was him anyway) did this well before it was called 'Chiizu-dance' or w/e and afaik pretty much all good warriors moved in between attacks, it just seemed common sense to me.
Pretty much no one else I've ever seen actually has the discipline to do it (well) consistantly. Most people just move between attacks against someone snared or KDed (easy). A lot of people noticed it (and hence credited it) immediately when chiizu was in a relatively unknown dV because it stood out so much, I never saw narc do it the same way.

Last edited by Greedy Gus; Apr 23, 2008 at 09:51 AM // 09:51..
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Old Apr 23, 2008, 12:16 PM // 12:16   #12
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Well, I doubt a game ever has been won cuz of this tactic. (Or skill, whatever U wanna call it)

It's like a HP +29/+30 Mod. Sure it's better to get the +30 one, but it's not like chances are higher than .01% that a match ever will be determined by a kill with 1Hp overkill...

I myself tried it, I can do it if I pay attention to it, but unless it becomes a reflex, you loose too much time paying attention to it. Time which could have invested in killing something else, ...

I'm pretty sure there is some people who can do it as a "reflex" (Without even paying attention to it anymore), and it sure gives them an advantage, but it is so small. (Oh, you just got 0.5 inches closer to him, I doubt that's going to affect the game that much )
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Old Apr 23, 2008, 12:20 PM // 12:20   #13
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the chiizu-dance can improve warrior DPS by as much as 50% sometimes, so yes, i believe games HAS been lost and won because of this technique.
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Old Apr 23, 2008, 12:29 PM // 12:29   #14
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Quote:
Originally Posted by moriz
the chiizu-dance can improve warrior DPS by as much as 50% sometimes, so yes, i believe games HAS been lost and won because of this technique.
It doesn't improve DPS much at all and certainly not by 50%, it just means you can get more hits in on kiting targets occassionally.

The real reasons why it can make a difference is getting more hits on retreating targets and not getting snared on the icy groun on frozen isle.
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Old Apr 23, 2008, 12:41 PM // 12:41   #15
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in a best case scenario, a warrior using the chiizu dance will be consistently getting an extra hit in on kiting targets. obviously on stationary targets it's all the same.

so assuming he's playing against typical gvg opponents, who spend more time kiting that standing around, that extra hit adds up pretty damn quick. maybe not 50%, but definately a non-trivial amount.

there's also other plays you can use. for example, you can bull's strike one target, chiizu-dance AWAY from that target, and be in position to shock/hit another target. plays like that won't show up on paper, but adds quite a bit of pressure.
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Old Apr 23, 2008, 12:57 PM // 12:57   #16
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I thought the whole point of quarterstepping was to improve your positioning in relation to your target so as to cut off their best escape route and thus keep them pinned in place for longer in range of your main DPS sources i.e. you and your midline.

Avoiding ice snare being the other one as above poster mentioned.

For example, you approach a monk from his front, his natural retreat route would be away from you behind him or to the side. You move up to attack, shock him, attack, step to block off the side route, attack, step closer to his behind, bulls if/when he moves away, step to his backside, you should have positioned yourself behind him by now (or wherever his safest escape route is). His only choice of kite route is away from you, and since you are at his backside this is towards the rest of your team (or perhaps side to side) this keeps him in range or puts him back in range of more DPS than otherwise would have been taken if he had the chance to retreat backwards out of range.

The only way quarterstepping improves DPS is by keeping a target pinned in place for your attacks for longer than if you hadnt have stepped around him and allowed him to kite away. Its just a method of preventing kiting.
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Old Apr 23, 2008, 01:44 PM // 13:44   #17
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Quote:
Originally Posted by IMMORTAlMITCH
It doesn't improve DPS much at all and certainly not by 50%, it just means you can get more hits in on kiting targets occassionally.
Quote:
Originally Posted by moriz
in a best case scenario, a warrior using the chiizu dance will be consistently getting an extra hit in on kiting targets.
How do you get more hits on kiting targets I dont get it
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Old Apr 23, 2008, 01:48 PM // 13:48   #18
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Quote:
Originally Posted by Killed u man
Well, I doubt a game ever has been won cuz of this tactic. (Or skill, whatever U wanna call it)

It's like a HP +29/+30 Mod. Sure it's better to get the +30 one, but it's not like chances are higher than .01% that a match ever will be determined by a kill with 1Hp overkill...

I myself tried it, I can do it if I pay attention to it, but unless it becomes a reflex, you loose too much time paying attention to it. Time which could have invested in killing something else, ...

I'm pretty sure there is some people who can do it as a "reflex" (Without even paying attention to it anymore), and it sure gives them an advantage, but it is so small. (Oh, you just got 0.5 inches closer to him, I doubt that's going to affect the game that much )
Caring about perfection is what makes the great players great. Of course it's fine to GvG with a 29hp mod or without a sup vigor, but it's still just a little but scrubby.
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Old Apr 23, 2008, 02:03 PM // 14:03   #19
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Quote:
Originally Posted by JR
The Narcism shuffle step Is basically a way to reposition yourself around your target without breaking your attack chain. For example moving into position around a KDd opponent to obstruct them when they get up, or getting a Bull's off on ice without getting the snare.
So how does this differ from the 'chiizu-dance'?

Quote:
Originally Posted by Lorekeeper
How do you get more hits on kiting targets I dont get it
Cause you kite along with them in between attacks.
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Old Apr 23, 2008, 02:26 PM // 14:26   #20
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Quote:
Originally Posted by IMMORTAlMITCH
So how does this differ from the 'chiizu-dance'?
It has a cooler name.
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