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Old Aug 03, 2008, 06:14 PM // 18:14   #1
Desert Nomad
 
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Default GoR Smite Monk

Hi

What do you guys think of this build?

[build prof=Mo/E smi=12 div=12][Reversal of Damage][Smite Condition][Smite Hex][Optional][Glyph of Renewal][Divine Spirit][Zealot's Fire][Smiter's Boon][/build]

Ideas for skillslot 4:[Contemplation of Purity] [Divine Healing] [Heaven's Delight] [Signet of Devotion] [Bane Signet] [Signet of Rage] [Castigation Signet]

EQ: 20/20/20/20% Smite Staff


I was having a hard time finding a good elite skill for my smiter, so i ended up with this. Your 5e skills now only cost 2e and deal 33fire dmg to adjacent foes.


What do you think? And where do you think this would work?


/Ash
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Old Aug 03, 2008, 06:27 PM // 18:27   #2
Frost Gate Guardian
 
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The energy management is great, but not much heal neither much damage.
I prefer to run other smiter builds.
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Old Aug 03, 2008, 06:45 PM // 18:45   #3
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It's more damage and relatively seen more heal too than other smite builds. But you'll be screwed once they dshot your glyph. And that's really easy.

Still looks nice though.
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Old Aug 03, 2008, 10:47 PM // 22:47   #4
Jungle Guide
 
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Well decent bar but idk, the Optional Elite on the smiter's can be pretty nice, i dont think the GoR is your best option :/
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Old Aug 04, 2008, 12:01 AM // 00:01   #5
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Your usually spamming rof with zealots fire, but I guess rod is ok.
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Old Aug 04, 2008, 05:42 AM // 05:42   #6
Krytan Explorer
 
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But but but but.....then you cannot farm NPCs with shield of judgement.

Looks funny though, see if you really have that much energy to spare, then you may want to consider balthazars aura in there. (or strenght of honor ><)
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Old Aug 04, 2008, 07:10 AM // 07:10   #7
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[skill]you're all alone[/skill] is fun.

Last edited by Zamochit; Aug 04, 2008 at 07:15 AM // 07:15..
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Old Aug 04, 2008, 07:33 AM // 07:33   #8
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Quote:
Originally Posted by Zamochit
[skill]you're all alone[/skill] is fun.
+1 Love that skill on a midline bar

And yeah I played against those GoR Monks a couple of times in RA ... D-shot is the downfall of this build ... on the other hand D-Shot or Diversion is the answer to anything ... so, check it out for yourself ... The e-management on that build is just "heaven" ... almost as good as channel tanking on the HoH Altar.

Last edited by Ben-A-BoO; Aug 04, 2008 at 07:37 AM // 07:37..
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Old Aug 04, 2008, 09:28 AM // 09:28   #9
Frost Gate Guardian
 
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[Air of Enchantment] (because the Recharge Smite Condition/Hex is too high to trigger Zealot's really often)

It's old, but you can still run it. Moreover you could consider taking RoF in your bar. So it's just 1212121212 moar dmg.
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Old Aug 04, 2008, 10:34 AM // 10:34   #10
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Shield of Judgment is still the best choice imo. The damage from zealots fire is really crappy now anyway.
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Old Aug 04, 2008, 11:40 PM // 23:40   #11
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Shield of Judgment is bad if the other team just has Rend (which you absolutely should have in your team no matter what kind of build you're playing, unless you have a copious amount of enchant removal through other means) and is paying attention.

Quote:
Originally Posted by ashes
Hi

What do you guys think of this build?

[build prof=Mo/E smi=12 div=12][Reversal of Damage][Smite Condition][Smite Hex][Optional][Glyph of Renewal][Divine Spirit][Zealot's Fire][Smiter's Boon][/build]

Ideas for skillslot 4:[Contemplation of Purity] [Divine Healing] [Heaven's Delight] [Signet of Devotion] [Bane Signet] [Signet of Rage] [Castigation Signet]
Draw Conditions is the skill you want in the last slot. I actually think this build could be the best smiter to bring for defensive VoD-way if you're facing an opponent that doesn't have Diversion. Zealot's Fire here would be just as much firepower as a full-spec Splinter Weapon in its current form (plus better for getting kills before VoD since it also damages the target and not just things adjacent to it) and you're providing a front-liner with massive healing + constant removal.

~Z
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