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Old Oct 27, 2008, 11:41 PM // 23:41   #1
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Default Herosmiteway

1) 3 RaO's
2) 2 Hero smite monk/necros with SoJ, Smite removal, enchant removal
3) 2 Human monks
4) Ele or Rit cant really remember.

Discuss.
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Old Oct 27, 2008, 11:46 PM // 23:46   #2
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Four monks because they couldn't find two good ones.
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Old Oct 28, 2008, 12:51 AM // 00:51   #3
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enchant removal out the ass. between the constant rip and rend, protting becomes very difficult. Its really pretty annoying
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Old Oct 28, 2008, 01:03 AM // 01:03   #4
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NEW NAME: supersmite.
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Old Oct 28, 2008, 08:30 AM // 08:30   #5
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Easy to beat, but than again it is toomz and people ball up even when it is not aoe elemental damage.

Ah well...
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Old Oct 28, 2008, 09:42 AM // 09:42   #6
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Easy to beat. Then again:

1. No ball up;
2. Mesmer must interrupt smitecrap and shutdownt their prot;
3. Flawless Victory!

gl hf
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Old Oct 28, 2008, 02:54 PM // 14:54   #7
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Warriors are stronger

/discuss
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Old Oct 28, 2008, 03:31 PM // 15:31   #8
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oh hi there dual warriors... id like to introduce you to SoJ and Bane signet with hero reflexes and 4 monks.

and

1) no duh... this is a no no for generally all builds. quit mentioning it. there is a whole thread about this.

2) what's powerful about this build is that the usual counters for heroway dun work well against supersmite. They have enough hex and condi removal to to keep their thumps clean to continue pressure. They have large amounts of knockdowns for disruption. With their thumpers clean they can freely pressure away at your mesmer and backline without remorse. Prot only has 1 AoS to agaisnt 5 chars with knocks.
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Old Oct 28, 2008, 03:47 PM // 15:47   #9
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What is it for and, why? I mean, do you want it to be something like a tainted heroway or something? :P
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Old Oct 28, 2008, 03:53 PM // 15:53   #10
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Quote:
Originally Posted by Super Igor View Post
What is it for and, why? I mean, do you want it to be something like a tainted heroway or something? :P

Do you play HA?
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Old Oct 28, 2008, 04:04 PM // 16:04   #11
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Quote:
Originally Posted by Xeng Suey View Post
Do you play HA?
Yarr, d'you?
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Old Oct 28, 2008, 05:08 PM // 17:08   #12
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Effective Buttonbash, and that's about it.

There is bigger problems in HA, and this is something that can get rolled by, with a team with only 1 WoW and 2 Monks...
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Old Oct 28, 2008, 06:27 PM // 18:27   #13
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that doesn't work. They have 4 healers who will negate the button smash and conditions get smited and hexes get removed and you're KD'ed most of the time. Only way I've beaten this is by big big damage but it doesn't always work.
At least one out of 4 hero or monk will heal or prot if only spiking one target. but they'll stay alive until your monks channelings are rended and they've run outta energy.
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Old Oct 28, 2008, 07:18 PM // 19:18   #14
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WELL what I was trying to do was hide a QQ thread about supersmite under the guise of an actual discussion of said supersmite build...

but as you can see it had mixed results.
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Old Oct 29, 2008, 08:19 AM // 08:19   #15
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Quote:
Originally Posted by Super Igor View Post
Yarr, d'you?
Yes i do. everyday actually
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Old Nov 07, 2008, 06:58 PM // 18:58   #16
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CHANGE:

drop RaOs for even lamer W/A Warriors Endurance spammers (makes wars into thumps with more armor and damage!)

discuss.
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Old Nov 07, 2008, 07:56 PM // 19:56   #17
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Quote:
Originally Posted by Skyros View Post
CHANGE:

drop RaOs for even lamer W/A Warriors Endurance spammers (makes wars into thumps with more armor and damage!)

discuss.
might work better with sacred temples back in rotation
discuss
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Old Nov 08, 2008, 02:52 AM // 02:52   #18
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that build is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bad. you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bad if you lose to it

sacred temples on the other hand is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing good.

weapon of warding shouldn't have health regen.

discuss.
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Old Nov 08, 2008, 04:46 AM // 04:46   #19
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I think every build in this game can benefit from sacred temple reintroduction's to HA.

On a side note: beginning to sound like borat in your verocity in bringing up sacred temple.

@ life restorer, if you fail to realize how much damage that build pumps out combined with its defense... I... im speechless.. i dun know waht to tell you? you're bad at the game? that phrase wouldnt do justice on how exactly terrible you are at this game... i mean i guess you should stop playing? but im guessing you've played for quite awhile and think you're good? hmm... I dunno... should probably see a counselor then... sorry man/ma'am.
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Old Nov 08, 2008, 10:36 AM // 10:36   #20
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Quote:
Originally Posted by LifesRestorer View Post
that build is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bad. you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing bad if you lose to it

sacred temples on the other hand is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing good.

weapon of warding shouldn't have health regen.

discuss.
lol at the whole post... i'm not even going to comment on it.

bold highlight:
why would that even be considered a viable discussion?
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