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Old Mar 14, 2009, 11:11 PM // 23:11   #21
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I think people need to quit bitching and just make a build to counter it, empathy, insidious parasite?... maybe some blind.
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Old Mar 14, 2009, 11:18 PM // 23:18   #22
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Originally Posted by Expherious View Post
I think people need to quit bitching and just make a build to counter it, empathy, insidious parasite?... maybe some blind.

lol

how simple, yet effective.

yeah maybe blind the warrior huh?
that'd stop warriors endurance
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Old Mar 14, 2009, 11:18 PM // 23:18   #23
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Nerfing like some of these suggestions would pretty much make Shock Axe the only viable axe build. 8 adrenaline for a deep wound and 29 damage isn't worth it so gogogogo 2 hammer builds.
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Old Mar 14, 2009, 11:19 PM // 23:19   #24
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Originally Posted by Expherious View Post
I think people need to quit bitching and just make a build to counter it, empathy, insidious parasite?... maybe some blind.
Maybe if you weren't so ignorant you'd understand that:

- This game isn't about building against other builds, this (should be) is about player skill, not chance.

- Those skills are easily workable. You seen WoH? PnH? And then the cost of those skills you're talking about?

- People have been adapting and countering for a good couple of months. WE was buffed ages ago, and several others were buffed in January if memory serves.
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Old Mar 14, 2009, 11:20 PM // 23:20   #25
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Originally Posted by kvndoom View Post
Does anyone think nerfing it to only give energy when attack -skills- hit would balance it out better?
Doubt it, attack skills still only cost 1 energy.
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Old Mar 15, 2009, 08:18 AM // 08:18   #26
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Originally Posted by Hanging Man View Post
lol

how simple, yet effective.

yeah maybe blind the warrior huh?
that'd stop warriors endurance

Blind will be removed by the monks.


PS: I frogot that in pve they do not remove it sorry.
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Old Mar 15, 2009, 09:16 AM // 09:16   #27
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Originally Posted by Whenitrainsitpours View Post
Nerfing like some of these suggestions would pretty much make Shock Axe the only viable axe build. 8 adrenaline for a deep wound and 29 damage isn't worth it so gogogogo 2 hammer builds.
Once upon a time, Shock Axe with Eviscerate was considered one of the most balanced templates in the game.

I guess things change.
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Old Mar 15, 2009, 10:00 AM // 10:00   #28
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Once upon a time, Shock Axe with Eviscerate was considered one of the most balanced templates in the game.

I guess things change.
Right before Eviscerate got toned down a bit?
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Old Mar 15, 2009, 12:16 PM // 12:16   #29
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Originally Posted by Evil Eye View Post
Nerf every single warrior elite besides Eviscerate and Dev Hammer. Then buff skills like Blinding Surge and Lingering Curse.
Rot in hell! Going back to casterspikes would be the worst movement in the history of guild wars.

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Does anyone think nerfing it to only give energy when attack -skills- hit would balance it out better?
No.

Quote:
so you can spike still but not constantly
Why would I play it then? I can spike like every 5 seconds with battle rage. Compared to your version of we this would be awsm.

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I think people need to quit bitching and just make a build to counter it, empathy, insidious parasite?... maybe some blind.
I think people need to quit guild wars and just realized that there are already some terrible hexovers which need a slightly nerf too.
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Old Mar 15, 2009, 12:39 PM // 12:39   #30
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Originally Posted by Edwards View Post
Once upon a time, Shock Axe with Eviscerate was considered one of the most balanced templates in the game.

I guess things change.
However we've gotten a taste for PR so Shock Axe is stale.
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Old Mar 15, 2009, 04:49 PM // 16:49   #31
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Make it last around 10-12 seconds and recharge 15 seconds and make it gain 2 energy per hit. That way you use more energy to keep it up, it has small time when you don't gain energy and you get energy little bit slower when it is on. Something like that and it is at least near to be balanced.
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Old Mar 15, 2009, 05:08 PM // 17:08   #32
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Blind, E denial, empathy Dshot power attack, WE bars have plenty of counters QQing about the skill untill anet nerfs it should not be one
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Old Mar 15, 2009, 05:08 PM // 17:08   #33
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5e 12r
elite skill: for 1...15 seconds, you gain 3 energy every time you hit with a melee attack. this skill ends if you hit with an attack skill. (50% failure with 3 strength or below).

still can gain a lot of energy, but needs to be constantly refreshed every time you use an attack skill. this means WE warriors can no longer spam energy attacks on recharge.
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Old Mar 15, 2009, 05:29 PM // 17:29   #34
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Originally Posted by dusanyu View Post
Blind, E denial, empathy Dshot power attack, WE bars have plenty of counters QQing about the skill untill anet nerfs it should not be one
hmmm, let's see...
Blind, yes [blinding surge] and [steam] are popular however so are [foul feast][restore condition] and [draw conditions] so I really don't get your point here...
E denial, when was the last time you actually saw a Mesmer in say GvG use [energy surge][energy burn] or other E denial skills? or wait, are you talking about the meta from like 2 years ago?
[distracting shot] I didn't know [warrior's endurance] was interruptible
[empathy] same as with E denial, when was the last time you saw this skill used outside of RA/JQ/FA/AB?

not to mention that neither of these so called "counters" are specific counters for [warrior's endurance] bars, they're more generic counters to melee, at least the blind part which is the only true counter you presented...

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5e 12r
elite skill: for 1...15 seconds, you gain 3 energy every time you hit with a melee attack. this skill ends if you hit with an attack skill. (50% failure with 3 strength or below).

still can gain a lot of energy, but needs to be constantly refreshed every time you use an attack skill. this means WE warriors can no longer spam energy attacks on recharge.
that would kill the skill even more than making it a stance... if it ends uppon attack skill usage it will be as useful as [berserker stance]
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Old Mar 15, 2009, 07:32 PM // 19:32   #35
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Meep swears on Esurge. So if you obs EUR you can see ESurge from time to time! But it's still no counter, because you usually don't use ESurge on Warriors especially not if they run WE.
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Old Mar 15, 2009, 08:20 PM // 20:20   #36
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Originally Posted by keli View Post
Blind will be removed by the monks.


PS: I frogot that in pve they do not remove it sorry.
hm.
Damn forgot that blind is rather easy to REAPPLY


It really isn't a big deal in my mind. Any regular anti-melee skill works on a we warrior.
Plus as a stance it can't be coupled with rush or frenzy, and then it isn't too useful.
Leave as is
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Old Mar 15, 2009, 08:42 PM // 20:42   #37
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i said [Distracting Shot] [Power Attack] not [Warriors Endurance] read the bloody post Closer.

and i have encountered all of the above Mentioned skills in GvG

Now Stop QQing and learn to adapt.
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Old Mar 15, 2009, 08:52 PM // 20:52   #38
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there's a difference between mindless QQing, which hasn't been done that much in this thread, and simply recognizing overpowered skills that need to be toned down A BIT, not getting a massively nerf batted into oblivion...

and as I explain in my reply to you, neither of these counters are specific for [warrior's endurance] but rather general melee counters that are easily dealt with by half decent Monks if even needed to be dealt with, E denial on a War is just LoL...
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Old Mar 15, 2009, 08:53 PM // 20:53   #39
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Originally Posted by Hanging Man View Post
hm.
Damn forgot that blind is rather easy to REAPPLY


It really isn't a big deal in my mind. Any regular anti-melee skill works on a we warrior.
Plus as a stance it can't be coupled with rush or frenzy, and then it isn't too useful.
Leave as is
Only one skill can blind so much without running into severe energy problems, Blinding Surge.

That, and I guess there is no way a physical can ever be overpowered unless they have immunity to blind. Get a clue.

Quote:
Originally Posted by Dusanyu
Now Stop QQing and learn to adapt.
Maybe it is you who is scared to adapt to a change to Warriors' Endurance?

It's not like making this game less brainless will do damage to people that aren't completely terrible or don't want to improve to get their way.
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Old Mar 15, 2009, 08:59 PM // 20:59   #40
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Originally Posted by Tyla View Post
Only one skill can blind so much without running into severe energy problems, Blinding Surge.

That, and I guess there is no way a physical can ever be overpowered unless they have immunity to blind. Get a clue.

except for the ever popular glyph of immolation and steam combo that is run in every gvg battle.
easy to use, both have moderately low recharges.

blind away.
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