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Old Mar 31, 2009, 08:17 PM // 20:17   #21
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Originally Posted by Sun Fired Blank View Post
Modern IWAY is a trash build but it stomps the four-backline meta nonsense
When was it a quality build?

The current build is pretty bad but it can beat basically everything but blood spike and contag. I agree that it often wins vs. 3 monk backlines though because they can't kill anything and get pressured out after 7-8 minutes.
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Old Mar 31, 2009, 08:17 PM // 20:17   #22
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Originally Posted by TheHaxor View Post
Reverend and his Dong brothers are the only people that run IWAY worth a shit.
bullshit, go lick ass somewhere else.
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Old Mar 31, 2009, 08:43 PM // 20:43   #23
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Originally Posted by Orange Milk View Post
Punctuation + Grammar > Wall-O-Words

Everything > QQ
serious answer > troll so.. OP > you.
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Old Mar 31, 2009, 11:02 PM // 23:02   #24
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Originally Posted by arienrhode View Post
Dongway with the para backline is impossible to pug because nobody knows how to run the paras
Honestly I've never understood this. Back during our heyday (before PS and Lingering shit) there were several that tried to emulate the build, but failed. Really we've taken completely green PvPers and in about 3 minutes of talking on vent got them to play the para bars correctly. I mean seriously we've held halls for an hour with two players whose combined fame before the run was 3. Okay, they don't play like any other builds in GW, but they really aren't hard to play.

Also, Bloodseeker, you are on the list.

EDIT: Bloodseeker your post history shows absolutely zero contribution to the forums. Even as much of a troll as myself, Haxor, or even Borat are we all have much better posts than you do. Let me repeat that, Borat has better posts than you do.

Last edited by Reverend Dr; Mar 31, 2009 at 11:07 PM // 23:07..
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Old Mar 31, 2009, 11:50 PM // 23:50   #25
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Just curious, what are the Para bars you're using?

I'm always up for trying something weird and different if you need more =P
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Old Apr 01, 2009, 01:08 AM // 01:08   #26
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[build prof=P/Mo name="Para-Infuse" hea=3 spe=9 mot=12 lea=9][Infuse Health][disrupting throw][Signet of Synergy][Finale of Restoration][Chorus of Restoration][the power is yours][Ballad of Restoration][purifying finale][/build]
[build prof=P/Mo name="Para-SoR" spe=9 mot=12 lea=9][spear swipe][Signet of Synergy][Finale of Restoration][Chorus of Restoration][Mending Refrain][Song of Restoration][Ballad of Restoration][energizing chorus][/build]
[build prof=P/r name="Para-Flesh" spe=9 comma=12 lea=9 mot=3][Spear Swipe][make haste][fall back][its just a flesh wound][charm animal][anthem of envy][go for the eyes][Signet of Return][/build]
[build prof=P/mo name="Para-fury" spe=9 comma=9 lea=12 hea=3][Spear Swipe][anthem of fury][go for the eyes][anthem of flame][blazing finale][they're on fire][infuse health][Signet of Return][/build]

This is still our standard. Though we have a few builds that are working well outside of it currently.
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Old Apr 01, 2009, 02:15 AM // 02:15   #27
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Originally Posted by Bloodseeker View Post
bullshit, go lick ass somewhere else.
I'm 100% serious. It has nothing to do with licking ass. It's the only formidable IWAY that we play against. We have difficulty playing annihilation against it due to not having very much defense against the type of offense they bring.
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Old Apr 01, 2009, 02:38 AM // 02:38   #28
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dongway is strongway

they beat the pants off an iway i was in, on golden gates. they also played manlyway - no priest swap ftw.
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Old Apr 01, 2009, 02:41 AM // 02:41   #29
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Originally Posted by Reverend Dr View Post
Honestly I've never understood this. Back during our heyday (before PS and Lingering shit) there were several that tried to emulate the build, but failed. Really we've taken completely green PvPers and in about 3 minutes of talking on vent got them to play the para bars correctly. I mean seriously we've held halls for an hour with two players whose combined fame before the run was 3. Okay, they don't play like any other builds in GW, but they really aren't hard to play.
The builds are pretty straightforward but it's been a long time since a para backline for iway was common, at least a year and half. By the time fear me! was nerfed steady stance iway (with para healers) was already on it's way out because heroways just ran over it.

Anyway, the Prism healer works exactly the same as an OoS N/Rt, which was meta not to long ago and is equally easy to run. They also have a lot more party healing than motivation paras since ballad and chorus of restoration were nerfed. I don't really see a big advantage to the para backline except that it's less spirit dependent and clueless player have no idea what's going on against it.
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Old Apr 01, 2009, 04:03 AM // 04:03   #30
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Originally Posted by arienrhode View Post
I don't really see a big advantage to the para backline
Finale of restoration.

That is the secret. I am 100% honest. This is the one skill that will be super overpowered if paragons ever become viable in standrad pvp again.
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Old Apr 01, 2009, 04:21 AM // 04:21   #31
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Spike-immunity aside, 116 armor is still > 70 or so armor. Those spear swipes also catch people sometimes, I guess, though I thought LS was still common. More important is all the offensive buffs these guys push out on the warriors.

Last edited by FoxBat; Apr 01, 2009 at 04:30 AM // 04:30..
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Old Apr 01, 2009, 04:45 AM // 04:45   #32
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Originally Posted by Reverend Dr View Post
That is the secret. I am 100% honest. This is the one skill that will be super overpowered if paragons ever become viable in standrad pvp again.
I suppose, but what happens against LC? That really hurts the healing from your signets and restoration finale.
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Old Apr 01, 2009, 05:03 AM // 05:03   #33
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It's nearly impossible for distributed pressure to ever set into IWAY. You want to just focus fire on the Song of Restoration and the motivation infuse paragon until they drop. Hammers are pretty amazing for this.
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Old Apr 01, 2009, 06:54 AM // 06:54   #34
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At no point did I say that iway couldnt be beaten the point is its broken

Quote:
Originally Posted by Reverend Dr View Post
Honestly I've never understood this. Back during our heyday (before PS and Lingering shit) there were several that tried to emulate the build, but failed. Really we've taken completely green PvPers and in about 3 minutes of talking on vent got them to play the para bars correctly. I mean seriously we've held halls for an hour with two players whose combined fame before the run was 3. Okay, they don't play like any other builds in GW, but they really aren't hard to play.

nuff said from a master of the iway art with an insight into how much skill is required to play in an iway team you wont find another build that can go hold halls for an hour with unskilled players with 3 fame unless they are pro gvgers who never did any ha which is unlikely.


everyone states oh its beatable so are all builds but that in no way means some of the skills arent broken.

i am happy for them to bring back iway just bring back oppressive gaze then send me all your iwayers

iway is well and truly beatable just a pain in the a@& but the way halls is set up now just helps theyre cause. make it so the ghost cant be body blocked and we'll see how long they hold for.

and i dont give a s@%t about gramaaaaarrr and punctuation if you want to read perfect sentences go read a book i dont care how pretty it looks so long as its readable
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Old Apr 01, 2009, 01:23 PM // 13:23   #35
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Quote:
Originally Posted by funway ftw View Post
At no point did I say that iway couldnt be beaten the point is its broken


nuff said from a master of the iway art with an insight into how much skill is required to play in an iway team you wont find another build that can go hold halls for an hour with unskilled players with 3 fame unless they are pro gvgers who never did any ha which is unlikely.


everyone states oh its beatable so are all builds but that in no way means some of the skills arent broken.

i am happy for them to bring back iway just bring back oppressive gaze then send me all your iwayers

iway is well and truly beatable just a pain in the a@& but the way halls is set up now just helps theyre cause. make it so the ghost cant be body blocked and we'll see how long they hold for.

and i dont give a s@%t about gramaaaaarrr and punctuation if you want to read perfect sentences go read a book i dont care how pretty it looks so long as its readable

I think IWAY seems so powerful in this meta because of the other meta builds, The other builds are so defensive that A) it requires much more "effort" to kill things B) Lacks offensive power.

So tell me how you can kill an IWAY warrior when you have only 3 offensive characters, and that is why they are successful.

It definately gives the impression that IWAY is broken, but its not, the builds that are being ran today are not a good matchup against IWAY. There is a reason that IWAY was in hibernation for so long and its because there were better builds to run at that time.
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Old Apr 01, 2009, 04:38 PM // 16:38   #36
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Correction:

W/A shitspike and Hway have troubles beating it.

Real balanced, if that even exists in HA, cuts through it like a hot knife through butter...

We have our taint spam taint, are PD spam PD and our Warrior do whatever it is the Magic Warriors do (I am the Warrior, I don't know where the magic comes from, but I have it in me), and we rickityroll most IWAY's in 2-3 minutes...

Agreed, Ether Prisms are a BITCH to kill compared to N/Rt's, mainly due to them being resistent to mini-spikes. (Aka unloading)

But then again, my sick W/A dagger bar (Which alot of people are copying I HAD TO SAY IT TAKAKAKAKAKAKAKAKAKAKAKAKAKAAK) cuts through these Ele/Rt's still relativly fast once our mesmers interrupts/diversioned one of the Weapon spells on either bars...
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Old Apr 01, 2009, 05:19 PM // 17:19   #37
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Quote:
Originally Posted by Reverend Dr View Post

This is still our standard. Though we have a few builds that are working well outside of it currently.
pretty sure you and E/Rt iways run a pnh monk.
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Old Apr 01, 2009, 05:24 PM // 17:24   #38
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The easiest method by far to ruin iway is just that, have your mes PD OATH SHOT and someone else take down the initial spirits, then have your mesmer focus on the prisms until oath shot recharges again in 35 seconds. The biggest mistake I see balanced groups make against iway is their PD does nothing but camp the oath ranger while a warrior bashes them and it eventually loses the game because the prisms keep WoW up 24/7 on themselves and are difficult to spike.
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Old Apr 01, 2009, 06:29 PM // 18:29   #39
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Originally Posted by Reverend Dr View Post
Also, Bloodseeker, you are on the list.

EDIT: Bloodseeker your post history shows absolutely zero contribution to the forums. Even as much of a troll as myself, Haxor, or even Borat are we all have much better posts than you do. Let me repeat that, Borat has better posts than you do.
First of all, I don't feel the need to contribute much to these forums, no harm in that. Second, why so offensive? I think it's silly to post to simply say 'This build has no "honor" (wut?) and Dong has!'. This adds nothing to the discussion but e-peen stroking (ok, neither does my post but at least it's a reaction).



Ok but to get on topic the e/rt IWAY is quite strong I hardly lose to anything except a good balanced, it's quite overpowered. I think at least part of the problem lies in PnH, with this skill alone e/rt IWAY counters ALL hexes, with this ridiculous spell out of the picture it should be much harder for IWAY to beat hexes. also: ether prism>spikebuilds (in general ).
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Old Apr 01, 2009, 07:38 PM // 19:38   #40
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First of all, I don't feel the need to contribute much to these forums, no harm in that. Second, why so offensive? I think it's silly to post to simply say 'This build has no "honor" (wut?) and Dong has!'. This adds nothing to the discussion but e-peen stroking (ok, neither does my post but at least it's a reaction).



Ok but to get on topic the e/rt IWAY is quite strong I hardly lose to anything except a good balanced, it's quite overpowered. I think at least part of the problem lies in PnH, with this skill alone e/rt IWAY counters ALL hexes, with this ridiculous spell out of the picture it should be much harder for IWAY to beat hexes. also: ether prism>spikebuilds (in general ).
I've never lost to the E/Rt IWAY. Never.
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