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Old May 15, 2009, 12:41 AM // 00:41   #21
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Okay I had another idea, [heart of shadow] + [vipers defense] + [shadow form] + [arcane echo] + [deadly paradox] + [deaths charge] + [return] + [dash]
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Old May 15, 2009, 06:15 AM // 06:15   #22
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Originally Posted by Momir View Post
Stacks up to 33% running, only thing that goes faster than 33% is dash itself...
you might be wrong. i read on wiki that stances stack up to 50%. sorry. i was wrong. that is skill recharge rate. my bad
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Old May 25, 2009, 10:07 AM // 10:07   #23
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Revised due to update etc.


EDIT: forgot guardian on the prot xD

Tease can be replaced by a lot of other bars if you don't like (heroes), such as pnh, domination mes, taint, ug, sh, rit/para support (get rid of the support skills of the ele's), etc.

what do you think? rates/fixes/thoughts are welcome =)

Last edited by ImpressiveSkilled; May 25, 2009 at 10:13 AM // 10:13..
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Old May 25, 2009, 06:19 PM // 18:19   #24
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I don't know how much pressure you'll actually get out of Dervishes and Mind Blast. KD is ridiculously broken right now, but it seems like you're going for something new so I don't know if that's what you're after. Personally I'd run ES + "Coward!" on your frontline over the Dervishes, but since I'm not overly familiar with Assassin skills (and since this is a hosted image instead of a team builder export for some reason, I can't tell by mousing over them) there might be something I'm missing.

I don't know about 2x fire these days unless you're running KD + AoE. If you run into a team that happens to have monks who use fire shields you're going to lose a ton of pressure, and good luck killing a PnH who knows what s/he's doing with 2 fire eles (86 AL vs fire = teh sexeh).

Also I never understood why Lingering Curse was so popular. With KD so broken right now many teams are running with 2 or more frontline, which I would argue makes a Tainted warder more powerful at this point.
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Old May 28, 2009, 10:06 AM // 10:06   #25
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A N D W O W M I N D B L A S T F A I L S I N H A ... 60 dmg elite 1 target or savanah heat doign 300 dmg over 5 seconds targetting an area

seriously this is why u dont see these sort of teams cause the builds are horrible, get stomped by unrank iway guaranteed

and improvedskill or w/e really nice joke on the mindblast with no warding ATLEAST

enjoy farming zaishen with that trash build

mindblast is horrible in ha when most 1 v 1 and altar cap maps the areas are confined
________
M30

Last edited by superraptors; Apr 05, 2011 at 09:16 PM // 21:16..
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Old May 28, 2009, 11:26 AM // 11:26   #26
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Funny how no one gets that Whirling and Onslaught aren't meant to be stacked, but to be chained.

Those A/D's are pretty amazing. I tried the exact same bar a few weeks after the nerf to WotA. Was in GvG and all the defensive rends/blinds/blurreds/aegises hurt so it didn't work out too well there. Pretty sure it would rape in HA.
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Old May 31, 2009, 07:04 PM // 19:04   #27
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Originally Posted by Nadia Roark View Post
I guess it depends on what you're more likely to run into. I've seen my share of party pressure teams but the majority of games I've played lately have tended more to the "focused pressure" end of things; builds like IWAY, Mathway, and Rspike fall into this category. Hex pressure is more or less out the window and I've only seen one or two Tainters.

Maybe the problem is that good monks are just too rare?
I wouldn't be too sure of that. The old style quad necro tab hexing isn't meta but I guarantee once people realize it's ridiculously easy to be iway's and balanced groups that are running OoS again it will come back. Heck I even saw woom running a triple necro + VoR build today.

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Old Jun 01, 2009, 12:59 AM // 00:59   #28
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I wouldn't be too sure of that. The old style quad necro tab hexing isn't meta but I guarantee once people realize it's ridiculously easy to be iway's and balanced groups that are running OoS again it will come back. Heck I even saw woom running a triple necro + VoR build today.

I've seen more hex builds in the last week or so than I did when I wrote that, true, but I always thought VoR was weak, and excessive hex pressure usually means a PnH can run a 40/40 set (Since you usually sacrifice damage for hexes) instead of a shield. I don't run a 40/40 myself (I run 30/0 with 20% enchant length) but it works well enough since I don't usually have to worry about damage that much. People are starting to run it, but I still don't think hex pressure is very good right now.
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