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Old May 30, 2010, 02:00 AM // 02:00   #1
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Default Is syncing RA a bannable offence?

I've heard rumors that syncing together to get in the same team for RA was now an offence. I'm wondering if someone could clarify this for me...thanks.
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Old May 30, 2010, 02:04 AM // 02:04   #2
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By syncing, you are deliberately trying to give yourself an advantage that is not meant to be available. It's definitely not going to be approved by Anet, but whether they ban people for it is another issue (haven't heard anyone talk about it). Be on the safe side and don't do it.
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Old May 30, 2010, 02:52 AM // 02:52   #3
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Originally Posted by TheSavageRabbit View Post
I've heard rumors that syncing together to get in the same team for RA was now an offence. I'm wondering if someone could clarify this for me...thanks.
I'm against RA syncing but unless you guild sync its really not traceable.
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Old May 30, 2010, 02:56 AM // 02:56   #4
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Long time ago Gaile said it wasn't. Regina said it is and that Gaile is not in position to give such comments anymore. So i wouldn't mess with Regina.
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Old May 30, 2010, 02:59 AM // 02:59   #5
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no lol.

anyway, everyone just leaves their guild before you sync up and rejoin later so you can't prove it at all (especially if you count down on vent).

if they actually do ban people for syncing it's about as dumb as when they used to ban for /fame on corpse.
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Old May 30, 2010, 03:58 AM // 03:58   #6
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Originally Posted by RhanoctJocosa View Post
no lol.

anyway, everyone just leaves their guild before you sync up and rejoin later so you can't prove it at all (especially if you count down on vent).

if they actually do ban people for syncing it's about as dumb as when they used to ban for /fame on corpse.
I heard rumors about bans cause /fame on corpse . When did that happened? And how many were banned?

I wonder what's their excuse for that when you can now nail a corpse with an spear,axe,hammer, sword falling from the sky, then use /fame emote then dance on poor basterds corpse in Ra while he waits bittered for timer to count down from 10 to 0 so he can return to outpost w/o getting dishonor.
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Old May 30, 2010, 04:02 AM // 04:02   #7
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The syncing they were referring to is "match manipulation", when you sync two teams to face each other and choose which one wins. This is done to farm codex and champ points without any actual opposition. This kind of syncing does more harm to "competition" by cheapening the stakes (a team entering with intention to lose) and granting a pvp title without actually doing any pvp.
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Old May 30, 2010, 04:24 AM // 04:24   #8
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RA cant be proved............it is still random. Even if you count down on vent there is still a good chance not all 4 will be on the same team.

What if your in a larger PvP guild and you end up on the same team as 2 other guildies........was this a sync? Or a random event.

I was in a guild that had 15-20 players and ended up with 1 of my guildies on the same RA team and I didnt even know he was in RA.

Sync in RA would be very very hard to prove...........unless you get 3-4 25 win streaks in a night, and all of them had the same players on the team.

RA is dead atm until they fix the mesmer buff..........monks explode in about 10 seconds.
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Old May 30, 2010, 04:26 AM // 04:26   #9
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I would not put it past them to ban for this. However, the Gamer crowd that I'm familiar with doesn't seem to have lost any players for this reason, and we are regulars at syncing the festival arenas. It seems like it getting counted as an offense is currently very unlikely.
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Old May 30, 2010, 04:36 AM // 04:36   #10
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Has anyone making these coments read the EULA? Just wondering.
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Old May 30, 2010, 05:59 AM // 05:59   #11
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I personally think that, though syncing is unfair to other players, Anet shouldn't ban others for it simply because: if Anet doesn't "approve" of syncing, then they should by all means fix it! It's a bug if it's not meant to be happening, hence they should find a resolution instead of just banning players (the easier, less profitable route as the customers == moar monies!). Now, if it were something like duping or exploiting a glitch of a sort to the extent that it causes severe game-breaking damage to the economy, or the integrity of the game itself, then by all means does it deserve a ban. Syncing doesn't have a significant impact on the game's integrity, nor the economy, nor is it game-breaking in any way. Additionally, there'd be sooooooo many more players that've synced in RA whose accounts would be banned if syncing were given that unjust level of punishment.

In summary, if Anet disapproves of syncing in RA, then they need to find and fix the issue to prevent having to ban anyone at all [period]. It'd save so much drama from happening, and customers wouldn't be potentially driven away from everything with the NCSoft/Arenanet logo on it.
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Old May 30, 2010, 10:25 AM // 10:25   #12
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Banning people for pressing enter battle at the same time, and making sure they are on the same countdown would be beyond retarded.
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Old May 30, 2010, 01:10 PM // 13:10   #13
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Quote:
Originally Posted by FoxBat View Post
The syncing they were referring to is "match manipulation", when you sync two teams to face each other and choose which one wins. This is done to farm codex and champ points without any actual opposition. This kind of syncing does more harm to "competition" by cheapening the stakes (a team entering with intention to lose) and granting a pvp title without actually doing any pvp.
This^. If you try and sync constantly two teams in GvG, HA, Codex, etc; you will be banned. In RA all you're really doing is just trying to get into the same game as your mates because that's more fun than playing with randoms. I've not yet encounted a FULL perfect synced group, e.g. 4 players with the same tag, or recognised ally.
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Old May 30, 2010, 02:49 PM // 14:49   #14
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No, you cannot get banned for syncing a team battle to actually earn your glad points through legit fights.

However, you can get banned by making a deal with the other team to quit for any reason other than their own. Including paying them off a z-key to resign spike.

As mentioned above, those players that would create 2 teams, just to sync matches, and have one forfeit to obtain title points and/or faction were banned.

IMO the majority of those "wrongful bannings" are those who cheated the pvp system, even though they are b----ing about not using bots.
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Old May 30, 2010, 04:10 PM // 16:10   #15
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Quote:
Originally Posted by September 1st, 2009 Update
Fixed a bug that allowed teams to sync join in random PvP.
At this point, syncing is considered an exploit. It is possible that in the future, support will begin targetting RA syncers.
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Old May 30, 2010, 05:47 PM // 17:47   #16
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Quote:
Originally Posted by Oblivious Moose View Post
No, you cannot get banned for syncing a team battle to actually earn your glad points through legit fights.
Perfectly legit to give yourself an unfair advantage over another team.
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Old May 30, 2010, 07:05 PM // 19:05   #17
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What I hate more than the syncing itself is:

1. The people who find they don't have a monk and /resign and just leech until you're dead.
2. The people who leave if their sync didn't work or just wand until dead, like the above.

If you RA often enough, you'll be playing mostly with people you vaguely know, and their play-styles. It's a small advantage, but nothing serious, as their builds will generally reflect the meta anyway; AS will any random pug team.
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Old May 30, 2010, 08:29 PM // 20:29   #18
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Quote:
Originally Posted by Del View Post
Perfectly legit to give yourself an unfair advantage over another team.
I C wut U did thar.

oh yeah..on topic and stuff:

Match Manipulation= Big, humongus, NO NO!!
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Old May 30, 2010, 09:15 PM // 21:15   #19
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Quote:
Originally Posted by HigherMinion View Post
What I hate more than the syncing itself is:

1. The people who find they don't have a monk and /resign and just leech until you're dead.
2. The people who leave if their sync didn't work or just wand until dead, like the above.

If you RA often enough, you'll be playing mostly with people you vaguely know, and their play-styles. It's a small advantage, but nothing serious, as their builds will generally reflect the meta anyway; AS will any random pug team.
They leave because they have common sense and foresight to know they're going to lose. Why would they want to stay and die knowing the battle is lost to begin with? Oh yea, I forgot, there're alot of newcomers who DON'T have any common sense or foresight and explains why they hate leavers, and [ab]use the /report->"leeching" function despite not understanding the true definition of the term "leeching". If a player rushes in and suicides, yet gets reported for leeching, that's called abuse of the /report function. If a player goes afk in RA, that's a better excuse than the previous, but it still isn't really leeching. Who in their right mind would try and leech in a 4v4 platform, where minus one player due to afk makes a HUGE difference, and hence can't win in order to make balthazar faction and make leeching viable? Matches are too short, and even just ONE afk player is HUGELY disadvantageous. Leeching in RA is just illogical, yet players /report->"leech" all the time because it's seemingly the only selection that punishes players with Dishonor points [aka: abuse].

Hate them all you want, but they do it because they most likely have enough common sense to determine the outcome because of their abundant experiences in RA. Also: no monk, no glory. You can get to 25 consecs easily with a monk, whereas without one, you're lucky if you even get to 5, and if you get to 25 without a monk...? GO PLAY THE LOTTERY, BRO!
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Old May 30, 2010, 09:53 PM // 21:53   #20
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As much as it gives you an obvious advantage, i don't think you can really class it as match manipulation therefore i doubt it's bannable.
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