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Old Sep 20, 2010, 12:32 AM // 00:32   #1
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Default 3/4cast interupt is not competitive.

3/4cast can only be interupted consistently with a very good internet ping that most people don't have. IMO they should get rid of 3/4cast, and make them 1second cast to promote fair play to those that want to mes/ranger but dont have god like internet connection.(then nerf some rupts since every1 being able to rupt these skills will be OP)
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Old Sep 20, 2010, 01:01 AM // 01:01   #2
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Wait wait. You're complaining about bad ping in a game that requires an internet connection to play? :\ If you're complaining about 3/4 being hard to interrupt, lets just make everything 1 second cast to give everyone a fair chance at being able to interrupt it. That's competitive! /sarcasm

I honestly don't think that it's a problem this late in the game. Having decent internet is required for competitive pvp in GW and in other games. Get better internet or play something that doesn't require a "god like internet connection". Or, train yourself to have a better reaction time to compensate for your ping.
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Old Sep 20, 2010, 01:17 AM // 01:17   #3
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Have a better reaction time or start predicting when someone will cast something.

People are predictable. Use this weakness aganst them. Also, just hit random rupts. You're bound to get a few rupts in.

And don't look at interrupting as the entire life of the match, use some other skills to help you down your opponent.

EDIT: Again, lol @ you for wanting to nerf 3/4 casting time skills for people with unreliable internet.
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Old Sep 20, 2010, 01:17 AM // 01:17   #4
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Its not competitive when ping dictates victory.(woh+rc dshot frequency)

Last edited by diabiosx; Sep 20, 2010 at 01:22 AM // 01:22..
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Old Sep 20, 2010, 01:24 AM // 01:24   #5
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Quote:
Originally Posted by diabiosx View Post
Its not competitive when ping dictates victory.(woh+rc dshot)
If you're monking, stop being bad. Watch your screen, cancel, scream at your team for blind, guardians etc. If you're not monking, scream at your monks for being bad and tell them to use their cancel key and stop being so predictable.

Getting WoH or RC dshotted should not be an instant game winner under any circumstance. You have other skills on your bar, please use them. The team should be working with the monks to make sure they can do their job, if WoH and RC gets dshotted you need to play defensively until it comes back. You'll be a little bit more pressured but again, it shouldn't be an instant game winner.
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Old Sep 20, 2010, 02:19 AM // 02:19   #6
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Quote:
Originally Posted by Sierraa View Post
If you're monking, stop being bad. Watch your screen, cancel, scream at your team for blind, guardians etc. If you're not monking, scream at your monks for being bad and tell them to use their cancel key and stop being so predictable.

Getting WoH or RC dshotted should not be an instant game winner under any circumstance. You have other skills on your bar, please use them. The team should be working with the monks to make sure they can do their job, if WoH and RC gets dshotted you need to play defensively until it comes back. You'll be a little bit more pressured but again, it shouldn't be an instant game winner.
This but...

Quote:
Originally Posted by diabiosx View Post
IMO they should get rid of 3/4cast, and make them 1second cast ... (then nerf some rupts since every1 being able to rupt these skills will be OP)
Really now? There would be no net effect if this was implemented, unless the casting time increase for both was not the same. In that case, either your first or second point would be invalidated, so you may wish to rephrase your argument.
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Old Sep 20, 2010, 02:52 AM // 02:52   #7
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Just make all spells take 5 seconds to cast, and if players are interrupted, they're dazed for 20 seconds. Oh, oh, and make them take 100 damage per interrupt, too! /endsarcasm

/notsigned btw
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Old Sep 20, 2010, 03:03 AM // 03:03   #8
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There are plenty of key 1-2s cast spells in every team build that are important to interrupt as well. If you are can't camp the monk and interrupt their 3/4 cast skills, which the average person can't do reliably anyway, change targets and focus on shutting down their offense or defense.

Ask yourself what is giving my team the most problems. When I was playing PvP more the only things I tried to get on the monk were aegis or RC (Pblock). Other then that I was either trying to shutdown their ele or keep diversion or shame from getting off.

There is a lot of shutdown to do and not enough interrupts to get them all. focus on what you can consistently shut down instead of hoping for a lucky WoH interrupt which won't really turn the tide of the game if the other monks are good.
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Old Sep 20, 2010, 04:19 AM // 04:19   #9
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I think you missed the bot train.

Skills are meant to be harder to interupt based on their importance within a match.

First you complain about the ping on a 5 year old game and how you wish you can play ranger/mesmer at a level as if it is just as significant as the GWWC.

Next you'll be complaining that once you CAN hit those interupts (or they get changed to 1 second cast ~~~THEORETICALLY~~~) that you will then make a thread complaining about people cancel casting and how the ping effects that and how you should have interupted them but bad ping made their cancel cast successful.

I can only imagine the atrocity you'd bring to the public to try and "fix" cancel casting.

If you give a mouse a cookie...

I'd fill your cookie with rat poison.
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Old Sep 20, 2010, 06:06 AM // 06:06   #10
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Quote:
Originally Posted by diabiosx View Post
3/4cast can only be interupted consistently with a very good internet ping that most people don't have. IMO they should get rid of 3/4cast, and make them 1second cast to promote fair play to those that want to mes/ranger but dont have god like internet connection.(then nerf some rupts since every1 being able to rupt these skills will be OP)
you... you're trolling right?
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