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Old Mar 29, 2011, 08:11 PM // 20:11   #21
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The main reason I'm not is that I can't use vent for some reason while I'm at my school so that already disqualifies me from most GvG teams I thought of trying it but oh well.

edit:
Also have no guild atm and don't know many pvp people since I mostly pve in RA once in a blue moon.

Last edited by Gabriel of Ravn; Mar 29, 2011 at 10:47 PM // 22:47..
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Old Mar 29, 2011, 08:15 PM // 20:15   #22
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Does Mumble work? We'll be making the Guru public Mumble server available for guilds who need a VoIP option.
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Old Mar 29, 2011, 08:18 PM // 20:18   #23
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Does Mumble work? We'll be making the Guru public Mumble server available for guilds who need a VoIP option.
Never tried it before
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Old Mar 29, 2011, 09:22 PM // 21:22   #24
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Our roster is mostly inactive...
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Old Mar 29, 2011, 11:38 PM // 23:38   #25
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balance the game properly first then we'll talk gvg.

owait.
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Old Mar 30, 2011, 12:07 AM // 00:07   #26
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balance the game properly first then we'll talk gvg.

owait.
Did some gvg today for the first time in weeks, It baffles me that people can play that tripe atm. SO BORING, build diversity is zero, all derv cspace pressure, zzzzzzzzzzz. Not gonna bother with it till they fix dervs.
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Old Mar 30, 2011, 12:36 AM // 00:36   #27
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The group I used to run with is mostly defunct. We had a blast gvging when we could get matches, but the wait for teams of our quality is too much.

After we stopped playing, I thought I would look for another guild but never got around to it. At this point, I'm not sure I'm ready to play with others, trying to learn who they are, how to talk to them, etc. I'm pretty old and not sure I care to try to put forth that effort anymore.

Part of me wonders if the folks who 'cut their teeth' on GW have grown out of GW/MMOs. I wonder if MMO's have a lifecycle in a persons life.

I think I'm just going on, now...

I do appreciate everyones efforts, though. I wish you all the best in the tourney.

-i
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Old Mar 30, 2011, 12:38 AM // 00:38   #28
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Originally Posted by bungusmaximus View Post
Did some gvg today for the first time in weeks, It baffles me that people can play that tripe atm. SO BORING, build diversity is zero, all derv cspace pressure, zzzzzzzzzzz. Not gonna bother with it till they fix dervs.
When certain skills become requirements and not a choices, there is a problem with the meta. Just sayin.

-i


**edited for speeling

Last edited by ItsJustMe; Mar 30, 2011 at 12:41 AM // 00:41..
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Old Mar 30, 2011, 01:03 AM // 01:03   #29
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Honestly, there's no real diversity even before the Derv buff, so you'll have to wait a long... long... time.
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Old Mar 30, 2011, 03:10 AM // 03:10   #30
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Does Mumble work? We'll be making the Guru public Mumble server available for guilds who need a VoIP option.
I use Mumble with the Project Reality mod for BF2, and I am wordering if mumble's 3D directional sound would also work in GW as well (ex: if someone to your right speaks through mumble will you hear it to your right)? It sounds pretty amazing when used in FPS's so I would not see why it would not sound awesome with GW as well.
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Old Mar 30, 2011, 07:51 AM // 07:51   #31
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A lot of people complain about dervishes being so OP because people have become used to never dying because of teams with so much defence. The defensive element of ur team just needs to adapt to the current meta, and its really not as bad as people think. It may be boring in many peoples opinion, but thats a personal preference, enjoyment and game balance are seperate things entirely. From my own point of view (i play prot monk), sure dervishes are hard to play against, but it is possible. I really just like the fact that matches are now about 10 minutes in duration, with teams going all out to kill each other, rather than all games going to 28 minutes because teams previously had so much defence, and offensive skills were relatively not as powerful.

Back on topic though, a lot of people seem to be saying (not unexpectedly) that they dont have a team, this thread was designed to cater for people like urselves!, if you would still like to play then please give it a chance
http://www.guildwarsguru.com/forum/m...t10470922.html

Of course if enough people post in it showing an interest, the event organisers would be more than happy to help people with setting up teams if people are not confident enough, or simply unable to do it themselves.

Just to remind people who may have forgotten or who are unaware, registration for the guru cup does not close until monday 4th april, although your guilds would need to be set up by this friday/saturday (2nd april) in order to meet the requirement of 4 members who have been in the guild for 7 days by the date of the event. Obviously this does not leave a lot of time, but if you and some friends would like to set up a team before these dates, and need help with recruitment or general advice to do with gvg, please dont hesitate to contact me, i'll be more than happy to help if i can.
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Old Mar 30, 2011, 09:18 AM // 09:18   #32
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balance issues represent a lot more than just the most recent derv buffage to me.

Last edited by urania; Mar 30, 2011 at 09:21 AM // 09:21..
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Old Mar 30, 2011, 10:22 AM // 10:22   #33
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There is should be another question: How can we attract PvE to PvP. My simple answer is you can't do it. Average PvEers need simpe, hot-joinable, button smashing PvP where they can kill each other without any brain usage. Like WoW represents it with BGs.

Werther you give them huge rewards or present training, you won't attract this people anyway. They will find some excuses how to do not improve because they just don't want to be better but get huge rewards or shiny emotes etc.

Anet should help here. They must attract PvPers from other games. You can't do much training people who don't want to be trained.

As for Borat's style complains, It is just improved version of ranting. People will always flame other people in PvP, they will destroy them as much as possible. It has happened before in UT, CS, Q3, War3, SC and even in the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing majong online. Competition equals Flame, Rage, Rant etc.

As for balance compainers, GW has never been balanced. Ask your Void buddie how he abused hard hexes and defense ball with B Surge, broken aegis, ward and blurred. And ask him which build he used to get his golds.

All right, I'll do it by myself.
http://www.gw-memorial.net/nav/b_mat_i.php?id=141

How will people call this build nowadays if skills weren't changed since that time?
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Old Mar 30, 2011, 01:00 PM // 13:00   #34
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Originally Posted by infi View Post
As for Borat's style complains, It is just improved version of ranting. People will always flame other people in PvP, they will destroy them as much as possible. It has happened before in UT, CS, Q3, War3, SC and even in the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing majong online. Competition equals Flame, Rage, Rant etc.
I agree , but you need to remember that those games you mentionned have solo modes( by that i mean 1v1 fights) where you are able to train yourself when you want to....These games also aren't rly MMO's , people only have that to do... that's kinda as if GW PvP was only GvG'ing , then for sure there would be players....

That's all the diference... It used to be possible to find opponents before , but for a few months, the percentage of (let's say) " inexped teams " among all GvGers left is almost about 2-3%....

Even for top guilds , you can't deny that there is almost no opponents on non-euro evenings hours right ? I will also talk about unranked fights , where you never ever get an opponent ...

An other fact that discouraged players i think is the way Guru tournaments are announced ingame. Last time i checked it was like " bronze = 300-1000 " , " last = 1000+" .. I think number of GvG fights played , number of wins/lose should count instead of rank. This would also be a nice way to prevent smurfing
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Old Mar 30, 2011, 01:56 PM // 13:56   #35
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Who says I'm not playing the guru cup?

My only complaint is that they seem to have changed a bunch of skills lately, mostly derv skills. I feel I have to get updated on these changes to be somewhat able to compete and just learning animations and new functionality of stuff that rarely saw play before feels like studying for a big exam. And frankly I rather spend my time reading for real life exams, which are often as important as GW or at least close to it.
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Old Mar 30, 2011, 04:45 PM // 16:45   #36
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Originally Posted by infi View Post
As for balance compainers, GW has never been balanced. Ask your Void buddie how he abused hard hexes and defense ball with B Surge, broken aegis, ward and blurred. And ask him which build he used to get his golds.

All right, I'll do it by myself.
http://www.gw-memorial.net/nav/b_mat_i.php?id=141

How will people call this build nowadays if skills weren't changed since that time?
and yet the game was in a lot better shape back then that it is now. especially when it comes to its tactical side which is literally non existant now.

no one is claiming hexes and sometimes conditions are not and were not problematic, but that's something you cant just simply nerf or buff because its too deeply rooted within gw's core. and a complete overhaul wont be coming either. after all, the before-last mAT was won by hex-over, which is a nice reminder that old broken templates are still broken, perhaps even more with a few small contemporary touch-ups and tweaks to the builds.

and yet you miss my point. let me quote it again: tactical and strategic choices that mattered a great deal when it came to winning or losing a gvg match have been gone for a few years now. and you giving links to what vD used to run have little relevance in that point. moreover, i dare say the game was harder to play during those days than it is now. you wish to argue on that point?

there is no perfect balance, but on a scale from no balance to perfect balance, current state of affairs is very close to the former.

last but not least, when you're trying to attract pvpers from elsewhere to your own type of pvp, it first has to be good enough to even think about such a solution. and the direction gw pvp has been taking for years now favours more another solution, which is to attract PVEers to pvp. why not? they're far less a demanding crowd proper pvpers are, after all. they also hold the numbers in their hands, and since GW is only about money now (and has been ever since two out of the tree founders left), the rest of us who wish for and enjoy quality and challenging pvp are better off quitting and holding our breaths for gw2's 5v5 pvp. my guess is nothing can live up to GWs former glory.

Last edited by urania; Mar 30, 2011 at 04:59 PM // 16:59..
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Old Mar 30, 2011, 07:27 PM // 19:27   #37
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Get a room. Somehow, I doubt that the game getting shallower is why hundreds of PvEers aren't planning on participating.
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Old Mar 30, 2011, 08:38 PM // 20:38   #38
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Originally Posted by lemming View Post
Does Mumble work? We'll be making the Guru public Mumble server available for guilds who need a VoIP option.
To clarify on this, we will be offering protected, private channels to teams competing in the tournament (if you want one). PM anyone on the committee (myself, Lemming, Happy, Apok, Kvinna) to request a channel after you have registered, and include your Guild Name so there isn't any confusion.
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Old Mar 30, 2011, 09:02 PM // 21:02   #39
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Get a room. Somehow, I doubt that the game getting shallower is why hundreds of PvEers aren't planning on participating.
Honestly, I think they are the same group of players who never planned on playing PvP even 5 years ago. Because frankly, they seem to be the only demographic the game caters to anymore. You know better than I do the amount of people who have left the game and their reasons behind it. And the reason people aren't stepping up to fill their place is probably because the demographic that would have had an interest in GvG, has no interest in joining a game that is 6 years old and has a sequel on the horizon. There is no real incentive to try and join GvG.

The costs of joining are just greater than the benefits that can be received. And real life prizes aren't enough to convince new players to join because what reason do they have to honestly expect they can win? I know you read the complaints about lack of rewards in PvP as much as I do, and the complaint is never about the rewards not being good enough for the winner, but for the loser. The current demographic of Guild Wars is dominated by people who love the feeling of being rewarded for their time, whether or not they truly deserve to be. Most don't care about a challenge. Most don't care about competitive environments or even game balance. They care about rewards. If everyone who joined got a good prize, like 50 zkeys or something, then you would have a lot of guilds joining in. They wouldn't care about winning or losing or making the competition competitive or even fun. They would only care because they get 50 free zkeys.

So yeah, I guess that is a long drawn out way to say, I agree.
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Old Mar 30, 2011, 09:03 PM // 21:03   #40
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Take a look here and get a sample of PvE. Unfortunately if people do not like grouping in PvE, chances are they will be even less likely to try PvP.

As for me..I simply don't like GW PvP enough to spend the time setting up for any of the formats. The time it takes to intially set up a group for PvP is horrendous imo..and has left a foul taste in my mouth.
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