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Old Aug 03, 2011, 11:27 PM // 23:27   #21
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Originally Posted by MisterB View Post
I'm pretty sure ANet won't post here, much less read any of this.

http://www.guildwars2guru.com/forum/...5&postcount=19
That's a very, very lousy excuse for not reading forums or keeping in touch with your community. If someone has an idea that you want to implement as a company, and you are truely afraid of legal action, then all it takes to fix this is one phonecall.

It's exactly posts like this from people that represent ArenaNet, that alienate the developer so much from their fanbase. This completely explains how ArenaNet does not listen to their fans at all, and why about 90% of the updates have made the game worse rather than better.

I mean, what that post pretty much says is: We cannot ever listen to our fans because we're afraid of legal action. That's bullshit and everyone knows it.
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Old Aug 03, 2011, 11:32 PM // 23:32   #22
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I'm not talking about balance per say,but injecting life into the otherwise very stale state of those two classes as an example. Seeing as skills/attributes are probably the biggest aspect of GW it's easier to focus on them.
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Old Aug 04, 2011, 01:37 AM // 01:37   #23
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Originally Posted by lemming View Post
Keep in mind the perspective from which this was written.
I did keep that in mind, that doesn't mean I have to agree with all the points. I did say nothing was too bad, so even if I do not completely agree I would not complain either. Some of them are pretty good I can see that. And I think pvp does deserve some love even if not my thing.

On another note, I actually like most of the updates anet made over the years, sure not all are great, but they are not as bad as people say imo.
Yes I want them to listen to players more too, they are by no means perfect. But I still like their work.
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Old Aug 04, 2011, 02:12 AM // 02:12   #24
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Maybe it should be reposted on their new forums. :P

Haha. Would be interesting.
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Old Aug 04, 2011, 12:18 PM // 12:18   #25
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Many restated but good ideas, now to find those rare few people employed who could use their initiative and implement some of these long overdue changes.

A little something to keep your loyal consumers happy and inspire hope for the for the next release maybe??!
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Old Aug 04, 2011, 12:35 PM // 12:35   #26
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Quote:
Originally Posted by Kaon View Post
That's a very, very lousy excuse for not reading forums or keeping in touch with your community. If someone has an idea that you want to implement as a company, and you are truely afraid of legal action (lol america), then all it takes to fix this is one phonecall.
I really find it hard to believe that something that is posted in a completely public forum with the express intent to be read and derivations be made from to suffer from any legal issues. I suppose if you really wanted to go through with it, you could get a creative commons licence which would alleviate any legal issues and make it completely open for any use, reuse, derivations, etc.
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Old Aug 04, 2011, 03:56 PM // 15:56   #27
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Originally Posted by Gruff View Post
A little something to keep your loyal consumers happy and inspire hope for the for the next release maybe??!
We're maybe 5% of the game not satisfied.. whereas other 95% are ok with the game being a grindfest everywhere....Even if they read this, i don't think they would do much...

The best they could do in my opinion would be at least a fix to AB
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Old Aug 04, 2011, 10:52 PM // 22:52   #28
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Originally Posted by MisterB View Post
I'm pretty sure ANet won't post here, much less read any of this.

http://www.guildwars2guru.com/forum/...5&postcount=19


That is retarded. This means you can sue them for any update with any little prove that you may have for 'thinking of it first'. Aside from that, if the legal fear is based upon the fact that original poster will sue you, all you have to do is contact him. You can do this by e-mail, for it is considered legal prove. At least it is in my country. In this situation, a positive reply through a personal message on this forums will suffice. A post will probably hold out too, but it can be removed and would thereby be 'unwise'.

Aside from this simple solution, I think that the fear of being sued after 'implemting third party suggestions' made by fanbases is retarded.

If it doesn't hold out, there is still much simpler way to fix any of this; I quote:

Quote:
Originally Posted by Regina Buenaobra
When you sign up for another game's official forums or any other space they own, it is different: by agreeing to their forum rules, you basically agree that they own everything you post on there---which then means, in general, that they can take ideas they read on those official forums and implement them in their games.
Why don't they just do that then?

p.s. Appearently somewhere on guildwarswiki you can post suggestion. So maybe someone should copy paste Kaon's enormous wall of text.

Last edited by Kvinna; Aug 04, 2011 at 11:15 PM // 23:15.. Reason: removing deleted conten
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Old Aug 05, 2011, 07:16 AM // 07:16   #29
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Originally Posted by newbie_of_doom View Post

Why don't they just do that then?

p.s. Appearently somewhere on guildwarswiki you can post suggestion. So maybe someone should copy paste Kaon's enormous wall of text.

Guildwarswiki isn't read neither... I did post stuff there, so did many people and not any idea was commented nor adopted ever...

About not doing it : it's quite obvious...for example , adding back TA would look like : " ok we failed, we're just implementing it back ".... that does't look really commercial and as an advantage regarding other companies...

The same goes for suggestions : many would take it as "they can't know what to do, they need to read forums to do so "...

At this point of the game, after so much lazyness, they can't really do much apart of making things completly not expected... and basically, that works only for PvE...
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Old Aug 05, 2011, 10:01 AM // 10:01   #30
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Couldn't just the admins of guildwarsguru create a new rule like "any ideas posted in this site may be used by anet without any risk of any legal prosecution"?
Since many of us already discuss the problems here so it would be much simpler than having the same discussion somewhere else. So a rule like that could free anet from any legal burden from this site (or isn't this possible?).
I imagine most of us wouldn't mind since we would more likely welcome a update based on our ideas then just complaining about who's the owner of the idea and sue them for using it.
If that anet can't legaly apply any ideas from here what's the point of Sardelac Sanitarium section?
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Old Aug 05, 2011, 10:42 AM // 10:42   #31
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Brilliant post! It's a shame that all the potential in this game was squandered due to poor support from it's developers.


Quote:
Originally Posted by newbie_of_doom
p.s. Appearently somewhere on guildwarswiki you can post suggestion. So maybe someone should copy paste Kaon's enormous wall of text.
Unfortunately, Anet doesn't read wiki suggestions. If they did, this game would have been very different.
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Old Aug 05, 2011, 11:39 AM // 11:39   #32
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Originally Posted by Missing HB View Post
About not doing it : it's quite obvious...for example , adding back TA would look like : " ok we failed, we're just implementing it back ".... that does't look really commercial and as an advantage regarding other companies...
Now you're saying things backward. If they did reïnstall TA it would not make them look bad, but incredibly good. It means they actually listen to their fans and admit they've made a mistake. They did it with 6 players tombs.

It's just incredibly stupid to never change your opinion even if you know it's wrong. It's almost like Anet is a politician. And if there's one kind of people I hate on this planet it's lying politicians.

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Old Aug 05, 2011, 03:44 PM // 15:44   #33
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Originally Posted by Kaon View Post
Now you're saying things backward. If they did reïnstall TA it would not make them look bad, but incredibly good. It means they actually listen to their fans and admit they've made a mistake. They did it with 6 players tombs.

It's just incredibly stupid to never change your opinion even if you know it's wrong. It's almost like Anet is a politician. And if there's one kind of people I hate on this planet it's lying politicians.
I'm not really going backward.... Obviously, i would like TA and HB to come back... but let's be honest... if they did read any forum or even played the game, something would have been done....
But, i would myself look poor if i made a terrible mistake , went like " lalalalala" for 2 years then reverted things back

Alliance Battles and Codex Arena are probably the biggest examples of them not playing the game.... anyone ( and really, anyone) in the game will describe those 2 formats as : unplayable because completly inactive

Last edited by Missing HB; Aug 05, 2011 at 03:46 PM // 15:46..
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Old Aug 05, 2011, 03:48 PM // 15:48   #34
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u actually can have some decent matches in codex tho,if u face vD/bOoN , those koreans and a few others.
But ye for the rest its kinda meh.
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Old Aug 05, 2011, 07:13 PM // 19:13   #35
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So let me get this straight, they can't read third party sites and simply don't read their own site?
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Old Aug 06, 2011, 02:33 AM // 02:33   #36
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First of all:
"5. Post One Idea Per Thread"
Is one of the rules in Sardelac. They didn't make up those rules just to annoy people, but to keep discussions focused and make the forums esier to read.
Mashups of ideas may result in people posting really long answers like this:



They can't directly use ideas posted in third-arty sites, and they are better of never mention it when they do read those ideas, because there's a bunch of little bastards that more than once that made trouble for companies by claiming rights over suggestions they made, and ANet doesn't have EA's lawyers.

And they do reed the feedback pages, but they are huge, and people tend to demand a lot of responses and attention if they respond there, so they tend to avoid that. You know, if you give a hand, people tend to take the whole arm.
If I were them, I would limit more direct interactions to the Test Krewe to avoid those problems.

But there's a limit on what they can do and what they can't, so they have to choose what they can.
One good example is the Xunlai Marketplace. It's the one thing that every single player in the game would want (just to be clear, I said 'player'), yet they can't do it. And Razah didn't have a variable profession until now, because they couldn't do that. But after they had the resources to make it, they did it.

But, why didn't do the change before? Well, why didn't have airplanes in the middle ages?

And radio shows? Really? I'd rather have them working doing this silently, that talking about how they can't do some things no matter how often people ask.


The first things listed as 'bugs' are actually connection issues. I only rubberband when I have my torrent client active downloading stuffs. When I close it, the rubberbanding is no more. That means it's a connection issue, and so it's not in their hands.
With IPv4 running out of IPs, ISPs are doing all sort of annoying things that make certain spots slow down or hinder connections. So if you get one from the severs to your client, you'll get problems, even if your system and ISP are good.
Even if they look into it, there isn't much that can be done. And the problem will probaby get worse and worse until IPv6 is fully implemented.

I used to have around 50Ping with wireless, now I'l lucky if I get under 120, yet the router is better and I have a better connection than before.


As for Phone support, for an International game in several languages, that is VERY EXPENSIVE. And it wouln't be fair to have it only in English.
They have the support forums now, and they are working nicely considering the limitations of the Live team.


Number of friends is limited by storage constraints.
Same with in-game messages, BBs, personal notes about friends, notepads...
That would probably require extra storage, unless it was stored client-side like templates.
As much as I'd love tosee things like those, it would probably require paying to unlocked them, and even then it's not really about if you would you pay extra to get it those feature like with storage panels and characters, but about if most people would.

I know I would pay (one time payments, as always, of course) for features like a market place, in-game asynch/offline messaging, but how much more people would?

About the the in-game notepad. I actually suggested a version of that. Neverwinter Nights have a personal journal in which you could write stuff, and it got saved as a local txt file. I suggested to have that, but well, GW runs so smoothly that there are no problems when you alt-tab and it does it really fast, so using Window's notepad works just as fine.

Playersearch could be used for... undesirable purposes. There would have to be an option to opt-out so you can't be found when people search for you, so you can't be stalked.

Counter-Strike doesn't work like GW.
GW has shared servers for all players. With counter-strike, chat is hosted by each separate server, and their payments are a different thing.
I wouldn't be against voice-chat, but well. I won't die if it doesn't get added.


If you want all skills unlocked, you get the PvP unlock packs, or unlock them by playing PvE. Asking for getting them all unlocked is asking for free stuff. So no. We already get lots of other free stuff like WiK and festivals.

TA didn't work. Most people preferred to sync, get gladiator points in RA and they left when they reached TA, because they lost the unfair advantage syncing gave them in RA.
The situation got worse and worse, to the point that lead to TA closing down.
Of course people played TA, but for every TA team, there were much more in RA syncing.
The decision was made by people looking at statistics in the servers, not by people sitting in an outpost looking at people passing by. They didn't think was underpopulated compared to TA, they saw it. TA became the hipster PvP format, and like with every hipster, it had to be eventually killed or converted into something else.
Codex is not a failure because it's 'bad', it's a failure because people is too lazy.
In CA, people doesn't go because they are too lazy to form teams and pick builds.
In HA, people go because they can just pick meta builds. As long as one party member bothers getting the builds, the rest can just tag along, set the builds and not once compromise their lazyness. Of course not everyone is like that, but a few drops are not what fills the entire glass.
If CA was replaced by a random-formed format with builds that are entire predefined, a bit like Costume Brawl, I assure you there would be much more people in there, because it would be the laziest PvP format, and people is lazy.
Currently those that form teams go mostly to HA and GvG.
You'll probably see quite some people in forums saying otherwise, but well, quite some people doesn't visit game forums. Believe it or not, most people just logs in the game and never once contact the community outside the game in any way.


I would agree with some kind of permanent way to get Gamer points. Get the old TA outpost, add a cost like purchasing tickets with Balthazar faction, ZCoins or tournament tokens for getting in permanent games, and they would give less points than during festivals, and it would do the trick.
But I won't use the actual areas, instead, I would use areas that are similar, but different, like replacing the Rollerbeetles races with char devourers races, disguise the dragon arena as 'norn dodgeball' or the snowball arena as 'drunk brawls' in which you throw bottles, mugs, stools and tables instead snowballs, big snowballs and snowmen, and pick up beer kegs insteads gifts.
Then when there's a festival, the game arena closes, and the festival games would be free to join instead paying tickets, and give extra gamer points.
If you don't make replicas, festival arenas would lose their uniqueness. And if you don't add costs, for some people then won't be any reason to get to the other less fun PvP formats.


Most other ideas look a lot like wishful thinking or like some idea by some old player that left and just came back and didn't check much around before posting. There are actually a couple of things you ask for that can be done already and all:
- Characters can already change names. Guilds can't, but I don't see a reason to allow that for guilds.
- It's already possible to turn off skill descriptions. You can turn them off in the skill bar or the effects panel separately. Check the General tab in the options panel.


Oh, and it's not 'tombs', it's just Heroe's Ascent (HA) now. Using its old name may lead to confusion in some cases, and sticking to old names and customs only show retrogradation and inability to adapt to new situations, so it's advised to use new names when things change instead clinging to the past.



See?
One idea per post is better. Walls of text are nothing but annoying.
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Old Aug 06, 2011, 02:46 AM // 02:46   #37
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Quote:
Originally Posted by MithranArkanere View Post
First of all:
"5. Post One Idea Per Thread"
Err, dont threads get locked if they violate forum rules?

Anyway...

Im not in the mood to write a big long post, so i'll just say that, while I don't really care about many of these suggestions, those that I do care about (an expanded friends list for example), I do like. Some of these suggestions should have been implimented a long, long time ago.

I also think that not using ideas from third-party sites (good ideas that is) is stupid. PM the creator of the idea and ask for permission to "own" it and "possibly impliment" it if you must.
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Old Aug 06, 2011, 02:56 AM // 02:56   #38
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Quote:
Originally Posted by MithranArkanere View Post
First of all:
"5. Post One Idea Per Thread"
Is one of the rules in Sardelac. They didn't make up those rules just to annoy people, but to keep discussions focused and make the forums esier to read.
Mashups of ideas may result in people posting really long answers like this:


One idea per post is better. Walls of text are nothing but annoying.
Touche...I dont have the lil thing over the e on my keyboard. Tbh I think it's allowance has been due to a lack of activity...(not much going on here over the past few days) I can, and am almost always wrong though, oh well.

Anywho imo too much focus on PvP here since we all already know that the current PvP structure will be abandoned in GW2, so no need to keep medicating it as is.
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Old Aug 06, 2011, 03:57 AM // 03:57   #39
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Quote:
Originally Posted by MithranArkanere View Post
See?
One idea per post is better. Walls of text are nothing but annoying.
It's only annoying if you have a reading disorder.
Also people need to realize this thread got moved.
Why it got moved, idk... Now all the PvE boys come in and think their opinion matters.
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Old Aug 06, 2011, 04:41 AM // 04:41   #40
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I moved it here knowing that it's technically against Sardelac rules, because I want people to actually read it. It's not going to get any kind of constructive feedback in Glad's Arena because it'll be nothing but people agreeing. Sure, it's a long shot to expect that from here, but there's still glimmer of hope of something worthwhile happening, right?
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